1. 6adf8c3 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  2. 77f0c0b fixed remote terminals' connection not being saved correctly by Florian Nücke · 11 years ago
  3. 18d1f6d ignoring any invalid states when entering executor thread now, should avoid computers stopping due to race conditions and shouldn't have any negative side effects by Florian Nücke · 11 years ago
  4. b401f4c fixed npe and directly open server gui on client to avoid issues when quickly changing equipped item after trying to open it; changing up some code, might help with an issue reported in irc by Florian Nücke · 11 years ago
  5. 6ffb6a0 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  6. d5e3131 localized 'address copied' message by Florian Nücke · 11 years ago
  7. ac0e63c adjustments for 1.7 by Florian Nücke · 11 years ago
  8. f826a62 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  9. 6aa75d1 number of terminals that can be bound to a single server rack now increases with server tier (2, 4, 8 by default) by Florian Nücke · 11 years ago
  10. 05fb8f0 multiple tiers for servers, with different inventory sizes and costs by Florian Nücke · 11 years ago
  11. b12913b fixed internet card and abstract bus card in servers; made server implement context by Florian Nücke · 11 years ago
  12. 669d2c2 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  13. 2bbe942 adjusted mcmod.info so it don't crash forge when published by Florian Nücke · 11 years ago
  14. c54980c improved stability of component swap. there still seems to be very rare glitch when switching from one existing component to another (e.g. two screens connected -> remove primary one) by Florian Nücke · 11 years ago
  15. ccb5e54 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  16. 933aae0 preferring callbacks via annotation over those from peripherals to allow overrides by Florian Nücke · 11 years ago
  17. 4e71de0 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  18. 5cb5497 added interface to allow overriding name for compound drivers by Florian Nücke · 11 years ago
  19. 23d8b98 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  20. 597770d Context.address is now deprecated in favor of the new Context.node getter; emulating peripheral file system mounting; catching any errors in connect and disconnect callbacks by Florian Nücke · 11 years ago
  21. 2bc84f4 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  22. 110d15f fixed match error; adding a tiny delay when switching primary components. this is mainly required for term.read, sh and lua to react to screens/gpu disappearing and reappearing by Florian Nücke · 11 years ago
  23. d1d9a79 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  24. 3097d76 fixed shell.running by Florian Nücke · 11 years ago
  25. 97d2c8a Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  26. dbdfcdb fixed loading files into memory for file systems with a limited capacity backed by a folder in the save folder: if the real files were too big, an out of space exception was thrown, which in bad cases could even bubble and crash. we now allow exceeding the capacity of file systems, when loaded from disk; added try-catch around component load and save code, just in case by Florian Nücke · 11 years ago
  27. 40e17dc fixed robot gui, too by Florian Nücke · 11 years ago
  28. e39bb6a Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  29. 5b67f9b patched up gui a little, slots now render correctly (mostly, tier numbers are a tad too dark) by Florian Nücke · 11 years ago
  30. e2f1172 added an interface to the api that allows custom declarations of methods (aside from the callback annotation), meant to make wrapping cc peripherals easier by Florian Nücke · 11 years ago
  31. a2b3eb9 Merge branch 'MC1.7' of cil.li:oc into MC1.7 by Johannes Lohrer · 11 years ago
  32. 092fea9 fixed somewhat item rendering by Johannes Lohrer · 11 years ago
  33. d227c59 merged some of the event classes; fixed crash in keyboard event handler by moving it directly into the class by Florian Nücke · 11 years ago
  34. b39e550 forgot unregister by Johannes Lohrer · 11 years ago
  35. e63d134 changed event registers to the correct type by Johannes Lohrer · 11 years ago
  36. 4d99c28 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  37. 11b34f6 killed item based block driver and added tile entity type based prefab by Florian Nücke · 11 years ago
  38. bb3f66b autoversioning mcmod.info by Florian Nücke · 11 years ago
  39. ebe88a0 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  40. 3badd67 missed some by Florian Nücke · 11 years ago
  41. c3d4c11 moved stuff around to be where gradle needs it by Florian Nücke · 11 years ago
  42. 9910456 network changes by Florian Nücke · 11 years ago
  43. 55861d3 nbt changes by Florian Nücke · 11 years ago
  44. 28da97e item and block ids begone! by Florian Nücke · 11 years ago
  45. 4fc03a6 icon -> iicon, iconregster -> iiconregister by Florian Nücke · 11 years ago
  46. fb0b4e0 ForgeDirection, event and other renames / moves; transition to event system for some removed interfaces (crafting handler, e.g.) by Florian Nücke · 11 years ago
  47. 9ad9f35 all dem missing overrides; some minor cleanup by Florian Nücke · 11 years ago
  48. a685c22 added check in block break callback of robots to avoid having them break themselves (e.g. with tools that break multiple blocks at once) by Florian Nücke · 11 years ago
  49. 16e9aea removed block drivers for command block, note block and rim carriage controller, they have been moved to the OpenComponents addon by Florian Nücke · 11 years ago
  50. 1a536d1 multiple servers now can no longer connect to the same side in a rack as discussed on irc, which makes it less likely for people to run into issues - they can still be connected directly by cables next to the rack, for example; remote terminal texture in inventory no longer blinks. when held in the player's hand it will be blank if unbound and blink if bound to a server by Florian Nücke · 11 years ago
  51. af1e76c making slots in server racks default to different sides; ensuring virtual keyboards of servers are only visible locally by Florian Nücke · 11 years ago
  52. 3ff43ce always wrapping block drivers now; tried improving name finder a little more by Florian Nücke · 11 years ago
  53. 690ea27 cleanup after adapter simplification by Florian Nücke · 11 years ago
  54. 0a6a269 adapter block no longer needs to be configured. this was meant to keep the 'power' of the block in check, and that isn't really necessary anymore now that components per computer are limited. and it makes things so much easier! by Florian Nücke · 11 years ago
  55. c743b89 trying to generate better names for compound drivers by Florian Nücke · 11 years ago
  56. 05a0e32 updated typesafe config by Florian Nücke · 11 years ago
  57. f5cb63f better direct item equality check for stack support in block driver prefab by Florian Nücke · 11 years ago
  58. 3fef6ee updated project red api; minor refactoring by Florian Nücke · 11 years ago
  59. 4c4cf0b not caching callbacks for multiblock driver's environment, since those can change; multi-driver makes block-stack comparison via driver infeasible, using manual check in adapter again; got so used to scala i forgot final; extended sides lib with the 'unknown' forgedir enum by Florian Nücke · 11 years ago
  60. 5316092 displaying robot's level in addition to its xp in analyzer result; mention that kb = 1024 in config by Florian Nücke · 11 years ago
  61. a98550a LAST MINUTE API CHANGE. don't sue me. it's still in prerelease mode :P Block.worksWith now also takes a world object. yes, there is a reason for this; added a dynamically created "multi driver" that joins multiple block drivers fro the requested block. this is useful for creating interface driven drivers, e.g. for the IInventory interface by Florian Nücke · 11 years ago
  62. 60d60aa made remote terminals non-stacking to avoid binding multiple terminals to the same server by Florian Nücke · 11 years ago
  63. 6aa7293 added setting for number of components for the different cpu tiers, closes #113 by Florian Nücke · 11 years ago
  64. b462f1f support metadata wildcard in block driver prefab by Florian Nücke · 11 years ago
  65. 620c4cc computer itself no longer counts towards component limit; forcing a refresh of the component list when trying to start the computer, should fix potential issues of "too many components" messages when there really aren't (the report may have been a false positive, but it can't hurt anyway); checking if callbacks are public; also logging bad callback annotations instead of erroring now, and specifying the class and method name in the message by Florian Nücke · 11 years ago
  66. a1dbbe1 also extracting the hardmode recipes set now... herp derp by Florian Nücke · 11 years ago
  67. 3d32682 stripped away most of ue api, only shipping with the UniversalClass annotation now to avoid issues with other mods that seem to use an unobfuscated version of the api by Florian Nücke · 11 years ago
  68. 6d2b3ec fixed robots hitting themselves with potions and bows, and possibly other stuff as well, by offsetting the position when using an item always now; fixed use of item with duration on servers by Florian Nücke · 11 years ago
  69. 41dd77c added patch for config to be written in a sorted fashion by Florian Nücke · 11 years ago
  70. 3567b28 updated typesafe config by Florian Nücke · 11 years ago
  71. 47d9b91 renamed @LuaCallback to @Callback and got rid of most mentions of lua in the api to make it more generic by Florian Nücke · 11 years ago
  72. 90e3b8a cleaned up class transformer a bit; using name of method annotated with @LuaCallback as the default name if none is specified now by Florian Nücke · 11 years ago
  73. d24cd9c showing number of connected components vs maximum number of components when using analyzer on computers by Florian Nücke · 11 years ago
  74. e3db6d0 fixed zip file system caching for different file systems from the same archive by Florian Nücke · 11 years ago
  75. a5e7ffa Merge branch 'master' of https://github.com/MightyPirates/OpenComputers by Florian Nücke · 11 years ago
  76. 7ca1d23 updated sgt2 and ue api; delaying result signal for rim carriage controller a bit, fixes #112 by Florian Nücke · 11 years ago
  77. 6246024 updated links by Florian Nücke · 11 years ago
  78. 8374f6b added core mod for mod version aware class transformations, used to strip out StargateTech2's API if its version is too old by Florian Nücke · 11 years ago
  79. 52f234d saving filesystem node of internet cards and robots by Florian Nücke · 11 years ago
  80. d3aae03 moved things into separate folders to separate own source code from apis and libs; added a program to allow downloading files from the internet (called wget, although it's nowhere close) by Florian Nücke · 11 years ago
  81. abc3e46 renamed an nbt tag used for server->client sync which may help resolve #111 (though it shouldn't, really); catching any errors generated when parsing tile entity description packets and logging them, which should avoid weird things like #111 crashing the game by Florian Nücke · 11 years ago
  82. 190d8e1 fixed bug in filesystem.mounts; autorun scripts can now also be called `.autorun` or `.autorun.lua`, to allow 'hidden' autorun scripts; filesystems do no longer count towards the component limit. this is to make utility filesystems feasible; internet card now also attaches a file system that contains internet library and specific programs (pastebin for now); robot also attaches an additional file system that contains robot specific library and programs (dig for now) by Florian Nücke · 11 years ago
  83. 19d6164 fixed (harmless) warnings when resuming a stopped computer after loading ('missing filesystem' -> rom and tmp were not saved while stopped); fixed weird assertion error on client; making robot proxies' nodes use the same address as the robot's internal node. this is safe since the two networks will never be connected, and makes it more intuitive to interact with robots from the outside. by Florian Nücke · 11 years ago
  84. 36612ff robots' turn animation should be less jerky now; fixed issue where robots were not rendered on client for a while when moving from a chunk only loaded on the server to a chunk also loaded on the client by Florian Nücke · 11 years ago
  85. 30388af decreased max robot experience, a lot, meaning they'll reach max level in a more reasonable amount of time now. also, robots now gain a tiny bit of xp by moving, and a bunch of xp when breaking ore blocks that give xp, to motivate "normal" use over just sitting there, breaking and placing the same block over and over to level up; adjusted adapter block to be more generic when detecting blocks, avoids issues where metadata of blocks is used for visuals (e.g. rotation) instead of sub-blocks. by Florian Nücke · 11 years ago
  86. 847b4e8 fixed redstone i/o block getting derped when upgrading from 1.1 by Florian Nücke · 11 years ago
  87. 636f4df fixed abstract bus cards being converted to memory when upgrading from OC 1.1 by Florian Nücke · 11 years ago
  88. c96cc4f made names of items more homogenous. no more prefixes, writing tier as postfix where necessary, added tier to name of memory and hard drives by Florian Nücke · 11 years ago
  89. 6bac89a fixed error messages in computers not being saved; showing additional information when using analyzer on servers (same as for computers now); increased default power tick rate a bit and increased default buffer size for power distributors (incl. server rack) to avoid servers running out of power that easily by Florian Nücke · 11 years ago
  90. 37f8c4b fixed power converter not being properly cleaned up when broken; Lua: buffer won't allow writing after having been closed anymore; fixed server picking with analyzer (was upside down) by Florian Nücke · 11 years ago
  91. 1aafa96 updated ue api; added remark on single quotes to sh manpage by Florian Nücke · 11 years ago
  92. 121dce4 moved shell alias initialization to extra file; fixed edit manual (wrong parameter char) by Florian Nücke · 11 years ago
  93. ef66539 fixed robots not storing their orientation. and redstone output. since the the save code cleanup. herp derp. by Florian Nücke · 11 years ago
  94. e03bede removed superfluous (and potentially derping) % from package module by Florian Nücke · 11 years ago
  95. 0884a45 more ingame help topics, closing #15 (for now) by Florian Nücke · 11 years ago
  96. 48a4144 primitive ingame help system, still needs some more topics by Florian Nücke · 11 years ago
  97. 11b9d50 removed usages of client side only methods from wireless network logic (screw the Vec3 class, seriously), fixes #107 by Florian Nücke · 11 years ago
  98. 1f333cd piping data between programs seems to work. needs a lot of testing, though. by Florian Nücke · 11 years ago
  99. 588d1a7 basic redirect support in shell, changed programs to use io.write instead of print to support their output being redirected; arguments in the shell can now be quoted by Florian Nücke · 11 years ago
  100. 3c1eaf1 properly handling errors in module loaders in package library (avoid lingering entry in "loading" table); throwing an error in robot library if its not a robot; automatically trying to load modules in interpreter (somewhat experimental) by Florian Nücke · 11 years ago