blob: 00909f2b50991feeb80c9da41b4eaa501e561e19 [file] [log] [blame] [raw]
package li.cil.oc.client.gui
import java.util
import li.cil.oc.Localization
import li.cil.oc.client.Textures
import li.cil.oc.client.{PacketSender => ClientPacketSender}
import li.cil.oc.common.container
import li.cil.oc.common.tileentity
import net.minecraft.client.gui.GuiButton
import net.minecraft.entity.player.InventoryPlayer
import org.lwjgl.opengl.GL11
class Case(playerInventory: InventoryPlayer, val computer: tileentity.Case) extends DynamicGuiContainer(new container.Case(playerInventory, computer)) {
protected var powerButton: ImageButton = _
def add[T](list: util.List[T], value: Any) = list.add(value.asInstanceOf[T])
protected override def actionPerformed(button: GuiButton) {
if (button.id == 0) {
ClientPacketSender.sendComputerPower(computer, !computer.isRunning)
}
}
override def drawScreen(mouseX: Int, mouseY: Int, dt: Float) {
powerButton.toggled = computer.isRunning
super.drawScreen(mouseX, mouseY, dt)
}
override def initGui() {
super.initGui()
powerButton = new ImageButton(0, guiLeft + 70, guiTop + 33, 18, 18, Textures.guiButtonPower, canToggle = true)
add(buttonList, powerButton)
}
override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) = {
super.drawGuiContainerForegroundLayer(mouseX, mouseY)
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS) // Me lazy... prevents NEI render glitch.
fontRendererObj.drawString(
Localization.localizeImmediately(computer.getInventoryName),
8, 6, 0x404040)
if (powerButton.func_146115_a) {
val tooltip = new java.util.ArrayList[String]
tooltip.add(if (computer.isRunning) Localization.Robot.TurnOff else Localization.Robot.TurnOn)
copiedDrawHoveringText(tooltip, mouseX - guiLeft, mouseY - guiTop, fontRendererObj)
}
GL11.glPopAttrib()
}
override def drawSecondaryBackgroundLayer() {
GL11.glColor3f(1, 1, 1) // Required under Linux.
mc.renderEngine.bindTexture(Textures.guiComputer)
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize)
}
override def doesGuiPauseGame = false
}