Process login in separate cachedthreadexecutor, this makes
protocolsupport login events async. Added properties resolve event to
change player properties at login (like skins). Added ability to deny
login in login start event.
5 files changed
tree: 944e92d842164ec7280e740cfa5e4848e91feebf
  1. .gitattributes
  2. .gitignore
  3. README.md
  4. build.xml
  5. buildprocessor/
  6. src/
README.md

ProtocolSupport

Support 1.7, 1.6, 1.5.2 on spigot

Known issues:

  • [1.5.2, 1.6] Stats are not sent - won't be fixed, no point in it anyway
  • [1.5.2] Can‘t control vehicle - won’t be fixed, probably impossible to do this properly

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Spigot: http://www.spigotmc.org/resources/protocolsupport.7201/

Jenkins: http://build.true-games.org/job/ProtocolSupport/

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Licensed under the terms of GNU GPLv3