1. 13a8dde Fixed highly unlikely, non-critical NPE in machine (could happen in the very rare case that an executor thread started while the machine was being removed from the network, leading it to run while the machine is unconnected - that's still possible, but non-critical; it'll just stop/silently error and stop now). by Florian Nücke · 10 years ago
  2. db05a22 Completely fitched the beep. MVP gamax92 ^ 0x80. by Florian Nücke · 10 years ago
  3. d869ba4 Bumped default sample rate for generating computer speaker beeps to avoid artifacts and made it a setting. by Florian Nücke · 10 years ago
  4. 6f9f27f Fixed EEPROM with data (even if just an address) not being usable for crafting a Lua BIOS. Closes #828. by Florian Nücke · 10 years ago
  5. 3157eb4 Fixed logic for handling nodes with duplicate addresses when merging networks. Closes #824. by Florian Nücke · 10 years ago
  6. 45fc2b8 Fix potential NPE in redstone block. by Florian Nücke · 10 years ago
  7. 4b52e39 Made wireless redstone work in drones and tablets. by Florian Nücke · 10 years ago
  8. e3526d3 Corrected comment in config. by Florian Nücke · 10 years ago
  9. a7f2cc9 Added callback for T3 screens to allow entering precision mode, allowing sub-"pixel" precision in mouse events. Closes #816. by Florian Nücke · 10 years ago
  10. 9a49ca4 Avoid premature re-initialization of primary component via component.isAvailable, fixes #818. by Florian Nücke · 10 years ago
  11. bc51937 Updated year in license. by Florian Nücke · 10 years ago
  12. f454a17 Version bump. by Florian Nücke · 10 years ago
  13. 4e33221 Added `modem.get/setWakeMessage` for wake-on-lan. Closes #781, #700. by Florian Nücke · 10 years ago
  14. f981a05 Added `redstone.get/setWakeThreshold`, allows setting a redstone signal threshold that, when crossed from low to high causes connect computers to start. by Florian Nücke · 10 years ago
  15. 42d5d99 Yet more redstone refactoring, also passing along old and new max signal values for convenience. by Florian Nücke · 10 years ago
  16. 0db6028 Prevent potential NPEs in client log-in event handler. by Florian Nücke · 10 years ago
  17. 0ad8c13 Minor refactoring to new term.read param to fit with other param handling and make it more homogenous to use. by Florian Nücke · 10 years ago
  18. 17a4394 Merge branch 'master' of https://github.com/magik6k/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  19. f8277fe Highlighting items in the NEI item panel matching the hovered slot now, too. by Florian Nücke · 10 years ago
  20. 3c62599 Added match check to term.read by Łukasz Magiera · 10 years ago
  21. 3dec0b2 Reworked redstone logic a little. by Florian Nücke · 10 years ago
  22. b13e72f Unified GUI handling in blocks a little. by Florian Nücke · 10 years ago
  23. c99750f Fixed robots not dropping the contents of their tool and container slots. I'm so sorry! by Florian Nücke · 10 years ago
  24. f1a054e Fixed manually set max resolution on text buffers not saving. by Florian Nücke · 10 years ago
  25. a24154e Properly checking if a liquid block is a still block when draining, fixes #810. by Florian Nücke · 10 years ago
  26. 77c9a44 ... faster, stronger... no wait. Just sorting. by Florian Nücke · 10 years ago
  27. 68ce35f Better. by Florian Nücke · 10 years ago
  28. 8ec145e Should fix potential AIOOBE in server rack's analyzer logic. by Florian Nücke · 10 years ago
  29. 40de620 Added methods for raw text and color setting to TextBuffer API. by Florian Nücke · 10 years ago
  30. 90d0124 Merge branch 'master-MC1.7.10' of https://github.com/AtomSponge/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  31. b3c5483 That field was totally a method when I looked. Honest. Maybe. by Florian Nücke · 10 years ago
  32. 837e213 Fix integration mod list .. which is apparently sorted alphabetically by AtomSponge · 10 years ago
  33. c058dc2 Add BloodMagic integration (Blood Altars, Master Ritual Stones and Blood Orbs) by AtomSponge · 10 years ago
  34. f01e693 Made some tooltips more generic to close #805. by Florian Nücke · 10 years ago
  35. b128709 Testing, one-two, one-two. by Florian Nücke · 10 years ago
  36. 4ceb11d Merge pull request #806 from AtomSponge/master-MC1.7.10 by Florian "Sangar" Nücke · 10 years ago
  37. 7f29eb6 Fix build.gradle for Gradle 2.x, copy over assets automatically for IntelliJ by AtomSponge · 10 years ago
  38. 484fac6 Bump. by Florian Nücke · 10 years ago
  39. d3884d9 Forgot marking IC2 as energy providing mod when making switch to requiring IC2 proper instead of its API a while back. by Florian Nücke · 10 years ago
  40. 2643994 doclint begone! Makes it compile using Java 1.8 JDK for me, closing #780. by Florian Nücke · 10 years ago
  41. c529592 Gradle 2. by Florian Nücke · 10 years ago
  42. c88eac9 Nothing to see here, please keep moving right along. by Florian Nücke · 10 years ago
  43. 61b26e1 Added backwards compatibility to inventory_controller.getStackInSlot, closes #803. by Florian Nücke · 10 years ago
  44. bce4a60 Fixed drones with an active leash causing leash items to be dropped when picked up (shift-rightclicked). by Florian Nücke · 10 years ago
  45. 5239eb3 Fixed potential NPE in Waila handler. by Florian Nücke · 10 years ago
  46. 7cfa7ac Missed one. by Florian Nücke · 10 years ago
  47. d03c7c9 Added Waila options for toggling energy, address and component name. by Florian Nücke · 10 years ago
  48. 7bbed62 Coloring tooltips of devices according to their tier now (robots, mcus, drones). by Florian Nücke · 10 years ago
  49. b13f319 Added EEPROM cloning recipe (EEPROM + EEPROM -> 2x EEPROM with same data). If one is empty, the one with data is preferred. If both have data, the first one gets copied onto the second. Closes #756. by Florian Nücke · 10 years ago
  50. 6bb2233 Added debug.connectToBlock, allowing debug cards to connect their local network to a remote block. Closes #751, closes #475. by Florian Nücke · 10 years ago
  51. 2b68ee8 Added eeprom.getSize, eeprom.getChecksum and eeprom.makeReadonly(checksum). Closes #792. by Florian Nücke · 10 years ago
  52. d091efc Added keyboard to list of recommended components in tablet. by Florian Nücke · 10 years ago
  53. 5311ebf Fixed EEPROM being network visible. by Florian Nücke · 10 years ago
  54. 79f3c71 Cleaned up legacy text buffer packet sending / handling code. Also fixed synching max res. by Florian Nücke · 10 years ago
  55. 1ab0698 Version bumpery. by Florian Nücke · 10 years ago
  56. 0d1612c Fixed NEI block hiding derp. by Florian Nücke · 10 years ago
  57. c768f93 Being a bit more open to underlying types other architectures may provide as arguments. Should fix #797. by Florian Nücke · 10 years ago
  58. 38c5f41 Merge branch 'patch-2' of https://github.com/SoniEx2/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  59. 082326e Synching max res of screens to clients, for cases where it is set to something exceeding the default legal max size of the buffer (addons). by Florian Nücke · 10 years ago
  60. a16b042 Server transition woes. by Florian Nücke · 10 years ago
  61. 6d09841 Fixed EEPROM component proxy being fetched too early when flashing, fixes #796. by Florian Nücke · 10 years ago
  62. 8e935a6 Fixed NPE in AE2 controller driver usage screen when AE2 channels are disabled. Closes #793. by Florian Nücke · 10 years ago
  63. d7d6225 Fixed inventory slot offset for tank controller upgrade. by Florian Nücke · 10 years ago
  64. c760503 So I may have been a little too paranoid about gpu/screens' bandwidth usage. by Florian Nücke · 10 years ago
  65. 2c6f0ee Added code to handle merges of networks containing nodes with identical addresses. Should do the trick for #790, needs confirmation. by Florian Nücke · 10 years ago
  66. 2852ba1 Added `internal.Tiered` interface, implementing in most tiered things: screens, computer cases, microcontrollers, robots and drones. Closes #789. by Florian Nücke · 10 years ago
  67. 135472e Made drone implement Context to make some components work properly (e.g. Chunkloader upgrade). by Florian Nücke · 10 years ago
  68. 9b4298c Keeping relative target position for drones when travling to a different dimension, closes #784. by Florian Nücke · 10 years ago
  69. 27660d6 Brought a bit more structure into flash.lua. by Florian Nücke · 10 years ago
  70. ca02d42 Merge branch 'master-MC1.7.10' of https://github.com/skyem123/OpenComputers into master-MC1.7.10 by Florian Nücke · 10 years ago
  71. 6e4c617 Merge pull request #787 from magik6k/master by Florian "Sangar" Nücke · 10 years ago
  72. c738f0f Fixed charger not notifying its neighbors when changing its charging state (needed for comparators to update correctly). by Florian Nücke · 10 years ago
  73. 0deb955 Implemented BC's IHasWork on a couple of blocks as discussed in #782. by Florian Nücke · 10 years ago
  74. c95196d Unified tooltips of items with builtin components a little. by Florian Nücke · 10 years ago
  75. b5183fb Fixed error in Waila handler when called with empty NBT data. by Florian Nücke · 10 years ago
  76. 39fa8d9 Fixed disassembler nomnoming robots. Closes #786. by Florian Nücke · 10 years ago
  77. 3bcb889 Fixed quiet mode in opl-flash by Łukasz Magiera · 10 years ago
  78. ebb7ae5 Fixed a typo in flash.lua by Skye · 10 years ago
  79. d9cfdfa Add ability to save current EEPROM to file in flash.lua by Skye · 10 years ago
  80. 5d3879d okthen by Florian Nücke · 10 years ago
  81. 4c37d53 Extended drone API a little. Closes #783. by Florian Nücke · 10 years ago
  82. de8699c Should avoid potential incorrect redstone and powered state when playing on servers. by Florian Nücke · 10 years ago
  83. 0dceb3e Don't try to load an icon for the drone (there is none, using model to render it anyway). by Florian Nücke · 10 years ago
  84. 9489cd4 Added setLightColor/getLightColor to robot lib (to allow `local robot = require("robot"); robot.setLightColor(0x00FF00)`). by Florian Nücke · 10 years ago
  85. ba127f5 Allow changing the color of robots' lights to an arbitrary color via API (`component.robot.setLightColor`/`component.robot.getLightColor`). by Nicholas Ewalt · 10 years ago
  86. b3b852a Fixed tractor beam upgrade in drones. by Florian Nücke · 10 years ago
  87. 42d8d19 Sprinkling in some comparator love. by Florian Nücke · 10 years ago
  88. 6c63956 Ignoring files in real file system when generating buffered filesystem with invalid chars in their names, should fix #758. by Florian Nücke · 10 years ago
  89. 177617a Forgot to remove JAR again after noticing the maven dep. by Florian Nücke · 10 years ago
  90. 07fd427 Reset drone target after traveling to other dimensions (since the coordinate system changes between dimensional travel the old ones would be nonsensical). by Florian Nücke · 10 years ago
  91. cc839cb Added world sensor card, closes #770. by Florian Nücke · 10 years ago
  92. 93788ae Fixed robots/drones dropping items ignoring the direction when spawning the stack into the world, closes #774. by Florian Nücke · 10 years ago
  93. 13d4863 Reducing activation energy for charger to half amount of max charge, may help with #778. by Florian Nücke · 10 years ago
  94. a36840c Fixed check for wireless redstone mods, closes #768. by Florian Nücke · 10 years ago
  95. 2949a13 Localizing drone name for tooltips / Waila and making item swing when using analyzer on entities. by Florian Nücke · 10 years ago
  96. 44194b6 Analyzer can now be used on entities, too, if they implement an appropriate interface (Analyzable, Environment), made that work for drones. Closes #773. by Florian Nücke · 10 years ago
  97. aed90fc Fixed offsets in robot inventory controller. by Florian Nücke · 10 years ago
  98. c4227d2 Allow changing the color of drones' lights to an arbitrary color via API (`drone.setLightColor`/`drone.getLightColor`). by Florian Nücke · 10 years ago
  99. f763e17 Made drones implement rotatable interface to actually make nav upgrade and others work in it, closes #762. by Florian Nücke · 10 years ago
  100. 166e3a6 Where did that random `then` come from? o.O by Florian Nücke · 10 years ago