| package li.cil.oc.api.manual; |
| |
| /** |
| * This allows implementing custom image renderers. |
| * <p/> |
| * Image renderers are used to draw custom areas in a manual page, defined as |
| * an image with a special URL, matching the prefix of a registered image |
| * provider. A renderer will then be used to draw something at the position |
| * of the image tag. |
| * <p/> |
| * Built-in image renderers are <tt>item</tt>, <tt>block</tt> and <tt>oredict</tt>. |
| */ |
| public interface ImageRenderer { |
| /** |
| * The width of the area this renderer uses. |
| * <p/> |
| * This is used to offset the OpenGL state properly before calling |
| * {@link #render(int, int)}, to correctly align the image horizontally. |
| * |
| * @return the width of the rendered image. |
| */ |
| int getWidth(); |
| |
| /** |
| * The height of the area this renderer uses. |
| * <p/> |
| * This is used to offset the OpenGL state properly before calling |
| * {@link #render(int, int)}, as well as to know where to resume rendering |
| * other content below the image. |
| * |
| * @return the height of the rendered image. |
| */ |
| int getHeight(); |
| |
| /** |
| * Render the image, with specified maximum width. |
| * <p/> |
| * This should render the image as is, the OpenGL state will be set up |
| * such that you can start drawing at (0,0,*), and render up to |
| * (getWidth,getHeight,*), i.e. translation and scaling are taken care |
| * of for you. |
| * |
| * @param mouseX the X position of the mouse relative to the element. |
| * @param mouseY the Y position of the mouse relative to the element. |
| */ |
| void render(int mouseX, int mouseY); |
| } |