blob: f4f7cb262247458ce9246e8cad8f024172d11fa7 [file] [log] [blame] [raw]
package li.cil.oc.common.block
import li.cil.oc.client.Textures
import li.cil.oc.common.{GuiType, tileentity}
import li.cil.oc.{OpenComputers, Settings}
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.world.{IBlockAccess, World}
import net.minecraftforge.common.ForgeDirection
class RobotAssembler(val parent: SpecialDelegator) extends SpecialDelegate {
override protected def customTextures = Array(
None,
Some("AssemblerTop"),
Some("AssemblerSide"),
Some("AssemblerSide"),
Some("AssemblerSide"),
Some("AssemblerSide")
)
override def luminance(world: IBlockAccess, x: Int, y: Int, z: Int) = 5
override def isSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = side == ForgeDirection.DOWN || side == ForgeDirection.UP
override def registerIcons(iconRegister: IconRegister) = {
super.registerIcons(iconRegister)
Textures.RobotAssembler.iconSideAssembling = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerSideAssembling")
Textures.RobotAssembler.iconSideOn = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerSideOn")
Textures.RobotAssembler.iconTopOn = iconRegister.registerIcon(Settings.resourceDomain + ":AssemblerTopOn")
}
// ----------------------------------------------------------------------- //
override def hasTileEntity = true
override def createTileEntity(world: World) = Some(new tileentity.RobotAssembler())
// ----------------------------------------------------------------------- //
override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer,
side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = {
if (!player.isSneaking) {
if (!world.isRemote) {
player.openGui(OpenComputers, GuiType.RobotAssembler.id, world, x, y, z)
}
true
}
else false
}
}