blob: ac06078bcc192ba208ec15a1b161617a1fa823a3 [file] [log] [blame] [raw]
package li.cil.oc.common.item
import java.util
import cpw.mods.fml.relauncher.Side
import cpw.mods.fml.relauncher.SideOnly
import li.cil.oc.OpenComputers
import li.cil.oc.Settings
import li.cil.oc.common.GuiType
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemStack
import net.minecraft.world.World
class Terminal(val parent: Delegator) extends traits.Delegate {
override def maxStackSize = 1
private var iconOn: Option[Icon] = None
private var iconOff: Option[Icon] = None
def hasServer(stack: ItemStack) = stack.hasTagCompound && stack.getTagCompound.hasKey(Settings.namespace + "server")
@SideOnly(Side.CLIENT)
override def tooltipLines(stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) {
super.tooltipLines(stack, player, tooltip, advanced)
if (hasServer(stack)) {
val server = stack.getTagCompound.getString(Settings.namespace + "server")
tooltip.add("§8" + server.substring(0, 13) + "...§7")
}
}
// TODO check if server is in range and running
// Unlike in the GUI handler the result should definitely be cached here.
@SideOnly(Side.CLIENT)
override def icon(stack: ItemStack, pass: Int) = if (hasServer(stack)) iconOn else iconOff
override def registerIcons(iconRegister: IconRegister) = {
super.registerIcons(iconRegister)
iconOn = Option(iconRegister.registerIcon(Settings.resourceDomain + ":TerminalOn"))
iconOff = Option(iconRegister.registerIcon(Settings.resourceDomain + ":TerminalOff"))
}
override def onItemRightClick(stack: ItemStack, world: World, player: EntityPlayer) = {
if (!player.isSneaking && stack.hasTagCompound) {
val key = stack.getTagCompound.getString(Settings.namespace + "key")
val server = stack.getTagCompound.getString(Settings.namespace + "server")
if (key != null && !key.isEmpty && server != null && !server.isEmpty) {
if (world.isRemote) {
player.openGui(OpenComputers, GuiType.Terminal.id, world, 0, 0, 0)
}
player.swingItem()
}
}
super.onItemRightClick(stack, world, player)
}
}