commit | b5606719ce471e5761f709e848c34c8017a0238d | [log] [download] |
---|---|---|
author | Shevchik <Shev4ik.den@gmail.com> | Thu Sep 10 15:04:18 2020 +0300 |
committer | Shevchik <Shev4ik.den@gmail.com> | Thu Sep 10 15:04:18 2020 +0300 |
tree | d24138597abaa279d8143b24c107a1b196e2a299 | |
parent | 9bfa67176e845f4ccabc2962825f2acb1dffd70f [diff] |
Attempt to unwrap Connection from Player before using raw address This makes it possible to get connection from Player if it has already disconnected (for example on PlayerQuitEvent).
Support 1.16, 1.15, 1.14, 1.13, 1.12, 1.11, 1.10, 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 clients on Spigot 1.16.2
Important notes:
Known issues:
Known wontfix issues:
Website: https://protocol.support/
Spigot: https://www.spigotmc.org/resources/protocolsupport.7201/
BukkitDev: https://dev.bukkit.org/projects/protocolsupport/
MC Market: http://www.mc-market.org/resources/4607/
Main Jenkins: https://build.true-games.org/job/ProtocolSupport/
Backup Jenkins: https://ci.velocitypowered.com/job/ProtocolSupport/
Licensed under the terms of GNU AGPLv3