| package li.cil.oc.common.tileentity |
| |
| import cpw.mods.fml.common.Optional |
| import cpw.mods.fml.relauncher.Side |
| import cpw.mods.fml.relauncher.SideOnly |
| import li.cil.oc.api |
| import li.cil.oc.api.internal |
| import li.cil.oc.api.machine.Arguments |
| import li.cil.oc.api.machine.Callback |
| import li.cil.oc.api.machine.Context |
| import li.cil.oc.api.network._ |
| import li.cil.oc.integration.Mods |
| import mods.immibis.redlogic.api.wiring.IWire |
| import net.minecraft.entity.Entity |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.inventory.ISidedInventory |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraftforge.common.util.ForgeDirection |
| import net.minecraftforge.fluids.Fluid |
| import net.minecraftforge.fluids.FluidStack |
| import net.minecraftforge.fluids.IFluidHandler |
| |
| class RobotProxy(val robot: Robot) extends traits.Computer with traits.PowerInformation with ISidedInventory with IFluidHandler with internal.Robot { |
| def this() = this(new Robot()) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override val node = api.Network.newNode(this, Visibility.Network). |
| withComponent("robot", Visibility.Neighbors). |
| create() |
| |
| override def machine = robot.machine |
| |
| override def tier = robot.tier |
| |
| override def equipmentInventory = robot.equipmentInventory |
| |
| override def mainInventory = robot.mainInventory |
| |
| override def tank = robot.tank |
| |
| override def selectedSlot = robot.selectedSlot |
| |
| override def setSelectedSlot(index: Int) = robot.setSelectedSlot(index) |
| |
| override def selectedTank = robot.selectedTank |
| |
| override def setSelectedTank(index: Int) = robot.setSelectedTank(index) |
| |
| override def player = robot.player() |
| |
| override def name = robot.name |
| |
| override def setName(name: String): Unit = robot.setName(name) |
| |
| override def ownerName = robot.ownerName |
| |
| override def ownerUUID = robot.ownerUUID |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def connectComponents() {} |
| |
| override def disconnectComponents() {} |
| |
| override def isRunning = robot.isRunning |
| |
| override def setRunning(value: Boolean) = robot.setRunning(value) |
| |
| override def shouldAnimate(): Boolean = robot.shouldAnimate |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def componentCount = robot.componentCount |
| |
| override def getComponentInSlot(index: Int) = robot.getComponentInSlot(index) |
| |
| override def synchronizeSlot(slot: Int) = robot.synchronizeSlot(slot) |
| |
| // ----------------------------------------------------------------------- // |
| |
| @Callback(doc = """function():boolean -- Starts the robot. Returns true if the state changed.""") |
| def start(context: Context, args: Arguments): Array[AnyRef] = |
| result(!machine.isPaused && machine.start()) |
| |
| @Callback(doc = """function():boolean -- Stops the robot. Returns true if the state changed.""") |
| def stop(context: Context, args: Arguments): Array[AnyRef] = |
| result(machine.stop()) |
| |
| @Callback(direct = true, doc = """function():boolean -- Returns whether the robot is running.""") |
| def isRunning(context: Context, args: Arguments): Array[AnyRef] = |
| result(machine.isRunning) |
| |
| override def onMessage(message: Message) { |
| super.onMessage(message) |
| if (message.name == "network.message" && message.source != this.node) message.data match { |
| case Array(packet: Packet) => robot.node.sendToReachable(message.name, packet) |
| case _ => |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def updateEntity() { |
| robot.updateEntity() |
| } |
| |
| override def validate() { |
| super.validate() |
| val firstProxy = robot.proxy == null |
| robot.proxy = this |
| robot.setWorldObj(worldObj) |
| robot.xCoord = xCoord |
| robot.yCoord = yCoord |
| robot.zCoord = zCoord |
| if (firstProxy) { |
| robot.validate() |
| } |
| if (isServer) { |
| // Use the same address we use internally on the outside. |
| val nbt = new NBTTagCompound() |
| nbt.setString("address", robot.node.address) |
| node.load(nbt) |
| } |
| } |
| |
| override def dispose() { |
| super.dispose() |
| if (robot.proxy == this) { |
| robot.dispose() |
| } |
| } |
| |
| override def readFromNBTForServer(nbt: NBTTagCompound) { |
| robot.info.load(nbt) |
| super.readFromNBTForServer(nbt) |
| robot.readFromNBTForServer(nbt) |
| } |
| |
| override def writeToNBTForServer(nbt: NBTTagCompound) { |
| super.writeToNBTForServer(nbt) |
| robot.writeToNBTForServer(nbt) |
| } |
| |
| override def save(nbt: NBTTagCompound) = robot.save(nbt) |
| |
| override def load(nbt: NBTTagCompound) = robot.load(nbt) |
| |
| @SideOnly(Side.CLIENT) |
| override def readFromNBTForClient(nbt: NBTTagCompound) = robot.readFromNBTForClient(nbt) |
| |
| override def writeToNBTForClient(nbt: NBTTagCompound) = robot.writeToNBTForClient(nbt) |
| |
| override def getMaxRenderDistanceSquared = robot.getMaxRenderDistanceSquared |
| |
| override def getRenderBoundingBox = robot.getRenderBoundingBox |
| |
| override def shouldRenderInPass(pass: Int) = robot.shouldRenderInPass(pass) |
| |
| override def markDirty() = robot.markDirty() |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onAnalyze(player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = robot.onAnalyze(player, side, hitX, hitY, hitZ) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override protected[tileentity] val _input = robot._input |
| |
| override protected[tileentity] val _output = robot._output |
| |
| override protected[tileentity] val _bundledInput = robot._bundledInput |
| |
| override protected[tileentity] val _rednetInput = robot._rednetInput |
| |
| override protected[tileentity] val _bundledOutput = robot._bundledOutput |
| |
| override def isOutputEnabled = robot.isOutputEnabled |
| |
| override def isOutputEnabled_=(value: Boolean) = robot.isOutputEnabled_=(value) |
| |
| override def checkRedstoneInputChanged() = robot.checkRedstoneInputChanged() |
| |
| @Optional.Method(modid = Mods.IDs.RedLogic) |
| override def connects(wire: IWire, blockFace: Int, fromDirection: Int) = robot.connects(wire, blockFace, fromDirection) |
| |
| @Optional.Method(modid = Mods.IDs.RedLogic) |
| override def connectsAroundCorner(wire: IWire, blockFace: Int, fromDirection: Int) = robot.connectsAroundCorner(wire, blockFace, fromDirection) |
| |
| @Optional.Method(modid = Mods.IDs.RedLogic) |
| override def getBundledCableStrength(blockFace: Int, toDirection: Int) = robot.getBundledCableStrength(blockFace, toDirection) |
| |
| @Optional.Method(modid = Mods.IDs.RedLogic) |
| override def getEmittedSignalStrength(blockFace: Int, toDirection: Int) = robot.getEmittedSignalStrength(blockFace, toDirection) |
| |
| @Optional.Method(modid = Mods.IDs.RedLogic) |
| override def onBundledInputChanged() = robot.onBundledInputChanged() |
| |
| @Optional.Method(modid = Mods.IDs.RedLogic) |
| override def onRedstoneInputChanged() = robot.onRedstoneInputChanged() |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def pitch = robot.pitch |
| |
| override def pitch_=(value: ForgeDirection) = robot.pitch_=(value) |
| |
| override def yaw = robot.yaw |
| |
| override def yaw_=(value: ForgeDirection) = robot.yaw_=(value) |
| |
| override def setFromEntityPitchAndYaw(entity: Entity) = robot.setFromEntityPitchAndYaw(entity) |
| |
| override def setFromFacing(value: ForgeDirection) = robot.setFromFacing(value) |
| |
| override def invertRotation() = robot.invertRotation() |
| |
| override def facing = robot.facing |
| |
| override def rotate(axis: ForgeDirection) = robot.rotate(axis) |
| |
| override def toLocal(value: ForgeDirection) = robot.toLocal(value) |
| |
| override def toGlobal(value: ForgeDirection) = robot.toGlobal(value) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def getStackInSlot(i: Int) = robot.getStackInSlot(i) |
| |
| override def decrStackSize(slot: Int, amount: Int) = robot.decrStackSize(slot, amount) |
| |
| override def setInventorySlotContents(slot: Int, stack: ItemStack) = robot.setInventorySlotContents(slot, stack) |
| |
| override def getStackInSlotOnClosing(slot: Int) = robot.getStackInSlotOnClosing(slot) |
| |
| override def openInventory() = robot.openInventory() |
| |
| override def closeInventory() = robot.closeInventory() |
| |
| override def hasCustomInventoryName = robot.hasCustomInventoryName |
| |
| override def isUseableByPlayer(player: EntityPlayer) = robot.isUseableByPlayer(player) |
| |
| override def dropSlot(slot: Int, count: Int, direction: Option[ForgeDirection]) = robot.dropSlot(slot, count, direction) |
| |
| override def dropAllSlots() = robot.dropAllSlots() |
| |
| override def getInventoryStackLimit = robot.getInventoryStackLimit |
| |
| override def componentSlot(address: String) = robot.componentSlot(address) |
| |
| override def getInventoryName = robot.getInventoryName |
| |
| override def getSizeInventory = robot.getSizeInventory |
| |
| override def isItemValidForSlot(slot: Int, stack: ItemStack) = robot.isItemValidForSlot(slot, stack) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def canExtractItem(slot: Int, stack: ItemStack, side: Int) = robot.canExtractItem(slot, stack, side) |
| |
| override def canInsertItem(slot: Int, stack: ItemStack, side: Int) = robot.canInsertItem(slot, stack, side) |
| |
| override def getAccessibleSlotsFromSide(side: Int) = robot.getAccessibleSlotsFromSide(side) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def hasRedstoneCard = robot.hasRedstoneCard |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def globalBuffer = robot.globalBuffer |
| |
| override def globalBuffer_=(value: Double) = robot.globalBuffer = value |
| |
| override def globalBufferSize = robot.globalBufferSize |
| |
| override def globalBufferSize_=(value: Double) = robot.globalBufferSize = value |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean) = robot.fill(from, resource, doFill) |
| |
| override def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean) = robot.drain(from, resource, doDrain) |
| |
| override def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean) = robot.drain(from, maxDrain, doDrain) |
| |
| override def canFill(from: ForgeDirection, fluid: Fluid) = robot.canFill(from, fluid) |
| |
| override def canDrain(from: ForgeDirection, fluid: Fluid) = robot.canDrain(from, fluid) |
| |
| override def getTankInfo(from: ForgeDirection) = robot.getTankInfo(from) |
| } |