| package li.cil.oc.common.tileentity |
| |
| import li.cil.oc.Settings |
| import li.cil.oc.api.driver |
| import li.cil.oc.api.driver.Slot |
| import li.cil.oc.server.driver.Registry |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| |
| class Case(var tier: Int, isRemote: Boolean) extends Computer(isRemote) { |
| def this() = this(0, false) |
| |
| var maxComponents = 0 |
| |
| def recomputeMaxComponents() { |
| maxComponents = items.foldLeft(0)((sum, stack) => sum + (stack match { |
| case Some(item) => Registry.itemDriverFor(item) match { |
| case Some(driver: driver.Processor) => driver.supportedComponents(item) |
| case _ => 0 |
| } |
| case _ => 0 |
| })) |
| } |
| |
| override def installedMemory = items.foldLeft(0)((sum, stack) => sum + (stack match { |
| case Some(item) => Registry.itemDriverFor(item) match { |
| case Some(driver: driver.Memory) => driver.amount(item) |
| case _ => 0 |
| } |
| case _ => 0 |
| })) |
| |
| def hasCPU = items.exists { |
| case Some(stack) => Registry.itemDriverFor(stack) match { |
| case Some(driver) => driver.slot(stack) == Slot.Processor |
| case _ => false |
| } |
| case _ => false |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def readFromNBT(nbt: NBTTagCompound) { |
| tier = nbt.getByte(Settings.namespace + "tier") max 0 min 2 |
| super.readFromNBT(nbt) |
| recomputeMaxComponents() |
| } |
| |
| override def writeToNBT(nbt: NBTTagCompound) { |
| nbt.setByte(Settings.namespace + "tier", tier.toByte) |
| super.writeToNBT(nbt) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onInventoryChanged() { |
| super.onInventoryChanged() |
| recomputeMaxComponents() |
| } |
| |
| override def getInvName = Settings.namespace + "container.Case" |
| |
| override def getSizeInventory = tier match { |
| case 0 => 6 |
| case 1 => 7 |
| case 2 => 9 |
| case _ => 0 |
| } |
| |
| override def isUseableByPlayer(player: EntityPlayer) = |
| world.getBlockTileEntity(x, y, z) match { |
| case t: TileEntity if t == this && computer.canInteract(player.getCommandSenderName) => |
| player.getDistanceSq(x + 0.5, y + 0.5, z + 0.5) <= 64 |
| case _ => false |
| } |
| |
| override def isItemValidForSlot(slot: Int, stack: ItemStack) = tier match { |
| case 0 => (slot, Registry.itemDriverFor(stack)) match { |
| case (_, None) => false // Invalid item. |
| case (0 | 1, Some(driver)) => driver.slot(stack) == Slot.Card && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (2 | 5, Some(driver)) => driver.slot(stack) == Slot.Memory && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (3, Some(driver)) => driver.slot(stack) == Slot.HardDiskDrive && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (4, Some(driver)) => driver.slot(stack) == Slot.Processor && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case _ => false // Invalid slot. |
| } |
| case 1 => (slot, Registry.itemDriverFor(stack)) match { |
| case (_, None) => false // Invalid item. |
| case (0 | 1, Some(driver)) => driver.slot(stack) == Slot.Card && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (2 | 3, Some(driver)) => driver.slot(stack) == Slot.Memory && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (4 | 5, Some(driver)) => driver.slot(stack) == Slot.HardDiskDrive && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (6, Some(driver)) => driver.slot(stack) == Slot.Processor && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case _ => false // Invalid slot. |
| } |
| case 2 => (slot, Registry.itemDriverFor(stack)) match { |
| case (_, None) => false // Invalid item. |
| case (0 | 1 | 2, Some(driver)) => driver.slot(stack) == Slot.Card && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (3 | 4, Some(driver)) => driver.slot(stack) == Slot.Memory && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (5 | 6, Some(driver)) => driver.slot(stack) == Slot.HardDiskDrive && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case (7, Some(driver)) => driver.slot(stack) == Slot.Disk |
| case (8, Some(driver)) => driver.slot(stack) == Slot.Processor && driver.tier(stack) <= maxComponentTierForSlot(slot) |
| case _ => false // Invalid slot. |
| } |
| case _ => false |
| } |
| |
| def maxComponentTierForSlot(slot: Int) = tier match { |
| case 0 if slot >= 0 && slot < getSizeInventory => 0 |
| case 1 => slot match { |
| case 0 => 1 |
| case 1 => 0 |
| case (2 | 3) => 1 |
| case 4 => 1 |
| case 5 => 0 |
| case 6 => 1 |
| case _ => -1 // Invalid slot. |
| } |
| case 2 => slot match { |
| case 0 => 2 |
| case 1 | 2 => 1 |
| case (3 | 4) => 2 |
| case 5 => 2 |
| case 6 => 1 |
| case 7 => 0 |
| case 8 => 2 |
| case _ => -1 // Invalid slot. |
| } |
| case _ => -1 |
| } |
| } |