Change movement handling, now movement packet is always sent to server
even if legacy movement teleport confirmation is not received yet.
Versions that are compatible with current teleport confirmation aren't
checked at network level anymore.
20 files changed
tree: a40294f8bb7765d33870c9c602f4abbd0ec7df64
  1. .gitattributes
  2. .github/
  3. .gitignore
  4. LICENSE
  5. README.md
  6. build.gradle
  7. buildprocessor/
  8. gradle/
  9. gradlew
  10. gradlew.bat
  11. resources/
  12. settings.gradle
  13. src/protocolsupport/
  14. tests/api/
README.md

ProtocolSupport

Build Status Chat

Support 1.12, 1.11, 1.10, 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 client on Spigot 1.12.1 and GlowStone

Important notes:

  • Only latest version of this plugin is supported
  • This plugin can't be reloaded or loaded not at server startup
  • This plugin doesn't work with netty native transport

Known issues:

  • [Anything that is not latest] Items in creative mode may not work as expected, or may not work at all

Known wontfix issues:

  • [1.8 and earlier] Thrown potion texture is invalid
  • [1.8 and earlier] Can't control vehicle
  • [1.6 and earlier] Stats are not sent

Website: http://protocolsupport.true-games.org/

Spigot: http://www.spigotmc.org/resources/protocolsupport.7201/

BukkitDev: https://dev.bukkit.org/projects/protocolsupport/

MC Market: http://www.mc-market.org/resources/4607/

Jenkins: http://build.true-games.org/job/ProtocolSupport/


Licensed under the terms of GNU AGPLv3