1. e1add13 Update loot.properties by Vexatos · 10 years ago
  2. deac0ea Added config file versioning for config updates. by Florian Nücke · 10 years ago
  3. d2a7ac8 Made the animation on the side of chargers only visible when there's actually enough power to charge. by Florian Nücke · 10 years ago
  4. 1b48aed Possibly resolve some screen/terminal related glitches. by Florian Nücke · 10 years ago
  5. 4be565e Re-compiled Windows natives against Win7 SDK, possibly preventing issues like #321. by Florian Nücke · 10 years ago
  6. 1cd40f3 Minor reformatting, removing tabs and reducing indentation to 2 in maze program, to make it more readable on ingame computers. by Florian Nücke · 10 years ago
  7. f82c0a3 Merge branch 'patch-4' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  8. 4adee24 Merge branch 'patch-3' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  9. 42040e2 Added caching to component proxy lookups to make storing the component's address instead of its proxy in a variable more reasonable (and avoid creating multiple proxies for the same component). by Florian Nücke · 10 years ago
  10. 21d3960 Small tweaks to the error output by ReTeYeZ · 10 years ago
  11. 2b51bb2 Added maze.man by ReTeYeZ · 10 years ago
  12. 957f6c6 Fixed bad fake player initialization in tile entity's validate(). by Florian Nücke · 10 years ago
  13. 5ba5c06 Fixed a sided error. Some performance tweaks. by Florian Nücke · 10 years ago
  14. e67b103 Fixed screen gui not resizing on resolution change. I think. by Florian Nücke · 10 years ago
  15. 832e0cd Made OpenGL error logging configurable. by Florian Nücke · 10 years ago
  16. f7d96cb Added small info by ReTeYeZ · 10 years ago
  17. f5326c9 Small fix to the error output by ReTeYeZ · 10 years ago
  18. 8c4d2e2 Added .lua file extension to maze program. by Florian Nücke · 10 years ago
  19. f38e7fe Merge branch 'patch-2' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  20. af6dab3 Merge branch 'patch-1' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  21. db6c815 Fixed kernel for LuaJ, closes #324. by Florian Nücke · 10 years ago
  22. a5ef9a6 Added primitive globbing to simple shell. by Florian Nücke · 10 years ago
  23. 8ce9d5d Should fix #323. by Florian Nücke · 10 years ago
  24. e89ba42 Added third parameter to Geolyzer to control whether to ignore 'replaceable' blocks (except fluids), such as grass or vines. by Florian Nücke · 10 years ago
  25. ab355a2 Should fix #322. by Florian Nücke · 10 years ago
  26. 87eb274 Added check for native lib validity when failing to extract because it is read-only (e.g. opened in another process). by Florian Nücke · 10 years ago
  27. 2e0c837 Fixed #316. by Florian Nücke · 10 years ago
  28. ef6f6ea Added creative tier robots, assembled (instantly) using a creative case. by Florian Nücke · 10 years ago
  29. babb256 Added some warning so the assemble button tooltip, mentioning recommended parts (screen, keyboard, gpu, filesystem). by Florian Nücke · 10 years ago
  30. 874f577 API CHANGE: Added name getter to item descriptor, in case they're obtained via api.Items.get(ItemStack) an that's of interest. by Florian Nücke · 10 years ago
  31. 0223faa Update loot.properties by ReTeYeZ · 10 years ago
  32. e360a68 Dynamic Maze Generator by ReTeYeZ · 10 years ago
  33. ac9446b Merge branch 'master' of github.com:MightyPirates/OpenComputers by Florian Nücke · 10 years ago
  34. c9db547 Patched native libraries for Linux. by Florian Nücke · 10 years ago
  35. 78b40a5 Updated FreeBSD native library. by Florian Nücke · 10 years ago
  36. 573ab59 Added new dylibs for mac by Wobbo · 10 years ago
  37. 149ade4 Fixed remote terminals potentially breaking when relogging into a single player world. by Florian Nücke · 10 years ago
  38. 41b4321 Yet more OpenGL error checks. by Florian Nücke · 10 years ago
  39. faade8b Removed debug println in hologram renderer (oops). by Florian Nücke · 10 years ago
  40. ed27070 Reduced hologram memory usage by only pushing indexes of visible faces. by Florian Nücke · 10 years ago
  41. 4157109 Made dataBuffer be common for all holograms. by evg-zhabotinsky · 10 years ago
  42. 29cbfb5 Properly closing HTTP requests on errors in iterator. by Florian Nücke · 10 years ago
  43. 644bb3e Added check for camera position in hologram renderer to determine whether to enable backface culling or not. by Florian Nücke · 10 years ago
  44. 47383b2 Merge branch 'master' of github.com:MightyPirates/OpenComputers by Florian Nücke · 10 years ago
  45. 811300d Swapping hologram color byte order back to normal in save files for backwards compatibility. by Florian Nücke · 10 years ago
  46. 2b709ee Refactored the hologram renderer a bit (split phases into separate functions - init [create common buffer], validate [check if dirty, rebuild as needed] and publish [do the actual rendering]). by Florian Nücke · 10 years ago
  47. 234b33f Merge branch 'VBO_hologram' of https://github.com/evg-zhabotinsky/OpenComputers by Florian Nücke · 10 years ago
  48. 0156408 Update de_DE.lang by Vexatos · 10 years ago
  49. 91cbd5f More OpenGL error checking all over the place. by Florian Nücke · 10 years ago
  50. 5c81f83 Renamed capacitor upgrade to battery upgrade and introduced two additional tiers. Closes #280. by Florian Nücke · 10 years ago
  51. f480dca Reenable hologram lighting by evg-zhabotinsky · 10 years ago
  52. 84a6aa1 Pushing all attribs in font renderer, let's see if this helps... by Florian Nücke · 10 years ago
  53. 5e36557 Error formatting. by Florian Nücke · 10 years ago
  54. 51acb60 Fixed robots using items. by Florian Nücke · 10 years ago
  55. 31636a1 Sprinkled some OpenGL error checking over the render code. by Florian Nücke · 10 years ago
  56. 84cdff3 More constants, less magic numbers! by Florian Nücke · 10 years ago
  57. b4b7678 Fixed upgrade renderer being overwritten by floppy renderer. by Florian Nücke · 10 years ago
  58. c38803c Using FakePlayer as base class for robot base class... seems to work, although I remember some things breaking when I last tried... well, it's unstable right now anyway so let's do this. by Florian Nücke · 10 years ago
  59. eacaa45 Also clean up component lookup map on client manually on chunk and world unload. by Florian Nücke · 10 years ago
  60. f288a02 Added setting to control hologram flicker frequency. by Florian Nücke · 10 years ago
  61. 9d430b1 Made oredict lookup for dyes more stable, triggered by 1.7 adding some alternative names for some dyes *before* the actual dyes, making the previous method fail. by Florian Nücke · 10 years ago
  62. cabc6d0 Organized imports. by Florian Nücke · 10 years ago
  63. dbc4d38 Merge branch 'ScreenCrashFix' of git://github.com/evg-zhabotinsky/OpenComputers by Florian Nücke · 10 years ago
  64. 70964e0 Make edit strip '\r's from line endings when opening files to avoid the '?'s. See #269. by Florian Nücke · 10 years ago
  65. 9eb445b oh ffs... by Florian Nücke · 10 years ago
  66. 3fdea0e Merge pull request #308 from Adaptivity/patch-1 by Florian Nücke · 10 years ago
  67. f79287e Made the palette indicator returned by gpu.setForeground/setBackground as well as gpu.get the actual index or nil instead of true/false. by Florian Nücke · 10 years ago
  68. 4c3542a Update ru_RU.lang by Anton · 10 years ago
  69. 67b4ebf Looking palette of t3 gpu/screen when setting simple color for better matches. Closes #292. by Florian Nücke · 10 years ago
  70. 8f969e5 Spaces. by Florian Nücke · 10 years ago
  71. b21df24 Merge git://github.com/gamax92/OpenComputers by Florian Nücke · 10 years ago
  72. 12ae22e Updated native lib with a couple of bugfixes (for Windows for now, others will be recompiled and updated after it's confirmed that the fixes actually work). by Florian Nücke · 10 years ago
  73. 7d2e1c7 Reduce memory usage by gamax92 · 10 years ago
  74. 2e00640 Fixes #31 for current 1.3 upstream. by evg-zhabotinsky · 10 years ago
  75. 29fdc07 Fix "reverse" color component order for holograms. It is 0xRRGGBB again. by evg-zhabotinsky · 10 years ago
  76. ebbd3c2 Mimic screen text fading for holograms. by evg-zhabotinsky · 10 years ago
  77. c4105d5 Compact hologram update code (decrease Java overhead). by evg-zhabotinsky · 10 years ago
  78. 5e64a27 Now it really works. Need to read documentation more carefully. (#259) by evg-zhabotinsky · 10 years ago
  79. 83377b4 Rewrite hologram renderer using VBOs for better performance (issue #259) by evg-zhabotinsky · 10 years ago
  80. ac811de More palette index checks to avoid getting into a derpy state. by Florian Nücke · 10 years ago
  81. bc20264 Throwing an actual error back to Lua if palette index is invalid (instead of returning nil, message). by Florian Nücke · 10 years ago
  82. 1eae552 Added setting for hologram render distance. by Florian Nücke · 10 years ago
  83. fdf0f8f Import cleanup. by Florian Nücke · 10 years ago
  84. 55b5041 The copy-paste strikes again. by Florian Nücke · 10 years ago
  85. 254f48c Fixed abstract bus card recipe. Fixed array converter. by Florian Nücke · 10 years ago
  86. 0e6963d Added scan method for abstract bus. by Florian Nücke · 10 years ago
  87. d553431 Updated SGT2 API. by Florian Nücke · 10 years ago
  88. f123a41 Added screen.getKeyboards() to allow listing keyboards attached to a screen. by Florian Nücke · 10 years ago
  89. dca93b0 Got rid of the 'magic pixel' in the font texture. by Florian Nücke · 10 years ago
  90. 9b15478 Made HTTP requests not use userdata, instead the handle it returns can now be used the same way as sockets (except it can't be written to). by Florian Nücke · 10 years ago
  91. cb5a83e Fixed pure userdata being left on the stack during synchronized calls, potentially leading to unpersistable states. by Florian Nücke · 10 years ago
  92. cb69a4b Fixed blacklist not working when empty (because, `exists` is true if the list is empty...) by Florian Nücke · 10 years ago
  93. 4931f8e Fixed access to client-only method in screen click logic. by Florian Nücke · 10 years ago
  94. 8642a4a Another go at fixing that native crash, better luck this time? by Florian Nücke · 10 years ago
  95. 7cc239e Fixed LuaJ fallback. Fixed boot address not being saved. by Florian Nücke · 10 years ago
  96. 9991f4a Should fix crash in native lib by avoiding the crashing JNLua metacall. by Florian Nücke · 10 years ago
  97. d99bc58 Forcing updates on light emitting blocks occasionally (every 2 seconds) to properly update lighting because MC's lighting needs to see a doctor. by Florian Nücke · 10 years ago
  98. 350f0f9 Update robot.names by Kodos Atoz · 10 years ago
  99. 09cabc9 Added simple schematic builder program. by Florian Nücke · 10 years ago
  100. 3546e4a Fixed items being placeable in disabled container slots in robot inventory. by Florian Nücke · 10 years ago