blob: 00a45d3b236b282bd6add5c6e88b6bb8acbb0a30 [file] [log] [blame] [raw]
package li.cil.oc.common.block
import java.util
import li.cil.oc.client.Textures
import li.cil.oc.common.{GuiType, tileentity}
import li.cil.oc.util.Tooltip
import li.cil.oc.{OpenComputers, Settings}
import net.minecraft.client.renderer.texture.IconRegister
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.util.Icon
import net.minecraft.world.{IBlockAccess, World}
import net.minecraftforge.common.ForgeDirection
class RobotAssembler(val parent: SpecialDelegator) extends SpecialDelegate {
val unlocalizedName = "RobotAssembler"
private val icons = Array.fill[Icon](6)(null)
// ----------------------------------------------------------------------- //
override def tooltipLines(stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) {
tooltip.addAll(Tooltip.get(unlocalizedName))
}
override def icon(side: ForgeDirection) = Some(icons(side.ordinal))
override def luminance(world: IBlockAccess, x: Int, y: Int, z: Int) = 5
override def isSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = side == ForgeDirection.DOWN || side == ForgeDirection.UP
override def registerIcons(iconRegister: IconRegister) = {
icons(ForgeDirection.DOWN.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":generic_top")
icons(ForgeDirection.UP.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":assembler_top")
icons(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":assembler_side")
icons(ForgeDirection.SOUTH.ordinal) = icons(ForgeDirection.NORTH.ordinal)
icons(ForgeDirection.WEST.ordinal) = icons(ForgeDirection.NORTH.ordinal)
icons(ForgeDirection.EAST.ordinal) = icons(ForgeDirection.NORTH.ordinal)
Textures.RobotAssembler.iconSideAssembling = iconRegister.registerIcon(Settings.resourceDomain + ":assembler_side_assembling")
Textures.RobotAssembler.iconSideOn = iconRegister.registerIcon(Settings.resourceDomain + ":assembler_side_on")
Textures.RobotAssembler.iconTopOn = iconRegister.registerIcon(Settings.resourceDomain + ":assembler_top_on")
}
// ----------------------------------------------------------------------- //
override def hasTileEntity = true
override def createTileEntity(world: World) = Some(new tileentity.RobotAssembler)
// ----------------------------------------------------------------------- //
override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (!player.isSneaking) {
if (!world.isRemote) {
player.openGui(OpenComputers, GuiType.RobotAssembler.id, world, x, y, z)
}
true
}
else false
}
}