- ed27070 Reduced hologram memory usage by only pushing indexes of visible faces. by Florian Nücke · 10 years ago
- 4157109 Made dataBuffer be common for all holograms. by evg-zhabotinsky · 10 years ago
- 29cbfb5 Properly closing HTTP requests on errors in iterator. by Florian Nücke · 10 years ago
- 644bb3e Added check for camera position in hologram renderer to determine whether to enable backface culling or not. by Florian Nücke · 10 years ago
- 47383b2 Merge branch 'master' of github.com:MightyPirates/OpenComputers by Florian Nücke · 10 years ago
- 811300d Swapping hologram color byte order back to normal in save files for backwards compatibility. by Florian Nücke · 10 years ago
- 2b709ee Refactored the hologram renderer a bit (split phases into separate functions - init [create common buffer], validate [check if dirty, rebuild as needed] and publish [do the actual rendering]). by Florian Nücke · 10 years ago
- 234b33f Merge branch 'VBO_hologram' of https://github.com/evg-zhabotinsky/OpenComputers by Florian Nücke · 10 years ago
- 0156408 Update de_DE.lang by Vexatos · 10 years ago
- 91cbd5f More OpenGL error checking all over the place. by Florian Nücke · 10 years ago
- 5c81f83 Renamed capacitor upgrade to battery upgrade and introduced two additional tiers. Closes #280. by Florian Nücke · 10 years ago
- f480dca Reenable hologram lighting by evg-zhabotinsky · 10 years ago
- 84a6aa1 Pushing all attribs in font renderer, let's see if this helps... by Florian Nücke · 10 years ago
- 5e36557 Error formatting. by Florian Nücke · 10 years ago
- 51acb60 Fixed robots using items. by Florian Nücke · 10 years ago
- 31636a1 Sprinkled some OpenGL error checking over the render code. by Florian Nücke · 10 years ago
- 84cdff3 More constants, less magic numbers! by Florian Nücke · 10 years ago
- b4b7678 Fixed upgrade renderer being overwritten by floppy renderer. by Florian Nücke · 10 years ago
- c38803c Using FakePlayer as base class for robot base class... seems to work, although I remember some things breaking when I last tried... well, it's unstable right now anyway so let's do this. by Florian Nücke · 10 years ago
- eacaa45 Also clean up component lookup map on client manually on chunk and world unload. by Florian Nücke · 10 years ago
- f288a02 Added setting to control hologram flicker frequency. by Florian Nücke · 10 years ago
- 9d430b1 Made oredict lookup for dyes more stable, triggered by 1.7 adding some alternative names for some dyes *before* the actual dyes, making the previous method fail. by Florian Nücke · 10 years ago
- cabc6d0 Organized imports. by Florian Nücke · 10 years ago
- dbc4d38 Merge branch 'ScreenCrashFix' of git://github.com/evg-zhabotinsky/OpenComputers by Florian Nücke · 10 years ago
- 70964e0 Make edit strip '\r's from line endings when opening files to avoid the '?'s. See #269. by Florian Nücke · 10 years ago
- 9eb445b oh ffs... by Florian Nücke · 10 years ago
- 3fdea0e Merge pull request #308 from Adaptivity/patch-1 by Florian Nücke · 10 years ago
- f79287e Made the palette indicator returned by gpu.setForeground/setBackground as well as gpu.get the actual index or nil instead of true/false. by Florian Nücke · 10 years ago
- 4c3542a Update ru_RU.lang by Anton · 10 years ago
- 67b4ebf Looking palette of t3 gpu/screen when setting simple color for better matches. Closes #292. by Florian Nücke · 10 years ago
- 8f969e5 Spaces. by Florian Nücke · 10 years ago
- b21df24 Merge git://github.com/gamax92/OpenComputers by Florian Nücke · 10 years ago
- 12ae22e Updated native lib with a couple of bugfixes (for Windows for now, others will be recompiled and updated after it's confirmed that the fixes actually work). by Florian Nücke · 10 years ago
- 7d2e1c7 Reduce memory usage by gamax92 · 10 years ago
- 2e00640 Fixes #31 for current 1.3 upstream. by evg-zhabotinsky · 10 years ago
- 29fdc07 Fix "reverse" color component order for holograms. It is 0xRRGGBB again. by evg-zhabotinsky · 10 years ago
- ebbd3c2 Mimic screen text fading for holograms. by evg-zhabotinsky · 10 years ago
- c4105d5 Compact hologram update code (decrease Java overhead). by evg-zhabotinsky · 10 years ago
- 5e64a27 Now it really works. Need to read documentation more carefully. (#259) by evg-zhabotinsky · 10 years ago
- 83377b4 Rewrite hologram renderer using VBOs for better performance (issue #259) by evg-zhabotinsky · 10 years ago
- ac811de More palette index checks to avoid getting into a derpy state. by Florian Nücke · 10 years ago
- bc20264 Throwing an actual error back to Lua if palette index is invalid (instead of returning nil, message). by Florian Nücke · 10 years ago
- 1eae552 Added setting for hologram render distance. by Florian Nücke · 10 years ago
- fdf0f8f Import cleanup. by Florian Nücke · 10 years ago
- 55b5041 The copy-paste strikes again. by Florian Nücke · 10 years ago
- 254f48c Fixed abstract bus card recipe. Fixed array converter. by Florian Nücke · 10 years ago
- 0e6963d Added scan method for abstract bus. by Florian Nücke · 10 years ago
- d553431 Updated SGT2 API. by Florian Nücke · 10 years ago
- f123a41 Added screen.getKeyboards() to allow listing keyboards attached to a screen. by Florian Nücke · 10 years ago
- dca93b0 Got rid of the 'magic pixel' in the font texture. by Florian Nücke · 10 years ago
- 9b15478 Made HTTP requests not use userdata, instead the handle it returns can now be used the same way as sockets (except it can't be written to). by Florian Nücke · 10 years ago
- cb5a83e Fixed pure userdata being left on the stack during synchronized calls, potentially leading to unpersistable states. by Florian Nücke · 10 years ago
- cb69a4b Fixed blacklist not working when empty (because, `exists` is true if the list is empty...) by Florian Nücke · 10 years ago
- 4931f8e Fixed access to client-only method in screen click logic. by Florian Nücke · 10 years ago
- 8642a4a Another go at fixing that native crash, better luck this time? by Florian Nücke · 10 years ago
- 7cc239e Fixed LuaJ fallback. Fixed boot address not being saved. by Florian Nücke · 10 years ago
- 9991f4a Should fix crash in native lib by avoiding the crashing JNLua metacall. by Florian Nücke · 10 years ago
- d99bc58 Forcing updates on light emitting blocks occasionally (every 2 seconds) to properly update lighting because MC's lighting needs to see a doctor. by Florian Nücke · 10 years ago
- 350f0f9 Update robot.names by Kodos Atoz · 10 years ago
- 09cabc9 Added simple schematic builder program. by Florian Nücke · 10 years ago
- 3546e4a Fixed items being placeable in disabled container slots in robot inventory. by Florian Nücke · 10 years ago
- faa314f Fixed AIOOB in robot inventory size computation. by Florian Nücke · 10 years ago
- 0775551 Added support for recursive conversion (i.e. converters can push values that need to be converted again, such as item stacks) and support for pushing cyclic maps / lists. Closes #278. by Florian Nücke · 10 years ago
- 6f3f9cc Fixes small creatures (e.g. chickens) taking damage standing on hologram projectors. Because the size was evil. Or something. I don't even. #lolwatminecraft by Florian Nücke · 10 years ago
- 1743968 Fixed Waila support for screens. by Florian Nücke · 10 years ago
- 83debc3 Added warning icon when trying to type on a screen without a keyboard (mostly for robots). by Florian Nücke · 10 years ago
- 403f1ff Showing reduced (screen-less) GUI for robots without screens built into them. by Florian Nücke · 10 years ago
- f9e1f6f Requiring a CPU and RAM in robot before allowing it to be assembled. by Florian Nücke · 10 years ago
- b3991c2 Fixed http request persistence. by Florian Nücke · 10 years ago
- 6174673 Fixed items being replaced when used not being handled properly in robots (e.g. buckets), closes #279. by Florian Nücke · 10 years ago
- 4c39ee5 Fixed screen resolution changes not being applied to the GUI without re-opening it. by Florian Nücke · 10 years ago
- 22d0200 Bind GPU to screen in kernel, to allow boot errors to show up on the screen before an OS binds it. by Florian Nücke · 10 years ago
- 6ef0e5d Fixed case tier not being set when assembling robots (leading to always getting a tier 1 case when disassembling). by Florian Nücke · 10 years ago
- 46394bc Fixed breaking / unloading robots crashing on servers. by Florian Nücke · 10 years ago
- 1c115d9 Some more fixes. by Florian Nücke · 10 years ago
- 06e0bda Finalized new robot upgrade rendering implementation. by Florian Nücke · 10 years ago
- d3da20e Minor correction in JavaDoc. by Florian Nücke · 10 years ago
- 2eb4161 Avoid overshadowing imports. by Florian Nücke · 10 years ago
- 8540f2e Fixed energy glitch in robots carried over from 1.2. by Florian Nücke · 10 years ago
- fcc0dc8 Hide robots in creative tab. They have to be assembled to be useful. by Florian Nücke · 10 years ago
- 3459ff1 Nicer disassembler GUI with progress bar. by Florian Nücke · 10 years ago
- 96243dd Defaulting to OpenOS for loot disks (avoids empty disks if stack is copied directly instead of via the generateChestContent method). by Florian Nücke · 10 years ago
- 137204d Retry setting primaries automatically, mainly to avoid confusion when creation was impossible due to lack of memory. by Florian Nücke · 10 years ago
- e04d497 Fixed incorrect check leading to components not always being properly initialized before sent to clients. by Florian Nücke · 10 years ago
- a33df79 Some fixes and improvements to userdata handling. by Florian Nücke · 10 years ago
- 1ddb684 Removed type from the 'fromComputerCraft' factory methods in the FileSystem API to remove the dependency on the CC API. by Florian Nücke · 10 years ago
- 81268ac Made text buffer render callback return whether the contents changed since last call, using that to force update screen GUI size when necessary. by Florian Nücke · 10 years ago
- a2182c7 Merge branch 'master' of github.com:MightyPirates/OpenComputers into one-three by Florian Nücke · 10 years ago
- 82be46c Fixed the fix... by Florian Nücke · 10 years ago
- 3fd5fb0 Instead of two separate methods, introduced Container interface that's passed to item drivers for environment creation. by Florian Nücke · 11 years ago
- a81697c Fixed \r\n counting as double newline in text.wrap() by Florian Nücke · 11 years ago
- 4d3c0a0 Reworked blacklist/whitelist. Must now contain either the exact domain to blacklist/whitelist or an IP address, optionally in CIDR notation (only for IPv4). by Florian Nücke · 11 years ago
- 6853e8c Floppy inject/eject sounds in computer case. by Florian Nücke · 11 years ago
- 8e91a49 Disallow screen and keyboard in upgrade containers, since that's illogical and derpy. by Florian Nücke · 11 years ago
- e77b6e5 Added capacitor upgrade. by Florian Nücke · 11 years ago
- ddd8e18 Fixed robot energy storage somewhat. by Florian Nücke · 11 years ago
- e443205 Fixed component reorganization on inventory resize. by Florian Nücke · 11 years ago
- 7ccf3ef Revert "Made simple components default to neighbor visibility, added extended interface to additional control over visibility (while keeping it simple)." by Florian Nücke · 11 years ago
- 7580289 Calling update method on items in robot inventory. This allows stuff like autorepair on tinker tools to work, for example. by Florian Nücke · 11 years ago
- fae12c9 Shift-rightclicking screen with keyboard will trigger a touch signal instead of doing nothing. by Florian Nücke · 11 years ago