If getting connection from player, try to get it from nms player first
if possible. Also add an option to iterate over all connections and
compare addresses to get needed on. Useful if you have any plugins that
change player address.
1 file changed
tree: a44895eab8554c1c541c80f22bc7688a0fb5b67d
  1. .gitattributes
  2. .gitignore
  3. LICENSE
  4. README.md
  5. build.gradle
  6. buildprocessor/
  7. gradle/wrapper/
  8. gradlew
  9. gradlew.bat
  10. settings.gradle
  11. src/
README.md

ProtocolSupport

Build Status Join the chat at https://gitter.im/ProtocolSupport/ProtocolSupport

Support 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 on spigot 1.10.2

Wontfix issues:

  • [Anything that is not latest] Items in creative mode may not work as expected, or may not work at all
  • [1.8 and earlier] Thrown potion texture is invalid
  • [1.8 and earlier] Can't control vehicle
  • [1.6 and earlier] Stats are not sent

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Spigot: http://www.spigotmc.org/resources/protocolsupport.7201/

Jenkins: http://build.true-games.org/job/ProtocolSupport/

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Licensed under the terms of GNU AGPLv3