blob: 532315610df0573f9e683020528315e849d29fe9 [file] [log] [blame] [raw]
package li.cil.oc.common.block
import li.cil.oc.OpenComputers
import li.cil.oc.common.{GuiType, tileentity}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.world.{World, IBlockAccess}
import net.minecraftforge.common.ForgeDirection
abstract class Computer extends Delegate {
override def hasTileEntity = true
override def canConnectRedstone(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) =
world.getBlockTileEntity(x, y, z).asInstanceOf[tileentity.Computer].isOutputEnabled
override def isProvidingStrongPower(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) =
isProvidingWeakPower(world, x, y, z, side)
override def isProvidingWeakPower(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) =
world.getBlockTileEntity(x, y, z).asInstanceOf[tileentity.Computer].output(side)
override def onBlockPreDestroy(world: World, x: Int, y: Int, z: Int) =
if (!world.isRemote) world.getBlockTileEntity(x, y, z) match {
case computer: tileentity.Computer =>
computer.instance.stop()
computer.dropContent(world, x, y, z)
case _ => // Ignore.
}
override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (!player.isSneaking) {
// Start the computer if it isn't already running and open the GUI.
if (!world.isRemote) {
world.getBlockTileEntity(x, y, z).asInstanceOf[tileentity.Computer].instance.start()
}
player.openGui(OpenComputers, GuiType.Case.id, world, x, y, z)
true
}
else false
}
override def onNeighborBlockChange(world: World, x: Int, y: Int, z: Int, blockId: Int) =
world.getBlockTileEntity(x, y, z) match {
case computer: tileentity.Computer => computer.checkRedstoneInputChanged()
case _ => // Ignore.
}
}