1. c743b89 trying to generate better names for compound drivers by Florian Nücke · 11 years ago
  2. 05a0e32 updated typesafe config by Florian Nücke · 11 years ago
  3. f5cb63f better direct item equality check for stack support in block driver prefab by Florian Nücke · 11 years ago
  4. 3fef6ee updated project red api; minor refactoring by Florian Nücke · 11 years ago
  5. 4c4cf0b not caching callbacks for multiblock driver's environment, since those can change; multi-driver makes block-stack comparison via driver infeasible, using manual check in adapter again; got so used to scala i forgot final; extended sides lib with the 'unknown' forgedir enum by Florian Nücke · 11 years ago
  6. 5316092 displaying robot's level in addition to its xp in analyzer result; mention that kb = 1024 in config by Florian Nücke · 11 years ago
  7. a98550a LAST MINUTE API CHANGE. don't sue me. it's still in prerelease mode :P Block.worksWith now also takes a world object. yes, there is a reason for this; added a dynamically created "multi driver" that joins multiple block drivers fro the requested block. this is useful for creating interface driven drivers, e.g. for the IInventory interface by Florian Nücke · 11 years ago
  8. 60d60aa made remote terminals non-stacking to avoid binding multiple terminals to the same server by Florian Nücke · 11 years ago
  9. 6aa7293 added setting for number of components for the different cpu tiers, closes #113 by Florian Nücke · 11 years ago
  10. b462f1f support metadata wildcard in block driver prefab by Florian Nücke · 11 years ago
  11. 620c4cc computer itself no longer counts towards component limit; forcing a refresh of the component list when trying to start the computer, should fix potential issues of "too many components" messages when there really aren't (the report may have been a false positive, but it can't hurt anyway); checking if callbacks are public; also logging bad callback annotations instead of erroring now, and specifying the class and method name in the message by Florian Nücke · 11 years ago
  12. a1dbbe1 also extracting the hardmode recipes set now... herp derp by Florian Nücke · 11 years ago
  13. 3d32682 stripped away most of ue api, only shipping with the UniversalClass annotation now to avoid issues with other mods that seem to use an unobfuscated version of the api by Florian Nücke · 11 years ago
  14. 6d2b3ec fixed robots hitting themselves with potions and bows, and possibly other stuff as well, by offsetting the position when using an item always now; fixed use of item with duration on servers by Florian Nücke · 11 years ago
  15. 41dd77c added patch for config to be written in a sorted fashion by Florian Nücke · 11 years ago
  16. 3567b28 updated typesafe config by Florian Nücke · 11 years ago
  17. 47d9b91 renamed @LuaCallback to @Callback and got rid of most mentions of lua in the api to make it more generic by Florian Nücke · 11 years ago
  18. 90e3b8a cleaned up class transformer a bit; using name of method annotated with @LuaCallback as the default name if none is specified now by Florian Nücke · 11 years ago
  19. d24cd9c showing number of connected components vs maximum number of components when using analyzer on computers by Florian Nücke · 11 years ago
  20. e3db6d0 fixed zip file system caching for different file systems from the same archive by Florian Nücke · 11 years ago
  21. 7ca1d23 updated sgt2 and ue api; delaying result signal for rim carriage controller a bit, fixes #112 by Florian Nücke · 11 years ago
  22. 8374f6b added core mod for mod version aware class transformations, used to strip out StargateTech2's API if its version is too old by Florian Nücke · 11 years ago
  23. 52f234d saving filesystem node of internet cards and robots by Florian Nücke · 11 years ago
  24. d3aae03 moved things into separate folders to separate own source code from apis and libs; added a program to allow downloading files from the internet (called wget, although it's nowhere close) by Florian Nücke · 11 years ago