1. 669d2c2 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  2. 2bbe942 adjusted mcmod.info so it don't crash forge when published by Florian Nücke · 11 years ago
  3. c54980c improved stability of component swap. there still seems to be very rare glitch when switching from one existing component to another (e.g. two screens connected -> remove primary one) by Florian Nücke · 11 years ago
  4. ccb5e54 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  5. 933aae0 preferring callbacks via annotation over those from peripherals to allow overrides by Florian Nücke · 11 years ago
  6. 4e71de0 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  7. 5cb5497 added interface to allow overriding name for compound drivers by Florian Nücke · 11 years ago
  8. 23d8b98 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  9. 597770d Context.address is now deprecated in favor of the new Context.node getter; emulating peripheral file system mounting; catching any errors in connect and disconnect callbacks by Florian Nücke · 11 years ago
  10. 2bc84f4 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  11. 110d15f fixed match error; adding a tiny delay when switching primary components. this is mainly required for term.read, sh and lua to react to screens/gpu disappearing and reappearing by Florian Nücke · 11 years ago
  12. d1d9a79 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  13. 3097d76 fixed shell.running by Florian Nücke · 11 years ago
  14. 97d2c8a Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  15. dbdfcdb fixed loading files into memory for file systems with a limited capacity backed by a folder in the save folder: if the real files were too big, an out of space exception was thrown, which in bad cases could even bubble and crash. we now allow exceeding the capacity of file systems, when loaded from disk; added try-catch around component load and save code, just in case by Florian Nücke · 11 years ago
  16. 40e17dc fixed robot gui, too by Florian Nücke · 11 years ago
  17. e39bb6a Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  18. 5b67f9b patched up gui a little, slots now render correctly (mostly, tier numbers are a tad too dark) by Florian Nücke · 11 years ago
  19. e2f1172 added an interface to the api that allows custom declarations of methods (aside from the callback annotation), meant to make wrapping cc peripherals easier by Florian Nücke · 11 years ago
  20. a2b3eb9 Merge branch 'MC1.7' of cil.li:oc into MC1.7 by Johannes Lohrer · 11 years ago
  21. 092fea9 fixed somewhat item rendering by Johannes Lohrer · 11 years ago
  22. d227c59 merged some of the event classes; fixed crash in keyboard event handler by moving it directly into the class by Florian Nücke · 11 years ago
  23. b39e550 forgot unregister by Johannes Lohrer · 11 years ago
  24. e63d134 changed event registers to the correct type by Johannes Lohrer · 11 years ago
  25. 4d99c28 Merge branch 'master' of https://github.com/MightyPirates/OpenComputers into MC1.7 by Florian Nücke · 11 years ago
  26. 11b34f6 killed item based block driver and added tile entity type based prefab by Florian Nücke · 11 years ago
  27. bb3f66b autoversioning mcmod.info by Florian Nücke · 11 years ago
  28. 3badd67 missed some by Florian Nücke · 11 years ago
  29. c3d4c11 moved stuff around to be where gradle needs it by Florian Nücke · 11 years ago
  30. 9910456 network changes by Florian Nücke · 11 years ago
  31. 55861d3 nbt changes by Florian Nücke · 11 years ago
  32. 28da97e item and block ids begone! by Florian Nücke · 11 years ago
  33. 4fc03a6 icon -> iicon, iconregster -> iiconregister by Florian Nücke · 11 years ago
  34. fb0b4e0 ForgeDirection, event and other renames / moves; transition to event system for some removed interfaces (crafting handler, e.g.) by Florian Nücke · 11 years ago
  35. 9ad9f35 all dem missing overrides; some minor cleanup by Florian Nücke · 11 years ago
  36. a685c22 added check in block break callback of robots to avoid having them break themselves (e.g. with tools that break multiple blocks at once) by Florian Nücke · 11 years ago
  37. 16e9aea removed block drivers for command block, note block and rim carriage controller, they have been moved to the OpenComponents addon by Florian Nücke · 11 years ago
  38. 1a536d1 multiple servers now can no longer connect to the same side in a rack as discussed on irc, which makes it less likely for people to run into issues - they can still be connected directly by cables next to the rack, for example; remote terminal texture in inventory no longer blinks. when held in the player's hand it will be blank if unbound and blink if bound to a server by Florian Nücke · 11 years ago
  39. af1e76c making slots in server racks default to different sides; ensuring virtual keyboards of servers are only visible locally by Florian Nücke · 11 years ago
  40. 3ff43ce always wrapping block drivers now; tried improving name finder a little more by Florian Nücke · 11 years ago
  41. 690ea27 cleanup after adapter simplification by Florian Nücke · 11 years ago
  42. 0a6a269 adapter block no longer needs to be configured. this was meant to keep the 'power' of the block in check, and that isn't really necessary anymore now that components per computer are limited. and it makes things so much easier! by Florian Nücke · 11 years ago
  43. c743b89 trying to generate better names for compound drivers by Florian Nücke · 11 years ago
  44. 05a0e32 updated typesafe config by Florian Nücke · 11 years ago
  45. f5cb63f better direct item equality check for stack support in block driver prefab by Florian Nücke · 11 years ago
  46. 3fef6ee updated project red api; minor refactoring by Florian Nücke · 11 years ago
  47. 4c4cf0b not caching callbacks for multiblock driver's environment, since those can change; multi-driver makes block-stack comparison via driver infeasible, using manual check in adapter again; got so used to scala i forgot final; extended sides lib with the 'unknown' forgedir enum by Florian Nücke · 11 years ago
  48. 5316092 displaying robot's level in addition to its xp in analyzer result; mention that kb = 1024 in config by Florian Nücke · 11 years ago
  49. a98550a LAST MINUTE API CHANGE. don't sue me. it's still in prerelease mode :P Block.worksWith now also takes a world object. yes, there is a reason for this; added a dynamically created "multi driver" that joins multiple block drivers fro the requested block. this is useful for creating interface driven drivers, e.g. for the IInventory interface by Florian Nücke · 11 years ago
  50. 60d60aa made remote terminals non-stacking to avoid binding multiple terminals to the same server by Florian Nücke · 11 years ago
  51. 6aa7293 added setting for number of components for the different cpu tiers, closes #113 by Florian Nücke · 11 years ago
  52. b462f1f support metadata wildcard in block driver prefab by Florian Nücke · 11 years ago
  53. 620c4cc computer itself no longer counts towards component limit; forcing a refresh of the component list when trying to start the computer, should fix potential issues of "too many components" messages when there really aren't (the report may have been a false positive, but it can't hurt anyway); checking if callbacks are public; also logging bad callback annotations instead of erroring now, and specifying the class and method name in the message by Florian Nücke · 11 years ago
  54. a1dbbe1 also extracting the hardmode recipes set now... herp derp by Florian Nücke · 11 years ago
  55. 3d32682 stripped away most of ue api, only shipping with the UniversalClass annotation now to avoid issues with other mods that seem to use an unobfuscated version of the api by Florian Nücke · 11 years ago
  56. 6d2b3ec fixed robots hitting themselves with potions and bows, and possibly other stuff as well, by offsetting the position when using an item always now; fixed use of item with duration on servers by Florian Nücke · 11 years ago
  57. 41dd77c added patch for config to be written in a sorted fashion by Florian Nücke · 11 years ago
  58. 3567b28 updated typesafe config by Florian Nücke · 11 years ago
  59. 47d9b91 renamed @LuaCallback to @Callback and got rid of most mentions of lua in the api to make it more generic by Florian Nücke · 11 years ago
  60. 90e3b8a cleaned up class transformer a bit; using name of method annotated with @LuaCallback as the default name if none is specified now by Florian Nücke · 11 years ago
  61. d24cd9c showing number of connected components vs maximum number of components when using analyzer on computers by Florian Nücke · 11 years ago
  62. e3db6d0 fixed zip file system caching for different file systems from the same archive by Florian Nücke · 11 years ago
  63. 7ca1d23 updated sgt2 and ue api; delaying result signal for rim carriage controller a bit, fixes #112 by Florian Nücke · 11 years ago
  64. 8374f6b added core mod for mod version aware class transformations, used to strip out StargateTech2's API if its version is too old by Florian Nücke · 11 years ago
  65. 52f234d saving filesystem node of internet cards and robots by Florian Nücke · 11 years ago
  66. d3aae03 moved things into separate folders to separate own source code from apis and libs; added a program to allow downloading files from the internet (called wget, although it's nowhere close) by Florian Nücke · 11 years ago