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package li.cil.oc.common.block
import cpw.mods.fml.relauncher.Side
import cpw.mods.fml.relauncher.SideOnly
import li.cil.oc.Settings
import li.cil.oc.client.Textures
import li.cil.oc.common.tileentity
import li.cil.oc.integration.util.Wrench
import li.cil.oc.util.BlockPosition
import net.minecraft.client.renderer.texture.IIconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.world.IBlockAccess
import net.minecraft.world.World
import net.minecraftforge.common.util.ForgeDirection
class NetSplitter extends RedstoneAware {
override protected def customTextures = Array(
Some("NetSplitterTop"),
Some("NetSplitterTop"),
Some("NetSplitterSide"),
Some("NetSplitterSide"),
Some("NetSplitterSide"),
Some("NetSplitterSide")
)
@SideOnly(Side.CLIENT)
override def registerBlockIcons(iconRegister: IIconRegister): Unit = {
super.registerBlockIcons(iconRegister)
Textures.NetSplitter.iconOn = iconRegister.registerIcon(Settings.resourceDomain + ":NetSplitterOn")
}
override def isSideSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection): Boolean = false
// ----------------------------------------------------------------------- //
override def createTileEntity(world: World, metadata: Int) = new tileentity.NetSplitter()
// ----------------------------------------------------------------------- //
override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (Wrench.holdsApplicableWrench(player, BlockPosition(x, y, z))) {
val sideToToggle = if (player.isSneaking) side.getOpposite else side
world.getTileEntity(x, y, z) match {
case splitter: tileentity.NetSplitter =>
if (!world.isRemote) {
val oldValue = splitter.openSides(sideToToggle.ordinal())
splitter.setSideOpen(sideToToggle, !oldValue)
}
true
case _ => false
}
}
else super.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ)
}
}