| package li.cil.oc.api; |
| |
| import li.cil.oc.api.machine.Architecture; |
| import li.cil.oc.api.machine.MachineHost; |
| |
| import java.util.Collection; |
| import java.util.Collections; |
| |
| /** |
| * This API is intended for people who would like to implement custom computer |
| * blocks or anything else hosting a computer. |
| * <p/> |
| * It also allows registering new {@link li.cil.oc.api.machine.Architecture}s, |
| * which are implementations of specific languages (e.g. assembler). The built- |
| * in ones are available as static fields in this class. |
| * <p/> |
| * Note that registration of architectures is optional and only intended as a |
| * convenience feature to make architectures usable via the built-in CPUs. |
| * <p/> |
| * Note that these methods should <em>not</em> be called in the pre-init phase, |
| * since the {@link li.cil.oc.api.API#machine} may not have been initialized |
| * at that time. Only start calling these methods in the init phase or later. |
| */ |
| public final class Machine { |
| /** |
| * Register an architecture that can be used to create new machines. |
| * <p/> |
| * Registering an architecture will make it possible to configure CPUs to |
| * run that architecture. This allows providing architectures without |
| * implementing a custom CPU item. |
| * |
| * @param architecture the architecture to register. |
| */ |
| public static void add(Class<? extends Architecture> architecture) { |
| if (API.machine != null) |
| API.machine.add(architecture); |
| } |
| |
| /** |
| * A list of all <em>registered</em> architectures. |
| */ |
| public static Collection<Class<? extends Architecture>> architectures() { |
| if (API.machine != null) |
| return API.machine.architectures(); |
| return Collections.emptyList(); |
| } |
| |
| /** |
| * Get the name of the specified architecture. |
| * |
| * @param architecture the architecture to get the name for. |
| * @return the name of the specified architecture. |
| */ |
| public static String getArchitectureName(Class<? extends Architecture> architecture) { |
| if (API.machine != null) |
| return API.machine.getArchitectureName(architecture); |
| return null; |
| } |
| |
| /** |
| * Creates a new machine for the specified host. |
| * <p/> |
| * You are responsible for calling update and save / load functions on the |
| * machine for it to work correctly. |
| * |
| * @param host the owner object of the machine, providing context. |
| * @return the newly created machine. |
| */ |
| public static li.cil.oc.api.machine.Machine create(MachineHost host) { |
| if (API.machine != null) |
| return API.machine.create(host); |
| return null; |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| private Machine() { |
| } |
| |
| /** |
| * The built-in Lua architecture. This will be set to the native Lua |
| * implementation when possible, to the LuaJ fallback, otherwise. |
| */ |
| public static Class<? extends Architecture> LuaArchitecture = null; |
| } |