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package li.cil.oc.common.block
import java.util
import li.cil.oc.client.KeyBindings
import li.cil.oc.common.tileentity
import li.cil.oc.util.ItemCosts
import li.cil.oc.util.ItemUtils
import li.cil.oc.Settings
import li.cil.oc.api
import net.minecraft.block.Block
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.EnumRarity
import net.minecraft.item.ItemBlock
import net.minecraft.item.ItemStack
import net.minecraft.util.StatCollector
import net.minecraft.world.World
import net.minecraftforge.common.util.ForgeDirection
import org.lwjgl.input
class Item(value: Block) extends ItemBlock(value) {
setHasSubtypes(true)
def block = field_150939_a
override def addInformation(stack: ItemStack, player: EntityPlayer, tooltip: util.List[_], advanced: Boolean) {
super.addInformation(stack, player, tooltip, advanced)
(block, tooltip) match {
case (simple: SimpleBlock, lines: util.List[String]@unchecked) =>
simple.addInformation(getMetadata(stack.getItemDamage), stack, player, lines, advanced)
if (input.Keyboard.isKeyDown(input.Keyboard.KEY_LMENU)) {
ItemCosts.addTooltip(stack, lines)
}
else {
lines.add(StatCollector.translateToLocalFormatted(
Settings.namespace + "tooltip.MaterialCosts",
input.Keyboard.getKeyName(KeyBindings.materialCosts.getKeyCode)))
}
case _ =>
}
}
override def getRarity(stack: ItemStack) = block match {
case simple: SimpleBlock => simple.rarity
case _ => EnumRarity.common
}
override def getMetadata(itemDamage: Int) = itemDamage
override def getUnlocalizedName = block match {
case simple: SimpleBlock => simple.getUnlocalizedName
case _ => Settings.namespace + "tile"
}
override def isBookEnchantable(a: ItemStack, b: ItemStack) = false
override def placeBlockAt(stack: ItemStack, player: EntityPlayer, world: World, x: Int, y: Int, z: Int, side: Int, hitX: Float, hitY: Float, hitZ: Float, metadata: Int) = {
// When placing robots in creative mode, we have to copy the stack
// manually before it's placed to ensure different component addresses
// in the different robots, to avoid interference of screens e.g.
val needsCopying = player.capabilities.isCreativeMode && api.Items.get(stack) == api.Items.get("robot")
val stackToUse = if (needsCopying) new ItemUtils.RobotData(stack).copyItemStack() else stack
if (super.placeBlockAt(stackToUse, player, world, x, y, z, side, hitX, hitY, hitZ, metadata)) {
// If it's a rotatable block try to make it face the player.
world.getTileEntity(x, y, z) match {
case keyboard: tileentity.Keyboard =>
keyboard.setFromEntityPitchAndYaw(player)
keyboard.setFromFacing(ForgeDirection.getOrientation(side))
case rotatable: tileentity.traits.Rotatable =>
rotatable.setFromEntityPitchAndYaw(player)
if (!rotatable.validFacings.contains(rotatable.pitch)) {
rotatable.pitch = rotatable.validFacings.headOption.getOrElse(ForgeDirection.NORTH)
}
if (!rotatable.isInstanceOf[tileentity.RobotProxy]) {
rotatable.invertRotation()
}
case _ => // Ignore.
}
true
}
else false
}
}