1. 56f46cb Fixes #341 (again). by Florian Nücke · 10 years ago
  2. 9cd3046 Should fix #341. by Florian Nücke · 10 years ago
  3. 0491290 Scalaified disk-insert-on-rightlick a little, made the sneak logic feel more... natural (in the context of MC that is, at least in my opinion). by Florian Nücke · 10 years ago
  4. df4b1fe Merge git://github.com/Kilobyte22/OpenComputers by Florian Nücke · 10 years ago
  5. 66e7f25 Organize import for the lulz. by Florian Nücke · 10 years ago
  6. 744cd99 Made Disk Drives react to right clicks. by Kilobyte22 · 10 years ago
  7. 67321e7 Actually using the TMPDIR env var where relevant. by Florian Nücke · 10 years ago
  8. 5c17e00 Merge git://github.com/Wuerfel21/OpenComputers by Florian Nücke · 10 years ago
  9. 580386a Fixed hardmode recipes for hard drives tier 2 and 3. by Florian Nücke · 10 years ago
  10. cfd8b5d Reworked font rendering system to be a little more generic. by Florian Nücke · 10 years ago
  11. aca9894 fixed random stuff by Wuerfel_21 · 10 years ago
  12. 8ca7306 Made Histrory Length a EnvVar by Wuerfel_21 · 10 years ago
  13. fe08db5 Made history longer by Wuerfel_21 · 10 years ago
  14. cbfe1dd Moved besh-specific documentation to extra manpage for bash, removed it from the simple shell's manpage. Closes #333. by Florian Nücke · 10 years ago
  15. 7d62262 Fixed pseudo-racing condition in package relay of switches and co. that could increase the time it took to resend a packet. Closes #327. by Florian Nücke · 10 years ago
  16. 8f1cac9 Fixed variable expansion in shell. by Florian Nücke · 10 years ago
  17. eaafbca Create oppm.cfg by Vexatos · 10 years ago
  18. ce982b1 Create autorun.lua by Vexatos · 10 years ago
  19. 8a7b11b Create oppm.lua by Vexatos · 10 years ago
  20. e1add13 Update loot.properties by Vexatos · 10 years ago
  21. deac0ea Added config file versioning for config updates. by Florian Nücke · 10 years ago
  22. d2a7ac8 Made the animation on the side of chargers only visible when there's actually enough power to charge. by Florian Nücke · 10 years ago
  23. 1b48aed Possibly resolve some screen/terminal related glitches. by Florian Nücke · 10 years ago
  24. 4be565e Re-compiled Windows natives against Win7 SDK, possibly preventing issues like #321. by Florian Nücke · 10 years ago
  25. 1cd40f3 Minor reformatting, removing tabs and reducing indentation to 2 in maze program, to make it more readable on ingame computers. by Florian Nücke · 10 years ago
  26. f82c0a3 Merge branch 'patch-4' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  27. 4adee24 Merge branch 'patch-3' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  28. 42040e2 Added caching to component proxy lookups to make storing the component's address instead of its proxy in a variable more reasonable (and avoid creating multiple proxies for the same component). by Florian Nücke · 10 years ago
  29. 21d3960 Small tweaks to the error output by ReTeYeZ · 10 years ago
  30. 2b51bb2 Added maze.man by ReTeYeZ · 10 years ago
  31. 957f6c6 Fixed bad fake player initialization in tile entity's validate(). by Florian Nücke · 10 years ago
  32. 5ba5c06 Fixed a sided error. Some performance tweaks. by Florian Nücke · 10 years ago
  33. e67b103 Fixed screen gui not resizing on resolution change. I think. by Florian Nücke · 10 years ago
  34. 832e0cd Made OpenGL error logging configurable. by Florian Nücke · 10 years ago
  35. f7d96cb Added small info by ReTeYeZ · 10 years ago
  36. f5326c9 Small fix to the error output by ReTeYeZ · 10 years ago
  37. 8c4d2e2 Added .lua file extension to maze program. by Florian Nücke · 10 years ago
  38. f38e7fe Merge branch 'patch-2' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  39. af6dab3 Merge branch 'patch-1' of git://github.com/ReTeYeZ/OpenComputers by Florian Nücke · 10 years ago
  40. db6c815 Fixed kernel for LuaJ, closes #324. by Florian Nücke · 10 years ago
  41. a5ef9a6 Added primitive globbing to simple shell. by Florian Nücke · 10 years ago
  42. 8ce9d5d Should fix #323. by Florian Nücke · 10 years ago
  43. e89ba42 Added third parameter to Geolyzer to control whether to ignore 'replaceable' blocks (except fluids), such as grass or vines. by Florian Nücke · 10 years ago
  44. ab355a2 Should fix #322. by Florian Nücke · 10 years ago
  45. 87eb274 Added check for native lib validity when failing to extract because it is read-only (e.g. opened in another process). by Florian Nücke · 10 years ago
  46. 2e0c837 Fixed #316. by Florian Nücke · 10 years ago
  47. ef6f6ea Added creative tier robots, assembled (instantly) using a creative case. by Florian Nücke · 10 years ago
  48. babb256 Added some warning so the assemble button tooltip, mentioning recommended parts (screen, keyboard, gpu, filesystem). by Florian Nücke · 10 years ago
  49. 874f577 API CHANGE: Added name getter to item descriptor, in case they're obtained via api.Items.get(ItemStack) an that's of interest. by Florian Nücke · 10 years ago
  50. 0223faa Update loot.properties by ReTeYeZ · 10 years ago
  51. e360a68 Dynamic Maze Generator by ReTeYeZ · 10 years ago
  52. ac9446b Merge branch 'master' of github.com:MightyPirates/OpenComputers by Florian Nücke · 10 years ago
  53. c9db547 Patched native libraries for Linux. by Florian Nücke · 10 years ago
  54. 78b40a5 Updated FreeBSD native library. by Florian Nücke · 10 years ago
  55. 573ab59 Added new dylibs for mac by Wobbo · 10 years ago
  56. 149ade4 Fixed remote terminals potentially breaking when relogging into a single player world. by Florian Nücke · 10 years ago
  57. 41b4321 Yet more OpenGL error checks. by Florian Nücke · 10 years ago
  58. faade8b Removed debug println in hologram renderer (oops). by Florian Nücke · 10 years ago
  59. ed27070 Reduced hologram memory usage by only pushing indexes of visible faces. by Florian Nücke · 10 years ago
  60. 4157109 Made dataBuffer be common for all holograms. by evg-zhabotinsky · 10 years ago
  61. 29cbfb5 Properly closing HTTP requests on errors in iterator. by Florian Nücke · 10 years ago
  62. 644bb3e Added check for camera position in hologram renderer to determine whether to enable backface culling or not. by Florian Nücke · 10 years ago
  63. 47383b2 Merge branch 'master' of github.com:MightyPirates/OpenComputers by Florian Nücke · 10 years ago
  64. 811300d Swapping hologram color byte order back to normal in save files for backwards compatibility. by Florian Nücke · 10 years ago
  65. 2b709ee Refactored the hologram renderer a bit (split phases into separate functions - init [create common buffer], validate [check if dirty, rebuild as needed] and publish [do the actual rendering]). by Florian Nücke · 10 years ago
  66. 234b33f Merge branch 'VBO_hologram' of https://github.com/evg-zhabotinsky/OpenComputers by Florian Nücke · 10 years ago
  67. 0156408 Update de_DE.lang by Vexatos · 10 years ago
  68. 91cbd5f More OpenGL error checking all over the place. by Florian Nücke · 10 years ago
  69. 5c81f83 Renamed capacitor upgrade to battery upgrade and introduced two additional tiers. Closes #280. by Florian Nücke · 10 years ago
  70. f480dca Reenable hologram lighting by evg-zhabotinsky · 10 years ago
  71. 84a6aa1 Pushing all attribs in font renderer, let's see if this helps... by Florian Nücke · 10 years ago
  72. 5e36557 Error formatting. by Florian Nücke · 10 years ago
  73. 51acb60 Fixed robots using items. by Florian Nücke · 10 years ago
  74. 31636a1 Sprinkled some OpenGL error checking over the render code. by Florian Nücke · 10 years ago
  75. 84cdff3 More constants, less magic numbers! by Florian Nücke · 10 years ago
  76. b4b7678 Fixed upgrade renderer being overwritten by floppy renderer. by Florian Nücke · 10 years ago
  77. c38803c Using FakePlayer as base class for robot base class... seems to work, although I remember some things breaking when I last tried... well, it's unstable right now anyway so let's do this. by Florian Nücke · 10 years ago
  78. eacaa45 Also clean up component lookup map on client manually on chunk and world unload. by Florian Nücke · 10 years ago
  79. f288a02 Added setting to control hologram flicker frequency. by Florian Nücke · 10 years ago
  80. 9d430b1 Made oredict lookup for dyes more stable, triggered by 1.7 adding some alternative names for some dyes *before* the actual dyes, making the previous method fail. by Florian Nücke · 10 years ago
  81. cabc6d0 Organized imports. by Florian Nücke · 10 years ago
  82. dbc4d38 Merge branch 'ScreenCrashFix' of git://github.com/evg-zhabotinsky/OpenComputers by Florian Nücke · 10 years ago
  83. 70964e0 Make edit strip '\r's from line endings when opening files to avoid the '?'s. See #269. by Florian Nücke · 10 years ago
  84. 9eb445b oh ffs... by Florian Nücke · 10 years ago
  85. 3fdea0e Merge pull request #308 from Adaptivity/patch-1 by Florian Nücke · 10 years ago
  86. f79287e Made the palette indicator returned by gpu.setForeground/setBackground as well as gpu.get the actual index or nil instead of true/false. by Florian Nücke · 10 years ago
  87. 4c3542a Update ru_RU.lang by Anton · 10 years ago
  88. 67b4ebf Looking palette of t3 gpu/screen when setting simple color for better matches. Closes #292. by Florian Nücke · 10 years ago
  89. 8f969e5 Spaces. by Florian Nücke · 10 years ago
  90. b21df24 Merge git://github.com/gamax92/OpenComputers by Florian Nücke · 10 years ago
  91. 12ae22e Updated native lib with a couple of bugfixes (for Windows for now, others will be recompiled and updated after it's confirmed that the fixes actually work). by Florian Nücke · 10 years ago
  92. 7d2e1c7 Reduce memory usage by gamax92 · 10 years ago
  93. 2e00640 Fixes #31 for current 1.3 upstream. by evg-zhabotinsky · 10 years ago
  94. 29fdc07 Fix "reverse" color component order for holograms. It is 0xRRGGBB again. by evg-zhabotinsky · 10 years ago
  95. ebbd3c2 Mimic screen text fading for holograms. by evg-zhabotinsky · 10 years ago
  96. c4105d5 Compact hologram update code (decrease Java overhead). by evg-zhabotinsky · 10 years ago
  97. 5e64a27 Now it really works. Need to read documentation more carefully. (#259) by evg-zhabotinsky · 10 years ago
  98. 83377b4 Rewrite hologram renderer using VBOs for better performance (issue #259) by evg-zhabotinsky · 10 years ago
  99. ac811de More palette index checks to avoid getting into a derpy state. by Florian Nücke · 10 years ago
  100. bc20264 Throwing an actual error back to Lua if palette index is invalid (instead of returning nil, message). by Florian Nücke · 10 years ago