- dcc6a97 sorting items in creative tab by their unlocalized name now by Florian Nücke · 11 years ago
- 65d951d added cpu slot to computer cases, computer cases now also require a cpu to define the number of components they support by Florian Nücke · 11 years ago
- 87f5192 locking server item that is currently being edited to avoid duping by Florian Nücke · 11 years ago
- 39d9b4e the side servers allow component connections from is now configurable via the gui (allows individual servers to control individual component subnetworks) by Florian Nücke · 11 years ago
- e94dd03 extracted router into parent trait and implementing that in the server rack by Florian Nücke · 11 years ago
- b07c3e2 added hard component count limit, computers can now only be connected to a limited number of components or they won't start/crash. this number increases with the tier, and can be increased in servers by adding cpus. by Florian Nücke · 11 years ago
- e560a9e refactored computer class to extract any language specific logic (Lua) from the main running logic. this makes it a little less massive and should make it easier to add other language implementations, such as a Java implementation of Lua, or even altogether different languages such as an assembly emulator, for example by Florian Nücke · 11 years ago
- 775236d fixed localization names for server rack by Florian Nücke · 11 years ago
- 35f904d tile entity renderer for server rack for power indication; manual synchronization of server presence for rendering by Florian Nücke · 11 years ago
- 0377cc5 block renderer for server rack by Florian Nücke · 11 years ago
- 9128e82 made racks save and load properly; made the rack block a redstone aware block; some more fixes; renamed the computer component to Machine by Florian Nücke · 11 years ago
- f0a900a Merge branch '1.2' into servers by Florian Nücke · 11 years ago
- 206e188 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 7e803cd fixes optional interface derp making the mod crash if stargatetech 2 isn't present. this is actually a hacky workaround because I have no clue why IBusDevice cannot be implemented by AbstractBusAware, after all the same pattern works for redstone and cc's peripheral interface... the mysteries of class loading. fixes #81 by Florian Nücke · 11 years ago
- 3aac30b Merge branch '1.2' into servers by Florian Nücke · 11 years ago
- 48da13c Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 53afad7 updated sgt2 api (fixes obfuscation issue) by Florian Nücke · 11 years ago
- ff98a24 updated stargatetech api by Florian Nücke · 11 years ago
- e6631a6 bump version number by Florian Nücke · 11 years ago
- ae60f1a fixed stack tracebacks always being returned to lua by Florian Nücke · 11 years ago
- 02e387c Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into StargateTech2 by Florian Nücke · 11 years ago
- 2339c88 kinda got server racks doing stuff (once) by Florian Nücke · 11 years ago
- d47013d added power buttons to server rack gui and sending and handling packet to toggle power by Florian Nücke · 11 years ago
- 5de05df added two more tiers for cpus, since those will be used to control the number of components a server is able to address; server item texture and tooltips by Florian Nücke · 11 years ago
- b1a7897 server item gui and inventory is working; fixed rendering of 3d items when in a gui with tiered slots by Florian Nücke · 11 years ago
- d98e0b7 post-merge adjustments by Florian Nücke · 11 years ago
- b521813 Merge branch '1.2' into servers by Florian Nücke · 11 years ago
- d19e0f6 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 072600a adjusted version for next release by Florian Nücke · 11 years ago
- 8643fb4 also checking whether the nbt data of an item changed when used by a robot, to return true in that case (e.g. for ic2 electric items such as the mining laser); explicit check for mining laser use to avoid robots shooting themselves by Florian Nücke · 11 years ago
- 92c9a46 fixed bundled redstone output resetting after loading by Florian Nücke · 11 years ago
- 8475597 do vertical multi-block screen merges first to prefer in-chunk merges, hopefully helping a bit with non-determinism when chunk loading is involved by Florian Nücke · 11 years ago
- 0578b4a tweaked obstacle detection for wireless networking a bit to avoid self-collisions and have a better distribution of the samples on diagonals by Florian Nücke · 11 years ago
- 7b9a8d4 made screens accept redstone signals; using redstone pulses on screens to turn them on or off (it's a toggle), closes #77 by Florian Nücke · 11 years ago
- cf70a33 changed the way screen power consumption is computed. it's no only computed by the origin and no longer the actual number of pixels, but the relative number of pixels (based on the current resolution), with the cost being scaled based on the maximum resolution versus the resolution of the basic screen; screens can now be turned off to conserve power. turning them back on consumes as much energy as one cycle with a fully lit screen would, to avoid people trying to avoid the cost by turning screens off and on again at the right time (when the screen cost is actually computed, which doesn't happen every tick unless so configured - see power.tickFrequency) by Florian Nücke · 11 years ago
- cce2d4f Merge branch 'master' into 1.2 by Florian Nücke · 11 years ago
- 9370dd9 fixed screen gui not necessarily using origin screen for information (power state and resolution) by Florian Nücke · 11 years ago
- d0deb19 adjusted gregtech recipe for transistor to avoid collision with redstone conductor recipe by Florian Nücke · 11 years ago
- eb59999 recipes for additional ram modules, closes #69 by Florian Nücke · 11 years ago
- ad0e914 adjusted memory for tiered slots; adjusted settings for additional memory tiers and added compatibility check for older configs by Florian Nücke · 11 years ago
- 1f084da fixed the order of the coordinates navigation.getPosition returns, so that they're in Minecraft order: x, y, z and not x, z, y as they currently are by Florian Nücke · 11 years ago
- 5fd746a Merge branch 'more_ram' into 1.2 by Florian Nücke · 11 years ago
- 879e8aa Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into 1.2 by Florian Nücke · 11 years ago
- 0cd901e adjusted version number for 1.1 release by Florian Nücke · 11 years ago
- 128b3ae running the debug hook that is used to check for timeouts more often, may help with #78 by Florian Nücke · 11 years ago
- 7fc04b4 slots in computer cases are now tiered, closing #72. by Florian Nücke · 11 years ago
- 27102a8 updated mcmod.info to conform to the format described at https://github.com/MinecraftForge/FML/wiki/FML-mod-information-file by Florian Nücke · 11 years ago
- 4a5fb52 Linux natives built against older libs to allow them to work on older systems (built on Debian 4... so yeah, update your Linux if you still have issues) by Florian Nücke · 11 years ago
- 0e2224f added new localizations to pack.mcmeta by Florian Nücke · 11 years ago
- 0add1e3 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into StargateTech2 by Florian Nücke · 11 years ago
- 4c11698 rebuilt item textures and tweaked a few of them slightly by Florian Nücke · 11 years ago
- 72751b1 added power consumption for sending messages via the abstract bus; limiting size of packets sent over the abstract bus (like normal network packets) by Florian Nücke · 11 years ago
- 78f0042 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into sgt by Florian Nücke · 11 years ago
- 641d743 made cards actually use the card part in their recipe, instead of a pcb... by Florian Nücke · 11 years ago
- df5fce3 recipe for abstract bus card and dependency on stargatetech2 mod for loading order by Florian Nücke · 11 years ago
- 161098a Merge branch 'master' into sgt by Florian Nücke · 11 years ago
- 2399b77 made some of the item textures look a little less... flat by Florian Nücke · 11 years ago
- 953b2ce Merge branch 'master' of https://github.com/MightyPirates/OpenComputers by Florian Nücke · 11 years ago
- f40e108 new ram graphics (from set planned for extended ram tiers) by Florian Nücke · 11 years ago
- 8a05c36 Merge branch 'master' of github.com:MightyPirates/OpenComputers by Johannes Lohrer · 11 years ago
- 60c1027 changed ic2 names do to name change by Johannes Lohrer · 11 years ago
- 986f7f7 added ram tier 4 and 5 and adjusted textures by Florian Nücke · 11 years ago
- 5a52c69 added comment for graphics card driver bugfix to avoid reverting the change in the future when nobody remembers that it was a fix... by Florian Nücke · 11 years ago
- f6977b7 Merge pull request #73 from Pyrolusite/patch-1 by Florian Nücke · 11 years ago
- 68e6432 French translation update by Pyrolusite · 11 years ago
- 993e67a manual background rendering for screens instead of using the tessellator since that seems to have caused crashes on certain graphics cards with certain drivers (see #31) by Florian Nücke · 11 years ago
- e5277b9 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers by Florian Nücke · 11 years ago
- 43e9199 Merge pull request #71 from Pyrolusite/master by Florian Nücke · 11 years ago
- 2e27c4a Create fr_FR.lang by Pyrolusite · 11 years ago
- 6f3475a avoid error when edit is trying to check readonly-ness of virtual folders by Florian Nücke · 11 years ago
- 8594a3e registering items in ore dictionary if they aren't already there that aren't in it by default (hi gregtech), fixes #67 by Florian Nücke · 11 years ago
- 4cefeb2 fixed an out of index error in the crafting handler; moved dependency stuff to mcmod.info by Florian Nücke · 11 years ago
- 93db93a removed a sided function from robot logic (annotations above comments == evil); suppressing LimitReachedException in computer callback logging by Florian Nücke · 11 years ago
- 6c1a7c5 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers by Florian Nücke · 11 years ago
- 18ef039 added project red mod license info; added rough build instructions for the native library by Florian Nücke · 11 years ago
- 8aaace5 Merge pull request #66 from LordFokas/master by Florian Nücke · 11 years ago
- a3b7fae Added pt_PT translation by LordFokas · 11 years ago
- 2dd8da2 grabbing screen touch coordinates on the client side and sending them as a click to the server to avoid loss of accuracy (block activation events only have a resolution of 16x16 apparently). closes #57. again. by Florian Nücke · 11 years ago
- 3b59b53 added setting to allow logging of tracebacks for exceptions that occurred in Lua callbacks (disabled per default to avoid spamming the log with InvalidArgumentExceptions and the like); moved argument parsing and result pushing to extended lua state and added capability to push maps as tables, meaning callbacks can now return maps, too by Florian Nücke · 11 years ago
- 9478907 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers (more generic bounds check. also: yay for lack of coordination :P) by Florian Nücke · 11 years ago
- f4d8f8c cable only checks neighbor blocks if y >= 0 , Fixes #63 by Johannes Lohrer · 11 years ago
- e266ccb added checks for invalid coordinates when fetching tile entities for neighbors, fixes #63 by Florian Nücke · 11 years ago
- a08ccbe Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into sgt by Florian Nücke · 11 years ago
- c1e283c fixed bug in term.write() that caused issues with writing long strings. could have sworn I tested this and it worked once... was probably before I added word wrapping. anyway, closes #61 by Florian Nücke · 11 years ago
- 0f7718d fixed side of redstone_changed event not being translated to computer case's local side, closes #60 by Florian Nücke · 11 years ago
- 4b4a592 added a null check that may avoid #37, although I can't reproduce it and can't see how it could come to that. possibly mcpc+ related. by Florian Nücke · 11 years ago
- bd57550 fixed touch coordinates on certain multiblock screen formats in combination with certain resolutions, closes #57 by Florian Nücke · 11 years ago
- d026b61 added setting to allow enabling bytecode loading. use this at your own risk, and only if you're aware just how exploitable this can be... closes #58 for now by Florian Nücke · 11 years ago
- 2b50e0b Merge branch 'master' of https://github.com/MightyPirates/OpenComputers by Florian Nücke · 11 years ago
- 1161d6b marked passive tile entities and manually triggering an update for their blocks on chunk/world load to connect them to the component update, since this apparently could fail when scheduling the update (see issue #46) by Florian Nücke · 11 years ago
- 2524f97 Merge pull request #56 from crafteverywhere/patch-1 by Florian Nücke · 11 years ago
- e67764e fixed mouse clicks being off on scaled down screen gui (e.g. tier 3 gpu+screen on low game resolution) by Florian Nücke · 11 years ago
- 21d4510 Update zh_CN.lang by crafteverywhere · 11 years ago
- f217556 fixed ghost characters in edit when inserting a newline (pressing enter) when the cursor blink was currently visible by Florian Nücke · 11 years ago
- 852a475 fixed config comment by Florian Nücke · 11 years ago
- 74a30f9 added getter for maximum packet size to network card by Florian Nücke · 11 years ago
- dbc3af2 crashing on start to show a warning when doDaylightCycle is false (since sleeps will never elapse in that mode computers won't start up) by Florian Nücke · 11 years ago
- 4821725 fixed screen clear on multi-block rearrange (client sync); clearing screen when computer stops (where possible, i.e. where a computer.stopped message is sent by the computer) by Florian Nücke · 11 years ago
- 88cd9bd adjusted gregtech recipes as discussed on forum by Florian Nücke · 11 years ago
- b515484 configurable paste shortcut, very rudimentary but better than nothing. closes #54 by Florian Nücke · 11 years ago