commit | 949b324021fb81fbd89d991ccc32426c7a30fe08 | [log] [download] |
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author | Shevchik <Shev4ik.den@gmail.com> | Sun Jun 20 01:43:15 2021 +0300 |
committer | Shevchik <Shev4ik.den@gmail.com> | Sun Jun 20 01:43:15 2021 +0300 |
tree | 9935b202696db95c5e6a0a606e6d3b75f4af0388 | |
parent | 9fa72e69b4caba1591bfc1974b03f83de778a788 [diff] |
Use a single armor stand network entity type definition which uses a separate etype Armor stand can be spawned both by spawn mob and spawn object packets but uses same entity id for both packets (because spawn object now uses normal entity registry instead of made up identifiers), so now it has to be a single type.
Support 1.16, 1.15, 1.14, 1.13, 1.12, 1.11, 1.10, 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 clients on Spigot 1.17
Important notes:
Known issues:
Known wontfix issues:
Website: https://protocol.support/
Spigot: https://www.spigotmc.org/resources/protocolsupport.7201/
BukkitDev: https://dev.bukkit.org/projects/protocolsupport/
Main Jenkins: https://build.hurricanegames.org/job/ProtocolSupport/
Backup Jenkins: https://ci.velocitypowered.com/job/ProtocolSupport/
Licensed under the terms of GNU AGPLv3