| package li.cil.oc.server.component |
| |
| import java.util |
| |
| import li.cil.oc.api |
| import li.cil.oc.api.Driver |
| import li.cil.oc.api.component.RackBusConnectable |
| import li.cil.oc.api.component.RackMountable |
| import li.cil.oc.api.machine.Arguments |
| import li.cil.oc.api.machine.Callback |
| import li.cil.oc.api.machine.Context |
| import li.cil.oc.api.network.Analyzable |
| import li.cil.oc.api.network.Component |
| import li.cil.oc.api.network.EnvironmentHost |
| import li.cil.oc.api.network.Node |
| import li.cil.oc.api.network.Visibility |
| import li.cil.oc.api.prefab |
| import li.cil.oc.common.Slot |
| import li.cil.oc.common.Sound |
| import li.cil.oc.common.inventory.ComponentInventory |
| import li.cil.oc.common.inventory.ItemStackInventory |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.util.ExtendedNBT._ |
| import li.cil.oc.util.InventoryUtils |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| class DiskDriveMountable(val rack: tileentity.Rack, val slot: Int) extends prefab.ManagedEnvironment with ItemStackInventory with ComponentInventory with RackMountable with Analyzable { |
| // Stored for filling data packet when queried. |
| var lastAccess = 0L |
| |
| def filesystemNode = components(0) match { |
| case Some(environment) => Option(environment.node) |
| case _ => None |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Environment |
| |
| override val node = api.Network.newNode(this, Visibility.Network). |
| withComponent("disk_drive"). |
| create() |
| |
| @Callback(doc = """function():boolean -- Checks whether some medium is currently in the drive.""") |
| def isEmpty(context: Context, args: Arguments): Array[AnyRef] = { |
| result(filesystemNode.isEmpty) |
| } |
| |
| @Callback(doc = """function([velocity:number]):boolean -- Eject the currently present medium from the drive.""") |
| def eject(context: Context, args: Arguments): Array[AnyRef] = { |
| val velocity = args.optDouble(0, 0) max 0 min 1 |
| val ejected = decrStackSize(0, 1) |
| if (ejected != null && ejected.stackSize > 0) { |
| val entity = InventoryUtils.spawnStackInWorld(rack.position, ejected, Option(rack.facing)) |
| if (entity != null) { |
| val vx = rack.facing.offsetX * velocity |
| val vy = rack.facing.offsetY * velocity |
| val vz = rack.facing.offsetZ * velocity |
| entity.addVelocity(vx, vy, vz) |
| } |
| result(true) |
| } |
| else result(false) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Analyzable |
| |
| override def onAnalyze(player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float) = filesystemNode.fold(null: Array[Node])(Array(_)) |
| |
| // ----------------------------------------------------------------------- // |
| // ItemStackInventory |
| |
| override def host: EnvironmentHost = rack |
| |
| // ----------------------------------------------------------------------- // |
| // IInventory |
| |
| override def getSizeInventory: Int = 1 |
| |
| override def isItemValidForSlot(slot: Int, stack: ItemStack): Boolean = (slot, Option(Driver.driverFor(stack))) match { |
| case (0, Some(driver)) => driver.slot(stack) == Slot.Floppy |
| case _ => false |
| } |
| |
| override def isUseableByPlayer(player: EntityPlayer): Boolean = rack.isUseableByPlayer(player) |
| |
| // ----------------------------------------------------------------------- // |
| // ComponentInventory |
| |
| override def container: ItemStack = rack.getStackInSlot(slot) |
| |
| override protected def onItemAdded(slot: Int, stack: ItemStack) { |
| super.onItemAdded(slot, stack) |
| components(slot) match { |
| case Some(environment) => environment.node match { |
| case component: Component => component.setVisibility(Visibility.Network) |
| } |
| case _ => |
| } |
| Sound.playDiskInsert(rack) |
| if (rack.isServer) { |
| rack.markChanged(this.slot) |
| } |
| } |
| |
| override protected def onItemRemoved(slot: Int, stack: ItemStack) { |
| super.onItemRemoved(slot, stack) |
| Sound.playDiskEject(rack) |
| if (rack.isServer) { |
| rack.markChanged(this.slot) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // ManagedEnvironment |
| |
| override def canUpdate: Boolean = false |
| |
| // ----------------------------------------------------------------------- // |
| // Persistable |
| |
| override def load(nbt: NBTTagCompound) { |
| super[ManagedEnvironment].load(nbt) |
| super[ComponentInventory].load(nbt) |
| connectComponents() |
| } |
| |
| override def save(nbt: NBTTagCompound) { |
| super[ManagedEnvironment].save(nbt) |
| super[ComponentInventory].save(nbt) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // RackMountable |
| |
| override def getData: NBTTagCompound = { |
| val nbt = new NBTTagCompound() |
| nbt.setLong("lastAccess", lastAccess) |
| nbt.setTag("disk", toNbt(getStackInSlot(0))) |
| nbt |
| } |
| |
| override def getConnectableCount: Int = 0 |
| |
| override def getConnectableAt(index: Int): RackBusConnectable = null |
| |
| override def onActivate(player: EntityPlayer, side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float): Boolean = { |
| if (player.isSneaking) { |
| val isDiskInDrive = getStackInSlot(0) != null |
| val isHoldingDisk = isItemValidForSlot(0, player.getHeldItem) |
| if (isDiskInDrive) { |
| if (rack.isServer) { |
| InventoryUtils.dropSlot(rack.position, this, 0, 1, Option(rack.facing)) |
| } |
| } |
| if (isHoldingDisk) { |
| // Insert the disk. |
| setInventorySlotContents(0, player.inventory.decrStackSize(player.inventory.currentItem, 1)) |
| } |
| isDiskInDrive || isHoldingDisk |
| } |
| else false |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // StateAware |
| |
| override def getCurrentState: util.EnumSet[api.util.StateAware.State] = util.EnumSet.noneOf(classOf[api.util.StateAware.State]) |
| } |