1. d5b4db0 Fixed merge problems by DrummerMC · 10 years ago
  2. 45ef5bf Added Driver ME Import Bus/Interface by DrummerMC · 10 years ago
  3. 2eb0c18 Changed ME export bus method names Added NEI integration for ME export bus by DrummerMC · 10 years ago
  4. e24e2df Floppy disks can no longer be "formatted" by shift-rightclicking, added crafting as alternative. by Florian Nücke · 10 years ago
  5. 7fd0dda Applying Forestry individual converter to item stacks, not just to stuff in analyzer/bee house/apiary/alveary. by Florian Nücke · 10 years ago
  6. a213a07 Got rid of another non-API reference in the AE2 integration. by Florian Nücke · 10 years ago
  7. a1e42e6 Added tooltip to prints that serve as beacon prints, to make the recipe self-explanatory when viewed in NEI. by Florian Nücke · 10 years ago
  8. 6ac910c Fixed 3d print preview in WAILA (by using a deprecated method \o/). by Florian Nücke · 10 years ago
  9. 3251a8b Adjusted export bus driver for AE2 API changes. Closes #997. by Florian Nücke · 10 years ago
  10. 171e58c Keep the tutorials coming ;-) by Florian Nücke · 10 years ago
  11. dc9f5e1 Cleanup. by Florian Nücke · 10 years ago
  12. 0d2554e Fixed number of returned items from disassembler not taking into account recipe output size. Closes #1017. by Florian Nücke · 10 years ago
  13. 6f02aba Assigning 3D prints to multipart "slots" where they intersect with those areas. Makes them properly block Project Red bundled cables, for example. Closes #1015. by Florian Nücke · 10 years ago
  14. e988664 Updated as per Magik6k's request. by Florian Nücke · 10 years ago
  15. f3e151a Finally cleaned up the (almost) eternal makeshift that was handling missing recipes. Recipes can be properly disabled by assigning a boolean value to them; assigning false will also hide the item in the creative tab/NEI, true will only disable the recipe, but keep the item visible. If a recipe is broken, a warning message will now be displayed when entering a world. by Florian Nücke · 10 years ago
  16. 2ebced3 Made Chamelium edible, closes #1001. by Florian Nücke · 10 years ago
  17. 02b9c48 Maked redstone i/o block properly wake computers. Closes #1007. by Florian Nücke · 10 years ago
  18. 681f1f0 Special thingers. by Florian Nücke · 10 years ago
  19. dcb6cce Make lore entry of items readable via the item stack converter. by Florian Nücke · 10 years ago
  20. de39954 Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  21. 221f42b Not making mod integration depend on whether power use is enabled or not... closes #992. by Florian Nücke · 10 years ago
  22. 063c500 cat.lua now closes opened files properly by mpmxyz · 10 years ago
  23. ef86ca0 Added drivers for the separate RF energy APIs, closes #989. by Florian Nücke · 10 years ago
  24. ff85880 This *should* fix the NPE in AE2 integration with versions 20 and up. Can't fully test it because it crashes when I interact with terminals. Closes #978. Again. by Florian Nücke · 10 years ago
  25. b021641 Allow filtering items when querying lists from AE2 networks, closes #856. by Florian Nücke · 10 years ago
  26. f4bcb07 Populate `tablet_use` info with sign text if sign upgrade is installed, closes #988. by Florian Nücke · 10 years ago
  27. 4d5c923 Allow recycling prints by using them as material input for printers, closes #986. by Florian Nücke · 10 years ago
  28. 2071529 Re-enabling AE2 integration for newer version, because issue seems to be fixed as of version rv2-beta-22. by Florian Nücke · 10 years ago
  29. 6afc31b Updated some dependencies, should close #984. by Florian Nücke · 10 years ago
  30. 4b35455 Fixed wrong UV mapping on 3D prints (in particular the item renderer). by Florian Nücke · 10 years ago
  31. 5506375 Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  32. 952d5f2 Should fix a few issues with the experimental memory leak fix, such as robots shutting down when moving. by Florian Nücke · 10 years ago
  33. e48004f Just a small and important change by Vexatos · 10 years ago
  34. 6115617 Update oppm.lua by Vexatos · 10 years ago
  35. d13cdc0 Somewhat experimental fix for memory leaks seen in Microcontrollers. If you notice any new issues after this, please do let me know. by Florian Nücke · 10 years ago
  36. 5e9861d Temporarily disabling AE2 integration for rv2-beta-20 and newer due to methods that were deprecated in the API crashing now. by Florian Nücke · 10 years ago
  37. d2d51b9 Because the compiler told me to. by Florian Nücke · 10 years ago
  38. fa5a6f1 Might make #973 go away. by Florian Nücke · 10 years ago
  39. ef6d251 Oops, that went directly into the stable branch earlier. by Florian Nücke · 10 years ago
  40. b6d20aa Made printer easier to automate (piping out of it will now only extract "outputs", i.e. empty ink cartridges and prints). by Florian Nücke · 10 years ago
  41. 1bfd540 Made save format for 3D printed shapes more compact. by Florian Nücke · 10 years ago
  42. c80adbb Made block detection for agents more detailed, checking for "passable" blocks (ones without collision bounds). Closes #972. by Florian Nücke · 10 years ago
  43. 6ce2256 Fixed assembler only working if more than a certain amount of energy was available. by Florian Nücke · 10 years ago
  44. ff2ca21 Added FMP compatibility to 3D prints \o/ by Florian Nücke · 10 years ago
  45. 2af6242 Improved printer's progress bar behavior a bit more. by Florian Nücke · 10 years ago
  46. 3e72a08 Made the "progress" arrow in the printer GUI correspond to actual completion progress. by Florian Nücke · 10 years ago
  47. 04e305b Fixed printer printing a model even if limit is set to zero. Some cleanup. by Florian Nücke · 10 years ago
  48. 5503e3e Fixed isSolid check on rotated prints. by Florian Nücke · 10 years ago
  49. 0a9839b Made graphic for material indicator bar in printer GUI darker to make it more visible. by Florian Nücke · 10 years ago
  50. 50b496a Fixed potential flickering in print item rendering, the lazy way. by Florian Nücke · 10 years ago
  51. 26ad22e Fixed Chamelium block drops / picking. by Florian Nücke · 10 years ago
  52. 869f138 Allow crafting prints with blocks of iron/gold/emerald/diamond blocks to create a beacon base capable print, as suggested by DeathRtH via Kodos. by Florian Nücke · 10 years ago
  53. 2757733 Added Chamelium block, mostly for the clean texture to use in prints. by Florian Nücke · 10 years ago
  54. 238436a Fixed mv.lua deleting source file even if target already exists. Closes #971. by Florian Nücke · 10 years ago
  55. a829a7f Allow applying tint to shapes of 3d prints. by Florian Nücke · 10 years ago
  56. b9b7f41 Added limiting to number of blocks printed, defaults to one, optional parameter to `printer3d.commit()`. by Florian Nücke · 10 years ago
  57. f150db9 Fixed build (y u no tell me dis stuff IntelliJ...) by Florian Nücke · 10 years ago
  58. 2de2049 Recipe for printer. by Florian Nücke · 10 years ago
  59. 6ccf328 Merge branch '3d-printer' into master-MC1.7.10 by Florian Nücke · 10 years ago
  60. ab7e371 Fixed isSolid check in 3d prints. Made Z in shape declaration go to the back to make it more intuitive. by Florian Nücke · 10 years ago
  61. 72c73f4 Added tool to display block texture names, for use in 3D shape definitions. by Florian Nücke · 10 years ago
  62. fe68cb7 Default missing texture texture for missing textures. by Florian Nücke · 10 years ago
  63. e0645f0 Increase max label length a little. by Florian Nücke · 10 years ago
  64. 47b6b27 A little less intense on material consumption. by Florian Nücke · 10 years ago
  65. 652bf48 Avoid inaccuracies on rotated prints (to make sure solid faces are still recognized as such, e.g. for placing levers/torches). by Florian Nücke · 10 years ago
  66. f9736a7 Fixed transmitting fill state (y u only short for progress bars MC). Using custom logic for synchronizing container data now. by Florian Nücke · 10 years ago
  67. 4781f2b Added setting to allow specifying custom priority for worker threads. by Florian Nücke · 10 years ago
  68. 9898428 More fine-grained collision / bounding box logic for prints. by Florian Nücke · 10 years ago
  69. 495ec3a Made prints rotatable around y axis. by Florian Nücke · 10 years ago
  70. a906759 Cleanup. by Florian Nücke · 10 years ago
  71. 3625626 Textures and model for printer, nicer rendering. by Florian Nücke · 10 years ago
  72. d45cc72 Refactoring. by Florian Nücke · 10 years ago
  73. bdc006d Redstone logic for printed blocks. by Florian Nücke · 10 years ago
  74. 311973e Materials for printing (plastic and ink). by Florian Nücke · 10 years ago
  75. 1d7b6ca Printer block to allow printing 3d prints. by Florian Nücke · 10 years ago
  76. bb3456d Added block type with data driven model, stored in item stack. by Florian Nücke · 10 years ago
  77. 799224e Also calling doCustomInit on client side. by Florian Nücke · 10 years ago
  78. 19c9ed7 Changed Lua BIOS label to make it easier to find. by Florian Nücke · 10 years ago
  79. 1da6718 Fix sets not being converted properly for Lua (e.g. the result of `me_controller.getCpus()` was being `toString`ed). by Florian Nücke · 10 years ago
  80. 3a20897 Fix angel upgrade, closes #960. by Florian Nücke · 10 years ago
  81. c0690bb Firing `PlayerInteractEvent` when agents (robots, drones) are interacting with in-world inventories and in the inventory driver. See #900. by Florian Nücke · 10 years ago
  82. ffd38e5 Allow getting array with input / output for all colors for bundled redstone. Closes #958. by Florian Nücke · 10 years ago
  83. 49c967c Fix sound handler potentially leaking memory by keeping references to tile entities from unloaded worlds. by Florian Nücke · 10 years ago
  84. 5358c8b Fixed screens potentially preventing chunks to unload. by Florian Nücke · 10 years ago
  85. 93b7dd6 Fixes LuaJ fallback, closes #954. by Florian Nücke · 10 years ago
  86. d39ce43 Might fix a memory leak. by Florian Nücke · 10 years ago
  87. f498deb Fix potential NPE in directory listing, should close #947. by Florian Nücke · 10 years ago
  88. f4f6881 Trying to prevent NPE in item cost computation. by Florian Nücke · 10 years ago
  89. 56184a2 Fixed potential NPE in robot update. by Florian Nücke · 10 years ago
  90. 4ceb63e Fix initial color value for cables when placed as multiparts, closes #942. by Florian Nücke · 10 years ago
  91. d906ae5 Less ambiguous... -.- by Florian Nücke · 10 years ago
  92. 6c56f76 Fixed positioning of a few achievements. All the text. by Florian Nücke · 10 years ago
  93. 3867d3b Mute looping sounds while game is paused. by Florian Nücke · 10 years ago
  94. f57163c More crafting achievements, achievements for assembler. by Florian Nücke · 10 years ago
  95. 6668789c Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into Achievements by Florian Nücke · 10 years ago
  96. 73fcf2c Allow recrafting robots and tablets to change their EEPROM. Closes #940. by Florian Nücke · 10 years ago
  97. 87526d7 Should fix screen input issues when NEI is installed and inventory key is bound to F. Yep. by Florian Nücke · 10 years ago
  98. a914cd2 Add side check to AE node getter in case it gets called on the client. by Florian Nücke · 10 years ago
  99. 98a43ac Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  100. b6fc0bb Merge pull request #939 from magik6k/master by Florian "Sangar" Nücke · 10 years ago