/**
 * This file is part of the public ComputerCraft API - http://www.computercraft.info
 * Copyright Daniel Ratcliffe, 2011-2013. This API may be redistributed unmodified and in full only.
 * For help using the API, and posting your mods, visit the forums at computercraft.info.
 */

package dan200.computer.api;

import net.minecraft.item.ItemStack;
import net.minecraft.world.World;

/**
 * Represents an item that can be placed in a disk drive and used by a Computer.
 * Implement this interface on your Item class to allow it to be used in the drive.
 */
public interface IMedia {
    /**
     * Get a string representing the label of this item. Will be called vi disk.getLabel() in lua.
     *
     * @param stack The itemstack to inspect
     * @return The label. ie: "Dan's Programs"
     */
    public String getLabel(ItemStack stack);

    /**
     * Set a string representing the label of this item. Will be called vi disk.setLabel() in lua.
     *
     * @param stack The itemstack to modify.
     * @param label The string to set the label to.
     * @return true if the label was updated, false if the label may not be modified.
     */
    public boolean setLabel(ItemStack stack, String label);

    /**
     * If this disk represents an item with audio (like a record), get the readable name of the audio track. ie: "Jonathon Coulton - Still Alive"
     *
     * @param stack The itemstack to inspect.
     * @return The name, or null if this item does not represent an item with audio.
     */
    public String getAudioTitle(ItemStack stack);

    /**
     * If this disk represents an item with audio (like a record), get the resource name of the audio track to play.
     *
     * @param stack The itemstack to inspect.
     * @return The name, or null if this item does not represent an item with audio.
     */
    public String getAudioRecordName(ItemStack stack);

    /**
     * If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will be mounted onto the filesystem of the computer while the media is in the disk drive.
     *
     * @param stack The itemstack to inspect.
     * @param world The world in which the item and disk drive reside.
     * @return The mount, or null if this item does not represent an item with data. If the IMount returned also implements IWritableMount, it will mounted using mountWritable()
     * @see IMount
     * @see IWritableMount
     */
    public IMount createDataMount(ItemStack stack, World world);
}
