| package li.cil.oc.common |
| |
| import cpw.mods.fml.common.Optional |
| import cpw.mods.fml.common.eventhandler.SubscribeEvent |
| import cpw.mods.fml.common.gameevent.PlayerEvent._ |
| import cpw.mods.fml.common.gameevent.TickEvent |
| import cpw.mods.fml.common.gameevent.TickEvent.ServerTickEvent |
| import cpw.mods.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent |
| import li.cil.oc._ |
| import li.cil.oc.api.Network |
| import li.cil.oc.client.renderer.PetRenderer |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.common.tileentity.traits.power |
| import li.cil.oc.integration.Mods |
| import li.cil.oc.integration.util |
| import li.cil.oc.server.{PacketSender => ServerPacketSender} |
| import li.cil.oc.util.ItemUtils |
| import li.cil.oc.util.LuaStateFactory |
| import li.cil.oc.util.SideTracker |
| import li.cil.oc.util.UpdateCheck |
| import net.minecraft.client.Minecraft |
| import net.minecraft.entity.player.EntityPlayerMP |
| import net.minecraft.server.MinecraftServer |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraftforge.common.MinecraftForge |
| import net.minecraftforge.common.util.ForgeDirection |
| import net.minecraftforge.event.world.WorldEvent |
| import universalelectricity.api.core.grid.electric.IEnergyNode |
| |
| import scala.collection.mutable |
| import scala.concurrent.ExecutionContext.Implicits.global |
| import scala.concurrent.Future |
| |
| object EventHandler { |
| private val pending = mutable.Buffer.empty[() => Unit] |
| |
| def schedule(tileEntity: TileEntity) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => Network.joinOrCreateNetwork(tileEntity)) |
| } |
| } |
| |
| def schedule(f: () => Unit) { |
| pending.synchronized { |
| pending += f |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.ForgeMultipart) |
| def scheduleFMP(tileEntity: () => TileEntity) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => Network.joinOrCreateNetwork(tileEntity())) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.UniversalElectricity) |
| def scheduleAE2Add(tileEntity: power.AppliedEnergistics2) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!tileEntity.isInvalid) { |
| tileEntity.getGridNode(ForgeDirection.UNKNOWN).updateState() |
| }) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.IndustrialCraft2API) |
| def scheduleIC2Add(tileEntity: power.IndustrialCraft2Experimental) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) { |
| MinecraftForge.EVENT_BUS.post(new ic2.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2.api.energy.tile.IEnergyTile])) |
| tileEntity.addedToIC2PowerGrid = true |
| }) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.IndustrialCraft2Classic) |
| def scheduleIC2Add(tileEntity: power.IndustrialCraft2Classic) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) { |
| MinecraftForge.EVENT_BUS.post(new ic2classic.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2classic.api.energy.tile.IEnergyTile])) |
| tileEntity.addedToIC2PowerGrid = true |
| }) |
| } |
| } |
| |
| @Optional.Method(modid = Mods.IDs.UniversalElectricity) |
| def scheduleUEAdd(tileEntity: power.UniversalElectricity) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!tileEntity.isInvalid) { |
| tileEntity.getNode(classOf[IEnergyNode], ForgeDirection.UNKNOWN).reconstruct() |
| }) |
| } |
| } |
| |
| def scheduleWirelessRedstone(rs: server.component.RedstoneWireless) { |
| if (SideTracker.isServer) pending.synchronized { |
| pending += (() => if (!rs.owner.isInvalid) { |
| util.WirelessRedstone.addReceiver(rs) |
| util.WirelessRedstone.updateOutput(rs) |
| }) |
| } |
| } |
| |
| @SubscribeEvent |
| def onTick(e: ServerTickEvent) = if (e.phase == TickEvent.Phase.START) { |
| pending.synchronized { |
| val adds = pending.toArray |
| pending.clear() |
| adds |
| } foreach (callback => { |
| try callback() catch { |
| case t: Throwable => OpenComputers.log.warn("Error in scheduled tick action.", t) |
| } |
| }) |
| } |
| |
| @SubscribeEvent |
| def playerLoggedIn(e: PlayerLoggedInEvent) { |
| if (SideTracker.isServer) e.player match { |
| case player: EntityPlayerMP => |
| if (!LuaStateFactory.isAvailable) { |
| player.addChatMessage(Localization.Chat.WarningLuaFallback) |
| } |
| if (!Settings.get.pureIgnorePower && Settings.get.ignorePower) { |
| player.addChatMessage(Localization.Chat.WarningPower) |
| } |
| ServerPacketSender.sendPetVisibility(None, Some(player)) |
| // Do update check in local games and for OPs. |
| if (!Mods.VersionChecker.isAvailable && (!MinecraftServer.getServer.isDedicatedServer || MinecraftServer.getServer.getConfigurationManager.func_152596_g(player.getGameProfile))) { |
| Future { |
| UpdateCheck.info onSuccess { |
| case Some(release) => player.addChatMessage(Localization.Chat.InfoNewVersion(release.tag_name)) |
| } |
| } |
| } |
| case _ => |
| } |
| } |
| |
| @SubscribeEvent |
| def clientLoggedIn(e: ClientConnectedToServerEvent) { |
| PetRenderer.hidden.clear() |
| if (Settings.get.hideOwnPet) { |
| PetRenderer.hidden += Minecraft.getMinecraft.thePlayer.getCommandSenderName |
| } |
| ClientPacketSender.sendPetVisibility() |
| } |
| |
| lazy val navigationUpgrade = api.Items.get("navigationUpgrade") |
| |
| @SubscribeEvent |
| def onCrafting(e: ItemCraftedEvent) = { |
| if (api.Items.get(e.crafting) == navigationUpgrade) { |
| Option(api.Driver.driverFor(e.crafting)).foreach(driver => |
| for (i <- 0 until e.craftMatrix.getSizeInventory) { |
| val stack = e.craftMatrix.getStackInSlot(i) |
| if (stack != null && api.Items.get(stack) == navigationUpgrade) { |
| // Restore the map currently used in the upgrade. |
| val nbt = driver.dataTag(stack) |
| val map = ItemUtils.loadStack(nbt.getCompoundTag(Settings.namespace + "map")) |
| if (map != null && !e.player.inventory.addItemStackToInventory(map)) { |
| e.player.dropPlayerItemWithRandomChoice(map, false) |
| } |
| } |
| }) |
| } |
| } |
| |
| @SubscribeEvent |
| def onWorldUnload(e: WorldEvent.Unload) { |
| if (!e.world.isRemote) { |
| import scala.collection.convert.WrapAsScala._ |
| e.world.loadedTileEntityList.collect { |
| case te: tileentity.traits.TileEntity => te.dispose() |
| } |
| } |
| } |
| } |