- d39ce43 Might fix a memory leak. by Florian Nücke · 10 years ago
- f498deb Fix potential NPE in directory listing, should close #947. by Florian Nücke · 10 years ago
- f4f6881 Trying to prevent NPE in item cost computation. by Florian Nücke · 10 years ago
- 56184a2 Fixed potential NPE in robot update. by Florian Nücke · 10 years ago
- 4ceb63e Fix initial color value for cables when placed as multiparts, closes #942. by Florian Nücke · 10 years ago
- d906ae5 Less ambiguous... -.- by Florian Nücke · 10 years ago
- 6c56f76 Fixed positioning of a few achievements. All the text. by Florian Nücke · 10 years ago
- 3867d3b Mute looping sounds while game is paused. by Florian Nücke · 10 years ago
- f57163c More crafting achievements, achievements for assembler. by Florian Nücke · 10 years ago
- 6668789c Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into Achievements by Florian Nücke · 10 years ago
- 73fcf2c Allow recrafting robots and tablets to change their EEPROM. Closes #940. by Florian Nücke · 10 years ago
- 87526d7 Should fix screen input issues when NEI is installed and inventory key is bound to F. Yep. by Florian Nücke · 10 years ago
- a914cd2 Add side check to AE node getter in case it gets called on the client. by Florian Nücke · 10 years ago
- 98a43ac Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
- b6fc0bb Merge pull request #939 from magik6k/master by Florian "Sangar" Nücke · 10 years ago
- dcc1768 Added man file for rc script system by Łukasz Magiera · 10 years ago
- 20bb0a0 Improved rc script system by Łukasz Magiera · 10 years ago
- 93048cb Removed unused setting. by Florian Nücke · 10 years ago
- d1d4a8a Fixed robot tool usage. by Florian Nücke · 10 years ago
- 4f5bfe1 Fixed creative items derping in creative tab when switching worlds (e.g. joining server after having been in a single player world). by Florian Nücke · 10 years ago
- a6f7427 Allow swapping EEPROM in MCU by shift-rightclicking the block with the EEPROM to insert in hand. Closes #920. by Florian Nücke · 10 years ago
- cefa046 Made inventory trait a bit more flexible. by Florian Nücke · 10 years ago
- b34ec52 Fixed slot offset in crafting upgrade. by Florian Nücke · 10 years ago
- 507b882 Backported change to robot movement / execution logic so that it runs in a tick handler instead of the tile entity's update method. by Florian Nücke · 10 years ago
- e96348f Added note wrt. tablets in chargers to charger tooltip. by Florian Nücke · 10 years ago
- e83e572 Force periodically sending power info if it changed at all to avoid incorrect values being displayed when 100% is hit when charging, e.g., closes #932. by Florian Nücke · 10 years ago
- 28aeaf4 Fixed typos / information in manpages, closes #928. by Florian Nücke · 10 years ago
- e1fe125 Added fix I forgot to backport, fixes broken flight height computation. Closes #927. by Florian Nücke · 10 years ago
- b6dbef7 Wrap external NBT loading with try-catch to avoid corrupting block if external NBT data is corrupt. Closes #926. by Florian Nücke · 10 years ago
- 21dd3aa Some more version bumpery. by Florian Nücke · 10 years ago
- c17eab5 All the derpery today. by Florian Nücke · 10 years ago
- fdac72e Fix robot run state potentially being initialized incorrectly when playing on a server. by Florian Nücke · 10 years ago
- 6263b15 Fixed workaround. by Florian Nücke · 10 years ago
- d7a6e67 Fixed missing require. by Florian Nücke · 10 years ago
- cba88c7 Improved hostname, added manpage by Łukasz Magiera · 10 years ago
- 9e4b29b Added basic hostname mechanism to OpenOS by Łukasz Magiera · 10 years ago
- f648a62 Update robot.names by Josh · 10 years ago
- 6e4879c Handling a few more corner-cases in network merges/address changes, hopefully closing #911 for good this time. by Florian Nücke · 10 years ago
- 0a06096 Fixed memory sizes in Lua architectures, closes #919. by Florian Nücke · 10 years ago
- 0caf328 Fixes possible NPE in Raid tooltip, closes #918. by Florian Nücke · 10 years ago
- a0b6ff4 This isn't MC1.8... fixed update in tile entity env prefab. by Florian Nücke · 10 years ago
- 4000d88 Made debug card use actual fake player for running commands. Kinda closes #892. by Florian Nücke · 10 years ago
- 5416ee9 Fixed two potential NPEs. by Florian Nücke · 10 years ago
- debc62a Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
- aaca5c4 Fixed dangling raid fses. by Florian Nücke · 10 years ago
- db4c6a5 Merge pull request #915 from magik6k/master by Florian "Sangar" Nücke · 10 years ago
- bfb1347 Done some suggestions in dmesg.lua by Łukasz Magiera · 10 years ago
- d71c521 Added backwards compatibility to OpenLoader by Łukasz Magiera · 10 years ago
- d5f19c2 Added event viewing program by Łukasz Magiera · 10 years ago
- fb7c2af Make key bindings support mouse buttons. Which are totally keys. Fixes #914. by Florian Nücke · 10 years ago
- 327fee7 Fix of recent addition to sh.lua. by Florian Nücke · 10 years ago
- 539bc81 Merge pull request #870 from tmpvaracc/patch-1 by Florian "Sangar" Nücke · 10 years ago
- 8d4bacd Update robot.names by tmpvaracc · 10 years ago
- 4cedbb4 Clean io mode for sh.lua by Łukasz Magiera · 10 years ago
- 82e57b5 Made third container in creative robot a disk drive, and added one to creative tablet. by Florian Nücke · 10 years ago
- 6e4debf Underped MCU and Access Points' outer component nodes a little. by Florian Nücke · 10 years ago
- 62afa21 This one's for @Vexatos. by Florian Nücke · 10 years ago
- d139710 Manually switching Lua locale to "C" for common number formatting on all systems, closes #800. by Florian Nücke · 10 years ago
- 36056d3 Guava hashing because it's more readable IMHO. by Florian Nücke · 10 years ago
- a6dcbca Merge branch 'world-converter' of https://github.com/benblank/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
- a648b1f Added not to machines' power button to use an analyzer on errors. Closes #896. by Florian Nücke · 10 years ago
- 36ab91c Workaround for Mystcraft not updating total world time in client worlds. by Florian Nücke · 10 years ago
- 5750ec8 Should fix #911, merging networks containing nodes with the same address could lead to errors if these nodes had `Visibility.None`. by Florian Nücke · 10 years ago
- ec2bca4 Fallback to to-stringing values when pushing them to Lua instead of yielding `null`. by Florian Nücke · 10 years ago
- 970ca68 Removed OpenComponents check, it's done its due, I think. by Florian Nücke · 10 years ago
- 1629401 hash dimension ID with world seed to obscure it by Ben Blank · 10 years ago
- 43edfef Potential rendering improvements (mostly stuff discovered while porting to 1.8 that didn't seem to have an effect in 1.7, but can't hurt to clean up). by Florian Nücke · 10 years ago
- 66763c3 Fixed robot inventory slot range. by Florian Nücke · 10 years ago
- c05b4fc Fixed potential NPE in MCU tooltip. by Florian Nücke · 10 years ago
- 279f87a Fixed cables having a chance to not yielding outputs when being disassembled. by Florian Nücke · 10 years ago
- d4b5a6e Changed tablet block interaction a bit, closes #905. by Florian Nücke · 10 years ago
- 30e37da Merge branch 'recursive-flatten' of https://github.com/benblank/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
- eec36e9 Testing method for value conversion and userdata. by Florian Nücke · 10 years ago
- 0e887eb Fixed component node in MCU not being saved properly. by Florian Nücke · 10 years ago
- 43a40cd Ensure writeToNBT/readFromNBT is only called on the server, as some mods may choose to call it on the client... by Florian Nücke · 10 years ago
- dab5a56 Added missing check for whether tablet actually can be charged. Closes #902. by Florian Nücke · 10 years ago
- 7819544 Fixed tablet disassembly. Closes #904. by Florian Nücke · 10 years ago
- 3b7fe50 add converters for World and WorldProvider objects by Ben Blank · 10 years ago
- 5b09d44 flatten converted values *after* recursive conversion, not instead of by Ben Blank · 10 years ago
- fa5c669 Merge branch '1.5' into master-MC1.7.10 by Florian Nücke · 10 years ago
- 66a51ec Microcontrollers are now fully sided, i.e. each side is in a separate network. Closes #788. by Florian Nücke · 10 years ago
- 0aba4be Mark power value config settings for upgrading (so existing configs are adjusted automatically). by Florian Nücke · 10 years ago
- dd3f765 Improve robot fake player permission checks, not sure if that method is even used anywhere... by Florian Nücke · 10 years ago
- 803551d Avoid interface based block drivers being shown for pretty much everything in the NEI API list. by Florian Nücke · 10 years ago
- 37200ad Fixed flight height check. by Florian Nücke · 10 years ago
- 747ede3 Merge branch 'master-MC1.7.10' into 1.5 by Florian Nücke · 10 years ago
- a19d1e6 Name changes! by Florian Nücke · 10 years ago
- 0e7f7a5 Minor cleanup. by Florian Nücke · 10 years ago
- 003463e Limiting robot flight height, by default to 8 blocks above ground for now. by Florian Nücke · 10 years ago
- 4f22268 Merge branch 'master-MC1.7.10' of github.com:MightyPirates/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
- f091b19 Re-evaluated some power values, now that more mods are on RF and generate RF. Closes #888. by Florian Nücke · 10 years ago
- 29b9a2d Tweaked insertion patch a little to only be used when an explicit range is supplied. This will make it work as before, preferring merges in inventories without a specific "order" (such as normal chests). Also added safeguard against empty ranges, since that matters now, just in case... by Florian Nücke · 10 years ago
- fbf5f2a Merge branch 'insertIntoInventory-fix' of https://github.com/DirtYiCE/OpenComputers into 1.5 by Florian Nücke · 10 years ago
- e21f573 Merge pull request #890 from hunator/patch-2 by Florian "Sangar" Nücke · 10 years ago
- 34083e9 Reworked internet component to use userdata, makes for nicer interaction from the Lua side. by Florian Nücke · 10 years ago
- 3bbb96d Merge pull request #889 from hunator/patch-1 by Florian "Sangar" Nücke · 10 years ago
- 36a2661 Update yes.lua by Martin Hunek · 10 years ago
- 4f9165d That needs to move, too... by Florian Nücke · 10 years ago
- 58056a8 Improved block rendering a bit, should play much nicer with shaders now (thanks a ton to Ivorius for pointers). by Florian Nücke · 10 years ago
- 8732527 Create yes by Martin Hunek · 10 years ago