commit | 895f8390f0cc1995a050931b5c5b4200494c9165 | [log] [download] |
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author | Shevchik <Shev4ik.den@gmail.com> | Fri Feb 22 13:47:26 2019 +0300 |
committer | Shevchik <Shev4ik.den@gmail.com> | Fri Feb 22 13:47:26 2019 +0300 |
tree | 61b0953888f86ecc2281bcb478b7409d41677465 | |
parent | 375f40331b5d2ca9379405ce25c43f18324fd11a [diff] |
Fix inventory desync caused by wrong window validation Special window ids are not universal, they are actually separate for each packet. So we have to handle them in each packet transformer. However how exactly those special window ids work needs to be checked because additional remap may be needed for them.
Support 1.13, 1.12, 1.11, 1.10, 1.9, 1.8, 1.7, 1.6, 1.5, 1.4.7 clients on Spigot 1.13.2
Important notes:
Known issues:
Known wontfix issues:
Website: http://protocolsupport.true-games.org/
Spigot: http://www.spigotmc.org/resources/protocolsupport.7201/
BukkitDev: https://dev.bukkit.org/projects/protocolsupport/
MC Market: http://www.mc-market.org/resources/4607/
Jenkins: http://build.true-games.org/job/ProtocolSupport/
Licensed under the terms of GNU AGPLv3