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package li.cil.oc.common.tileentity
import cpw.mods.fml.common.network.Player
import li.cil.oc.api.{Visibility, INetworkNode, INetworkMessage}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.nbt.NBTTagCompound
class TileEntityKeyboard extends TileEntityRotatable with INetworkNode {
override def name = "keyboard"
override def visibility = Visibility.Network
override def receive(message: INetworkMessage) = {
super.receive(message)
message.data match {
case Array(p: Player, char: Char, code: Int) if message.name == "keyboard.keyDown" =>
if (isUseableByPlayer(p))
network.sendToAll(this, "computer.signal", "key_down", char, code)
case Array(p: Player, char: Char, code: Int) if message.name == "keyboard.keyUp" =>
if (isUseableByPlayer(p))
network.sendToAll(this, "computer.signal", "key_up", char, code)
case Array(p: Player, value: String) if message.name == "keyboard.clipboard" =>
if (isUseableByPlayer(p))
network.sendToAll(this, "computer.signal", "clipboard", value)
case _ => // Ignore.
}
None
}
override def readFromNBT(nbt: NBTTagCompound) {
super.readFromNBT(nbt)
load(nbt.getCompoundTag("data"))
}
override def writeToNBT(nbt: NBTTagCompound) {
super.writeToNBT(nbt)
val dataNbt = new NBTTagCompound
save(dataNbt)
nbt.setCompoundTag("data", dataNbt)
}
def isUseableByPlayer(p: Player) = worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this &&
p.asInstanceOf[EntityPlayer].getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 16
}