blob: 5afdc489d83b5a0408efe61789334eaf3ef2e759 [file] [log] [blame] [raw]
package li.cil.oc.common.container
import cpw.mods.fml.common.FMLCommonHandler
import li.cil.oc.api
import li.cil.oc.client.gui.Icons
import li.cil.oc.common.InventorySlots.InventorySlot
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.inventory.{IInventory, Slot}
class DynamicComponentSlot(val container: Player, inventory: IInventory, index: Int, x: Int, y: Int, val info: Array[Array[InventorySlot]], val tierGetter: () => Int) extends Slot(inventory, index, x, y) with ComponentSlot {
override def tier = {
val mainTier = tierGetter()
if (mainTier >= 0) info(mainTier)(getSlotIndex).tier
else mainTier
}
def tierIcon = Icons.get(tier)
def slot = {
val mainTier = tierGetter()
if (mainTier >= 0) info(tierGetter())(getSlotIndex).slot
else api.driver.Slot.None
}
override def getBackgroundIconIndex = Icons.get(slot)
override def getSlotStackLimit =
slot match {
case api.driver.Slot.Tool | api.driver.Slot.None => super.getSlotStackLimit
case _ => 1
}
override protected def clearIfInvalid(player: EntityPlayer) {
if (FMLCommonHandler.instance.getEffectiveSide.isServer && getHasStack && !isItemValid(getStack)) {
val stack = getStack
putStack(null)
player.inventory.addItemStackToInventory(stack)
player.dropPlayerItemWithRandomChoice(stack, false)
}
}
}