| package li.cil.oc.util |
| |
| import li.cil.oc.util.ExtendedBlock._ |
| import li.cil.oc.util.ExtendedWorld._ |
| import net.minecraft.block.Block |
| import net.minecraft.block.BlockLiquid |
| import net.minecraftforge.common.util.ForgeDirection |
| import net.minecraftforge.fluids.Fluid |
| import net.minecraftforge.fluids.FluidContainerRegistry |
| import net.minecraftforge.fluids.FluidRegistry |
| import net.minecraftforge.fluids.FluidStack |
| import net.minecraftforge.fluids.FluidTank |
| import net.minecraftforge.fluids.FluidTankInfo |
| import net.minecraftforge.fluids.IFluidBlock |
| import net.minecraftforge.fluids.IFluidHandler |
| |
| object FluidUtils { |
| /** |
| * Retrieves an actual fluid handler implementation for a specified world coordinate. |
| * <p/> |
| * This performs special handling for in-world liquids. |
| */ |
| def fluidHandlerAt(position: BlockPosition): Option[IFluidHandler] = position.world match { |
| case Some(world) if world.blockExists(position) => world.getTileEntity(position) match { |
| case handler: IFluidHandler => Option(handler) |
| case _ => Option(new GenericBlockWrapper(position)) |
| } |
| case _ => None |
| } |
| |
| /** |
| * Transfers some fluid between two fluid handlers. |
| * <p/> |
| * This will try to extract up the specified amount of fluid from any handler, |
| * then insert it into the specified sink handler. If the insertion fails, the |
| * fluid will remain in the source handler. |
| * <p/> |
| * This returns <tt>true</tt> if some fluid was transferred. |
| */ |
| def transferBetweenFluidHandlers(source: IFluidHandler, sourceSide: ForgeDirection, sink: IFluidHandler, sinkSide: ForgeDirection, limit: Int = FluidContainerRegistry.BUCKET_VOLUME) = { |
| val drained = source.drain(sourceSide, limit, false) |
| val filled = sink.fill(sinkSide, drained, false) |
| sink.fill(sinkSide, source.drain(sourceSide, filled, true), true) |
| } |
| |
| /** |
| * Utility method for calling <tt>transferBetweenFluidHandlers</tt> on handlers |
| * in the world. |
| * <p/> |
| * This uses the <tt>fluidHandlerAt</tt> method, and therefore handles special |
| * cases such as fluid blocks. |
| */ |
| def transferBetweenFluidHandlersAt(sourcePos: BlockPosition, sourceSide: ForgeDirection, sinkPos: BlockPosition, sinkSide: ForgeDirection, limit: Int = FluidContainerRegistry.BUCKET_VOLUME) = |
| fluidHandlerAt(sourcePos).fold(0)(source => |
| fluidHandlerAt(sinkPos).fold(0)(sink => |
| transferBetweenFluidHandlers(source, sourceSide, sink, sinkSide, limit))) |
| |
| // ----------------------------------------------------------------------- // |
| |
| private class GenericBlockWrapper(position: BlockPosition) extends IFluidHandler { |
| override def canDrain(from: ForgeDirection, fluid: Fluid): Boolean = currentWrapper.fold(false)(_.canDrain(from, fluid)) |
| |
| override def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack = currentWrapper.fold(null: FluidStack)(_.drain(from, resource, doDrain)) |
| |
| override def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack = currentWrapper.fold(null: FluidStack)(_.drain(from, maxDrain, doDrain)) |
| |
| override def canFill(from: ForgeDirection, fluid: Fluid): Boolean = currentWrapper.fold(false)(_.canFill(from, fluid)) |
| |
| override def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int = currentWrapper.fold(0)(_.fill(from, resource, doFill)) |
| |
| override def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] = currentWrapper.fold(Array.empty[FluidTankInfo])(_.getTankInfo(from)) |
| |
| def currentWrapper = if (position.world.get.blockExists(position)) position.world.get.getBlock(position) match { |
| case block: IFluidBlock => Option(new FluidBlockWrapper(position, block)) |
| case block: BlockLiquid if FluidRegistry.lookupFluidForBlock(block) != null => Option(new LiquidBlockWrapper(position, block)) |
| case block: Block if block.isAir(position) || block.isReplaceable(position) => Option(new AirBlockWrapper(position, block)) |
| case _ => None |
| } |
| else None |
| } |
| |
| private trait BlockWrapperBase extends IFluidHandler { |
| protected def uncheckedDrain(doDrain: Boolean): FluidStack |
| |
| override def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack = { |
| val drained = uncheckedDrain(false) |
| if (drained != null && (resource == null || (drained.getFluid == resource.getFluid && drained.amount <= resource.amount))) { |
| uncheckedDrain(doDrain) |
| } |
| else null |
| } |
| |
| override def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack = { |
| val drained = uncheckedDrain(false) |
| if (drained != null && drained.amount <= maxDrain) { |
| uncheckedDrain(doDrain) |
| } |
| else null |
| } |
| |
| override def canFill(from: ForgeDirection, fluid: Fluid): Boolean = false |
| |
| override def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int = 0 |
| } |
| |
| private class FluidBlockWrapper(val position: BlockPosition, val block: IFluidBlock) extends BlockWrapperBase { |
| final val AssumedCapacity = FluidContainerRegistry.BUCKET_VOLUME |
| |
| override def canDrain(from: ForgeDirection, fluid: Fluid): Boolean = block.canDrain(position) |
| |
| override def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] = Array(new FluidTankInfo(new FluidTank(block.getFluid, (block.getFilledPercentage(position) * AssumedCapacity).toInt, AssumedCapacity))) |
| |
| override protected def uncheckedDrain(doDrain: Boolean): FluidStack = block.drain(position, doDrain) |
| } |
| |
| private class LiquidBlockWrapper(val position: BlockPosition, val block: BlockLiquid) extends BlockWrapperBase { |
| val fluid = FluidRegistry.lookupFluidForBlock(block) |
| |
| override def canDrain(from: ForgeDirection, fluid: Fluid): Boolean = true |
| |
| override def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] = Array(new FluidTankInfo(new FluidTank(fluid, FluidContainerRegistry.BUCKET_VOLUME, FluidContainerRegistry.BUCKET_VOLUME))) |
| |
| override protected def uncheckedDrain(doDrain: Boolean): FluidStack = { |
| if (doDrain) { |
| position.world.get.setBlockToAir(position) |
| } |
| new FluidStack(fluid, FluidContainerRegistry.BUCKET_VOLUME) |
| } |
| } |
| |
| private class AirBlockWrapper(val position: BlockPosition, val block: Block) extends IFluidHandler { |
| override def canDrain(from: ForgeDirection, fluid: Fluid): Boolean = false |
| |
| override def drain(from: ForgeDirection, resource: FluidStack, doDrain: Boolean): FluidStack = null |
| |
| override def drain(from: ForgeDirection, maxDrain: Int, doDrain: Boolean): FluidStack = null |
| |
| override def canFill(from: ForgeDirection, fluid: Fluid): Boolean = fluid.canBePlacedInWorld |
| |
| override def fill(from: ForgeDirection, resource: FluidStack, doFill: Boolean): Int = { |
| if (resource != null && resource.getFluid.canBePlacedInWorld && resource.getFluid.getBlock != null) { |
| if (doFill) { |
| val world = position.world.get |
| world.breakBlock(position) |
| world.setBlock(position, resource.getFluid.getBlock) |
| // This fake neighbor update is required to get stills to start flowing. |
| world.notifyBlockOfNeighborChange(position, world.getBlock(position)) |
| } |
| FluidContainerRegistry.BUCKET_VOLUME |
| } |
| else 0 |
| } |
| |
| override def getTankInfo(from: ForgeDirection): Array[FluidTankInfo] = Array.empty |
| } |
| |
| } |