blob: 98ad6a4c1ca4f0c34e78c82c807eae295a6ede8f [file] [log] [blame] [raw]
package li.cil.oc.util
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.nbt.NBTTagList
import net.minecraft.nbt.NBTTagString
/**
* This stores chars in a 2D-Array and provides some manipulation functions.
*
* The main purpose of this is to allow moving most implementation detail to
* the Lua side while keeping bandwidth costs low and still allowing for
* relatively fast updates, given a smart algorithm (using copy()/fill()
* instead of set()ing everything).
*/
class TextBuffer(var width: Int, var height: Int) {
def this(size: (Int, Int)) = this(size._1, size._2)
var buffer = Array.fill(height, width)(' ')
/** The current buffer size in columns by rows. */
def size = (width, height)
/**
* Set the new buffer size, returns true if the size changed.
*
* This will perform a proper resize as required, keeping as much of the
* buffer valid as possible if the size decreases, i.e. only data outside the
* new buffer size will be truncated, all data still inside will be copied.
*/
def size_=(value: (Int, Int)): Boolean = if (size != value) {
val (w, h) = value
val newBuffer = Array.fill(h, w)(' ')
(0 until (h min height)) foreach {
y => Array.copy(buffer(y), 0, newBuffer(y), 0, w min width)
}
buffer = newBuffer
width = w
height = h
true
}
else false
/**
* String based fill starting at a specified location.
*/
def set(col: Int, row: Int, s: String): Boolean =
if (row < 0 || row >= height) false
else {
var changed = false
val line = buffer(row)
for (x <- col until ((col + s.length) min width)) if (x >= 0) {
val c = s(x - col)
changed = changed || (line(x) != c)
line(x) = c
}
changed
}
/**
* Fills an area of the buffer with the specified character.
*/
def fill(col: Int, row: Int, w: Int, h: Int, c: Char): Boolean = {
// Anything to do at all?
if (w <= 0 || h <= 0) return false
if (col + w < 0 || row + h < 0 || col >= width || row >= height) return false
var changed = false
for (y <- (row max 0) until ((row + h) min height)) {
val line = buffer(y)
for (x <- (col max 0) until ((col + w) min width)) {
changed = changed || (line(x) != c)
line(x) = c
}
}
changed
}
/** Copies a portion of the buffer. */
def copy(col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int): Boolean = {
// Anything to do at all?
if (w <= 0 || h <= 0) return false
if (tx == 0 && ty == 0) return false
// Loop over the target rectangle, starting from the directions away from
// the source rectangle and copy the data. This way we ensure we don't
// overwrite anything we still need to copy.
val (dx0, dx1) = ((col + tx + w - 1) max 0 min (width - 1), (col + tx) max 0 min width) match {
case dx if tx > 0 => dx
case dx => dx.swap
}
val (dy0, dy1) = ((row + ty + h - 1) max 0 min (height - 1), (row + ty) max 0 min height) match {
case dy if ty > 0 => dy
case dy => dy.swap
}
val (sx, sy) = (if (tx > 0) -1 else 1, if (ty > 0) -1 else 1)
// Copy values to destination rectangle if there source is valid.
var changed = false
for (ny <- dy0 to dy1 by sy) {
val nl = buffer(ny)
ny - ty match {
case oy if oy >= 0 && oy < height =>
val ol = buffer(oy)
for (nx <- dx0 to dx1 by sx) nx - tx match {
case ox if ox >= 0 && ox < width => {
changed = changed || (nl(nx) != ol(ox))
nl(nx) = ol(ox)
}
case _ => /* Got no source column. */
}
case _ => /* Got no source row. */
}
}
changed
}
def readFromNBT(nbt: NBTTagCompound): Unit = {
val w = nbt.getInteger("width")
val h = nbt.getInteger("height")
size = (w, h)
val b = nbt.getTagList("buffer")
for (i <- 0 until (h min b.tagCount())) {
set(0, i, b.tagAt(i).asInstanceOf[NBTTagString].data)
}
}
def writeToNBT(nbt: NBTTagCompound): Unit = {
nbt.setInteger("width", width)
nbt.setInteger("height", height)
val b = new NBTTagList
for (i <- 0 until height) {
b.appendTag(new NBTTagString("", String.valueOf(buffer(i))))
}
nbt.setTag("buffer", b)
}
override def toString = {
val b = StringBuilder.newBuilder
if (buffer.length > 0) {
b.appendAll(buffer(0))
for (y <- 1 until height) {
b.append('\n').appendAll(buffer(y))
}
}
b.toString()
}
}