blob: a43ad2677bc740679183f1e1e04a072c01fcb0f8 [file] [log] [blame] [raw]
package li.cil.oc
import cpw.mods.fml.common.registry.GameRegistry
import li.cil.oc.common.item
object Items {
var multi: item.Delegator = null
// ----------------------------------------------------------------------- //
// Tools
var analyzer: item.Analyzer = null
// ----------------------------------------------------------------------- //
// Memory
var ram1, ram2, ram3: item.Memory = null
// ----------------------------------------------------------------------- //
// Storage
var disk: item.Disk = null
var hdd1, hdd2, hdd3: item.HardDiskDrive = null
// ----------------------------------------------------------------------- //
// Cards
var gpu1, gpu2, gpu3: item.GraphicsCard = null
var lan: item.NetworkCard = null
var rs: item.RedstoneCard = null
var wlan: item.WirelessNetworkCard = null
// ----------------------------------------------------------------------- //
// Upgrades
var crafting: item.Crafting = null
var generator: item.Generator = null
// ----------------------------------------------------------------------- //
// Crafting
var card: item.Card = null
var circuitBoardBody: item.PlatineBody = null
var circuitBoard: item.Platine = null
var ironCutter: item.IronCutter = null
def init() {
multi = new item.Delegator(Settings.get.itemId)
GameRegistry.registerItem(multi, Settings.namespace + "item")
analyzer = new item.Analyzer(multi)
disk = new item.Disk(multi)
gpu1 = new item.GraphicsCard(multi, 0)
gpu2 = new item.GraphicsCard(multi, 1)
gpu3 = new item.GraphicsCard(multi, 2)
hdd1 = new item.HardDiskDrive(multi, 0)
hdd2 = new item.HardDiskDrive(multi, 1)
hdd3 = new item.HardDiskDrive(multi, 2)
lan = new item.NetworkCard(multi)
generator = new item.Generator(multi)
ram1 = new item.Memory(multi, 0)
ram2 = new item.Memory(multi, 1)
ram3 = new item.Memory(multi, 2)
rs = new item.RedstoneCard(multi)
wlan = new item.WirelessNetworkCard(multi)
crafting = new item.Crafting(multi)
card = new item.Card(multi)
circuitBoardBody = new item.PlatineBody(multi)
circuitBoard = new item.Platine(multi)
ironCutter = new item.IronCutter(multi)
}
}