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package li.cil.oc.common.item
import java.util
import li.cil.oc.common.inventory.ServerInventory
import li.cil.oc.common.GuiType
import li.cil.oc.common.Tier
import li.cil.oc.util.Rarity
import li.cil.oc.util.Tooltip
import li.cil.oc.OpenComputers
import li.cil.oc.Settings
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.world.World
import scala.collection.mutable
class Server(val parent: Delegator, val tier: Int) extends Delegate {
override val unlocalizedName = super.unlocalizedName + tier
override protected def tooltipName = Option(super.unlocalizedName)
override protected def tooltipData = Seq(Settings.get.terminalsPerTier(math.min(Tier.Three, tier)))
override def rarity = Rarity.byTier(tier)
override def maxStackSize = 1
private object HelperInventory extends ServerInventory {
def tier = Server.this.tier
var container: ItemStack = null
}
override protected def tooltipExtended(stack: ItemStack, tooltip: util.List[String]) {
super.tooltipExtended(stack, tooltip)
HelperInventory.container = stack
HelperInventory.reinitialize()
val items = mutable.Map.empty[String, Int]
for (item <- (0 until HelperInventory.getSizeInventory).map(HelperInventory.getStackInSlot) if item != null) {
val itemName = item.getDisplayName
items += itemName -> (if (items.contains(itemName)) items(itemName) + 1 else 1)
}
if (items.size > 0) {
tooltip.addAll(Tooltip.get("Server.Components"))
for (itemName <- items.keys.toArray.sorted) {
tooltip.add("- " + items(itemName) + "x " + itemName)
}
}
}
override def onItemRightClick(stack: ItemStack, world: World, player: EntityPlayer) = {
if (!player.isSneaking) {
// Open the GUI immediately on the client, too, to avoid the player
// changing the current slot before it actually opens, which can lead to
// desynchronization of the player inventory.
player.openGui(OpenComputers, GuiType.Server.id, world, 0, 0, 0)
player.swingItem()
}
stack
}
}