- e560a9e refactored computer class to extract any language specific logic (Lua) from the main running logic. this makes it a little less massive and should make it easier to add other language implementations, such as a Java implementation of Lua, or even altogether different languages such as an assembly emulator, for example by Florian Nücke · 11 years ago
- 35f904d tile entity renderer for server rack for power indication; manual synchronization of server presence for rendering by Florian Nücke · 11 years ago
- 0377cc5 block renderer for server rack by Florian Nücke · 11 years ago
- 9128e82 made racks save and load properly; made the rack block a redstone aware block; some more fixes; renamed the computer component to Machine by Florian Nücke · 11 years ago
- f0a900a Merge branch '1.2' into servers by Florian Nücke · 11 years ago
- 206e188 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 7e803cd fixes optional interface derp making the mod crash if stargatetech 2 isn't present. this is actually a hacky workaround because I have no clue why IBusDevice cannot be implemented by AbstractBusAware, after all the same pattern works for redstone and cc's peripheral interface... the mysteries of class loading. fixes #81 by Florian Nücke · 11 years ago
- 3aac30b Merge branch '1.2' into servers by Florian Nücke · 11 years ago
- 48da13c Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 53afad7 updated sgt2 api (fixes obfuscation issue) by Florian Nücke · 11 years ago
- ae60f1a fixed stack tracebacks always being returned to lua by Florian Nücke · 11 years ago
- 02e387c Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into StargateTech2 by Florian Nücke · 11 years ago
- 2339c88 kinda got server racks doing stuff (once) by Florian Nücke · 11 years ago
- d47013d added power buttons to server rack gui and sending and handling packet to toggle power by Florian Nücke · 11 years ago
- 5de05df added two more tiers for cpus, since those will be used to control the number of components a server is able to address; server item texture and tooltips by Florian Nücke · 11 years ago
- b1a7897 server item gui and inventory is working; fixed rendering of 3d items when in a gui with tiered slots by Florian Nücke · 11 years ago
- d98e0b7 post-merge adjustments by Florian Nücke · 11 years ago
- b521813 Merge branch '1.2' into servers by Florian Nücke · 11 years ago
- d19e0f6 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 8643fb4 also checking whether the nbt data of an item changed when used by a robot, to return true in that case (e.g. for ic2 electric items such as the mining laser); explicit check for mining laser use to avoid robots shooting themselves by Florian Nücke · 11 years ago
- 92c9a46 fixed bundled redstone output resetting after loading by Florian Nücke · 11 years ago
- 8475597 do vertical multi-block screen merges first to prefer in-chunk merges, hopefully helping a bit with non-determinism when chunk loading is involved by Florian Nücke · 11 years ago
- 0578b4a tweaked obstacle detection for wireless networking a bit to avoid self-collisions and have a better distribution of the samples on diagonals by Florian Nücke · 11 years ago
- 7b9a8d4 made screens accept redstone signals; using redstone pulses on screens to turn them on or off (it's a toggle), closes #77 by Florian Nücke · 11 years ago
- cf70a33 changed the way screen power consumption is computed. it's no only computed by the origin and no longer the actual number of pixels, but the relative number of pixels (based on the current resolution), with the cost being scaled based on the maximum resolution versus the resolution of the basic screen; screens can now be turned off to conserve power. turning them back on consumes as much energy as one cycle with a fully lit screen would, to avoid people trying to avoid the cost by turning screens off and on again at the right time (when the screen cost is actually computed, which doesn't happen every tick unless so configured - see power.tickFrequency) by Florian Nücke · 11 years ago
- cce2d4f Merge branch 'master' into 1.2 by Florian Nücke · 11 years ago
- 9370dd9 fixed screen gui not necessarily using origin screen for information (power state and resolution) by Florian Nücke · 11 years ago
- eb59999 recipes for additional ram modules, closes #69 by Florian Nücke · 11 years ago
- ad0e914 adjusted memory for tiered slots; adjusted settings for additional memory tiers and added compatibility check for older configs by Florian Nücke · 11 years ago
- 1f084da fixed the order of the coordinates navigation.getPosition returns, so that they're in Minecraft order: x, y, z and not x, z, y as they currently are by Florian Nücke · 11 years ago
- 5fd746a Merge branch 'more_ram' into 1.2 by Florian Nücke · 11 years ago
- 7fc04b4 slots in computer cases are now tiered, closing #72. by Florian Nücke · 11 years ago
- 72751b1 added power consumption for sending messages via the abstract bus; limiting size of packets sent over the abstract bus (like normal network packets) by Florian Nücke · 11 years ago
- 78f0042 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into sgt by Florian Nücke · 11 years ago
- 641d743 made cards actually use the card part in their recipe, instead of a pcb... by Florian Nücke · 11 years ago
- 161098a Merge branch 'master' into sgt by Florian Nücke · 11 years ago
- 986f7f7 added ram tier 4 and 5 and adjusted textures by Florian Nücke · 11 years ago
- 5a52c69 added comment for graphics card driver bugfix to avoid reverting the change in the future when nobody remembers that it was a fix... by Florian Nücke · 11 years ago
- 993e67a manual background rendering for screens instead of using the tessellator since that seems to have caused crashes on certain graphics cards with certain drivers (see #31) by Florian Nücke · 11 years ago
- 8594a3e registering items in ore dictionary if they aren't already there that aren't in it by default (hi gregtech), fixes #67 by Florian Nücke · 11 years ago
- 4cefeb2 fixed an out of index error in the crafting handler; moved dependency stuff to mcmod.info by Florian Nücke · 11 years ago
- 93db93a removed a sided function from robot logic (annotations above comments == evil); suppressing LimitReachedException in computer callback logging by Florian Nücke · 11 years ago
- 2dd8da2 grabbing screen touch coordinates on the client side and sending them as a click to the server to avoid loss of accuracy (block activation events only have a resolution of 16x16 apparently). closes #57. again. by Florian Nücke · 11 years ago
- 3b59b53 added setting to allow logging of tracebacks for exceptions that occurred in Lua callbacks (disabled per default to avoid spamming the log with InvalidArgumentExceptions and the like); moved argument parsing and result pushing to extended lua state and added capability to push maps as tables, meaning callbacks can now return maps, too by Florian Nücke · 11 years ago
- e266ccb added checks for invalid coordinates when fetching tile entities for neighbors, fixes #63 by Florian Nücke · 11 years ago
- a08ccbe Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into sgt by Florian Nücke · 11 years ago
- 0f7718d fixed side of redstone_changed event not being translated to computer case's local side, closes #60 by Florian Nücke · 11 years ago
- 4b4a592 added a null check that may avoid #37, although I can't reproduce it and can't see how it could come to that. possibly mcpc+ related. by Florian Nücke · 11 years ago
- bd57550 fixed touch coordinates on certain multiblock screen formats in combination with certain resolutions, closes #57 by Florian Nücke · 11 years ago
- d026b61 added setting to allow enabling bytecode loading. use this at your own risk, and only if you're aware just how exploitable this can be... closes #58 for now by Florian Nücke · 11 years ago
- 1161d6b marked passive tile entities and manually triggering an update for their blocks on chunk/world load to connect them to the component update, since this apparently could fail when scheduling the update (see issue #46) by Florian Nücke · 11 years ago
- e67764e fixed mouse clicks being off on scaled down screen gui (e.g. tier 3 gpu+screen on low game resolution) by Florian Nücke · 11 years ago
- 74a30f9 added getter for maximum packet size to network card by Florian Nücke · 11 years ago
- dbc3af2 crashing on start to show a warning when doDaylightCycle is false (since sleeps will never elapse in that mode computers won't start up) by Florian Nücke · 11 years ago
- 4821725 fixed screen clear on multi-block rearrange (client sync); clearing screen when computer stops (where possible, i.e. where a computer.stopped message is sent by the computer) by Florian Nücke · 11 years ago
- b515484 configurable paste shortcut, very rudimentary but better than nothing. closes #54 by Florian Nücke · 11 years ago
- 33edaf4 not showing abstract bus card in item list (creative tab) if StargateTech2 isn't available by Florian Nücke · 11 years ago
- b2dedc2 properly synchronizing abstract bus availability of cases now for proper cable rendering; cleanup packet sender class a bit, getting rid of old, no longer used stuff by Florian Nücke · 11 years ago
- ad288ac avoid defaulting abstract bus cards to disabling when loading before they were saved at least once by Florian Nücke · 11 years ago
- 038baea added empty "base" mod that acts as the owner of the api to avoid cyclic dependencies by Florian Nücke · 11 years ago
- 4c622bb Merge branch 'master' into sgt by Florian Nücke · 11 years ago
- 969181a rethrowing errors encountered in autorun files so they are logged to the event log; allowing pure string tables (i.e. Map<String, String>) in signals. may extend this to further types at some point, but for now that'll have to do by Florian Nücke · 11 years ago
- 288c059 fixed wrong matching of components by Florian Nücke · 11 years ago
- e584af0 updated sgt api by Florian Nücke · 11 years ago
- ab1c4ab abstract card localizations; triggering events to add/remove from abstract bus network; some cleanup by Florian Nücke · 11 years ago
- 5fbf3b8 immediately flushing abstract bus packets now, avoids having to save the queue and issues that brings with it (remove card, insert somewhere else, continues working through remaining queue...) by Florian Nücke · 11 years ago
- 8c3e219 abstract bus packet queue serialization by Florian Nücke · 11 years ago
- f0e055b more abstract bus bootstrapping, added item by Florian Nücke · 11 years ago
- f194b4a Merge branch 'master' into sgt by Florian Nücke · 11 years ago
- 666df3e added support for tables as arguments to lua callbacks (will have to double check I didn't assume anywhere that this wouldn't happen...) by Florian Nücke · 11 years ago
- 069af70 started implementing sgt's abstract bus interface by Florian Nücke · 11 years ago
- 28e0e0e fixed project red bundled cable support requiring another bundled redstone mod to be present by Florian Nücke · 11 years ago
- 8e5bb6f showing information on disk in disk drive if analyzer is used on it, closes #49 by Florian Nücke · 11 years ago
- 940e839 actually implemented http request timeout... by Florian Nücke · 11 years ago
- 8abc285 also cleaning up multi-block screens onChunkUnload (not just in invalidate()), may solve the screen issue mentioned in #45 by Florian Nücke · 11 years ago
- f448b4e added support for project red bundled redwire, closes #2 by Florian Nücke · 11 years ago
- ad4359f making `term.read` check for changes to the term's cursor position between events, to make it less problematic to display text via `print` or `term.write` when there's a read active (e.g. because we're in the shell or so but we want to print something from an event listener, such as a timer) by Florian Nücke · 11 years ago
- 77d3c1b saving/loading http response queue. seems broken, no idea why (byte array gets saved to output stream, but when reading back it is shorter for some magical reason -.-) by Florian Nücke · 11 years ago
- 7c8e1dc added setting to control timeout of http requests; pushing http request results directly as binary chunks now (of length misc.maxNetworkPacketSize), closes #21 and fixes #33 by Florian Nücke · 11 years ago
- b6053b2 refactored examples into "prefabs", skeleton implementations of some interfaces that can be extended and take care of some of the repetitive work by Florian Nücke · 11 years ago
- 15139af example block by Johannes Lohrer · 11 years ago
- 107abb0 Example Component by Johannes Lohrer · 11 years ago
- 2aba89c bumping version number by Florian Nücke · 11 years ago
- 14024a8 fixed/reworked a couple of the gt recipes by Florian Nücke · 11 years ago
- 954f357 Merge branch '1.1' of cil.li:oc into 1.1 by Florian Nücke · 11 years ago
- aa68275 getRange callback for navigation upgrade to query area the upgrade works in; extended API for block drivers to allow querying for item stacks, used in adapter block to only allow adding filter for supported blocks by Florian Nücke · 11 years ago
- 55d34d1 added assembly recipes by Johannes Lohrer · 11 years ago
- f79194c completed recipes by Johannes Lohrer · 11 years ago
- 4d1f568 Merge branch '1.1' of cil.li:oc into 1.1 by Florian Nücke · 11 years ago
- 53ae809 more gt recipes by Johannes Lohrer · 11 years ago
- fbb1fd7 mentioning expected recipe type in error messages (makes it easier figuring out issues when overwriting recipes that had a non-default = shaped type) by Florian Nücke · 11 years ago
- 34f06ce Merge branch 'robot_components' of cil.li:oc into 1.1 by Johannes Lohrer · 11 years ago
- ee7e1ec fixed oredict names by Johannes Lohrer · 11 years ago
- 1c0a03a allowing subID value 'any' as wildcard (instead of the actual number that is the wildcard) by Florian Nücke · 11 years ago
- d1cbe2c just some minor cleanup by Florian Nücke · 11 years ago
- 5c5ddd1 Merge branch 'robot_components' of cil.li:oc into recipes by Johannes Lohrer · 11 years ago
- 28bf54a changed ore dict entries for oc by Johannes Lohrer · 11 years ago
- 95b0b21 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.1 by Florian Nücke · 11 years ago
- 11a7c92 added a bunch of validation and checks when restoring data from nbt, closes #30 by Florian Nücke · 11 years ago
- 13124a7 fixes ignorePower setting being ignored when turning on computers by Florian Nücke · 11 years ago