| package li.cil.oc.common.tileentity |
| |
| import cpw.mods.fml.relauncher.{SideOnly, Side} |
| import li.cil.oc.Config |
| import li.cil.oc.api |
| import li.cil.oc.api.driver.Slot |
| import li.cil.oc.api.network._ |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.common |
| import li.cil.oc.server.component |
| import li.cil.oc.server.component.GraphicsCard |
| import li.cil.oc.server.driver.Registry |
| import li.cil.oc.util.ExtendedNBT._ |
| import li.cil.oc.util.RobotPlayer |
| import net.minecraft.client.Minecraft |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraftforge.common.ForgeDirection |
| import scala.Some |
| |
| class Robot(isRemote: Boolean) extends Computer(isRemote) with Buffer with PowerInformation { |
| def this() = this(false) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override val node = api.Network.newNode(this, Visibility.Network). |
| withComponent("computer", Visibility.Neighbors). |
| create() |
| |
| override val buffer = new common.component.Buffer(this) { |
| override def maxResolution = (48, 14) |
| } |
| override val computer = if (isRemote) null else new component.Robot(this) |
| val (battery, distributor, gpu, keyboard) = if (isServer) { |
| val battery = api.Network.newNode(this, Visibility.Network).withConnector(10000).create() |
| val distributor = new component.PowerDistributor(this) |
| val gpu = new GraphicsCard.Tier1 { |
| override val maxResolution = (48, 14) |
| } |
| val keyboard = new component.Keyboard(this) |
| (battery, distributor, gpu, keyboard) |
| } |
| else (null, null, null, null) |
| |
| private lazy val player_ = new RobotPlayer(this) |
| |
| def player(pitch: ForgeDirection = facing) = { |
| assert(isServer) |
| player_.updatePositionAndRotation(pitch) |
| player_ |
| } |
| |
| var selectedSlot = 0 |
| |
| // ----------------------------------------------------------------------- // |
| |
| def tier = 0 |
| |
| //def bounds = |
| |
| override def installedMemory = 64 * 1024 |
| |
| def actualSlot(n: Int) = n + 3 |
| |
| // ----------------------------------------------------------------------- // |
| |
| @LuaCallback("start") |
| def start(context: Context, args: Arguments): Array[AnyRef] = |
| Array(Boolean.box(computer.start())) |
| |
| @LuaCallback("stop") |
| def stop(context: Context, args: Arguments): Array[AnyRef] = |
| Array(Boolean.box(computer.stop())) |
| |
| @LuaCallback(value = "isRunning", direct = true) |
| def isRunning(context: Context, args: Arguments): Array[AnyRef] = |
| Array(Boolean.box(computer.isRunning)) |
| |
| @LuaCallback(value = "isRobot", direct = true) |
| def isRobot(context: Context, args: Arguments): Array[AnyRef] = |
| Array(java.lang.Boolean.TRUE) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def updateEntity() { |
| super.updateEntity() |
| if (isServer) { |
| distributor.changeBuffer(10) // just for testing |
| distributor.update() |
| gpu.update() |
| } |
| } |
| |
| override def validate() { |
| super.validate() |
| if (isServer) { |
| items(0) match { |
| case Some(item) => player_.getAttributeMap.applyAttributeModifiers(item.getAttributeModifiers) |
| case _ => |
| } |
| } |
| else { |
| ClientPacketSender.sendRotatableStateRequest(this) |
| ClientPacketSender.sendScreenBufferRequest(this) |
| ClientPacketSender.sendRobotSelectedSlotRequest(this) |
| } |
| } |
| |
| override def invalidate() { |
| super.invalidate() |
| if (currentGui.isDefined) { |
| Minecraft.getMinecraft.displayGuiScreen(null) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def readFromNBT(nbt: NBTTagCompound) { |
| super.readFromNBT(nbt) |
| if (isServer) { |
| battery.load(nbt.getCompoundTag(Config.namespace + "battery")) |
| buffer.load(nbt.getCompoundTag(Config.namespace + "buffer")) |
| distributor.load(nbt.getCompoundTag(Config.namespace + "distributor")) |
| gpu.load(nbt.getCompoundTag(Config.namespace + "gpu")) |
| keyboard.load(nbt.getCompoundTag(Config.namespace + "keyboard")) |
| } |
| selectedSlot = nbt.getInteger(Config.namespace + "selectedSlot") |
| } |
| |
| override def writeToNBT(nbt: NBTTagCompound) { |
| super.writeToNBT(nbt) |
| if (isServer) { |
| nbt.setNewCompoundTag(Config.namespace + "battery", battery.save) |
| nbt.setNewCompoundTag(Config.namespace + "buffer", buffer.save) |
| nbt.setNewCompoundTag(Config.namespace + "distributor", distributor.save) |
| nbt.setNewCompoundTag(Config.namespace + "gpu", gpu.save) |
| nbt.setNewCompoundTag(Config.namespace + "keyboard", keyboard.save) |
| } |
| nbt.setInteger(Config.namespace + "selectedSlot", selectedSlot) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onMessage(message: Message) { |
| if (message.source.network == node.network) { |
| //computer.node.network.sendToReachable(message.source, message.name, message.data: _*) |
| } |
| else { |
| assert(message.source.network == computer.node.network) |
| //node.network.sendToReachable(message.source, message.name, message.data: _*) |
| } |
| } |
| |
| override def onConnect(node: Node) { |
| if (node == this.node) { |
| api.Network.joinNewNetwork(computer.node) |
| |
| computer.node.connect(buffer.node) |
| computer.node.connect(distributor.node) |
| computer.node.connect(gpu.node) |
| distributor.node.connect(battery) |
| buffer.node.connect(keyboard.node) |
| } |
| super.onConnect(node) |
| } |
| |
| override def onDisconnect(node: Node) { |
| super.onDisconnect(node) |
| if (node == this.node) { |
| battery.remove() |
| buffer.node.remove() |
| computer.node.remove() |
| distributor.node.remove() |
| gpu.node.remove() |
| keyboard.node.remove() |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override protected def connectItemNode(node: Node) { |
| computer.node.connect(node) |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override protected def markForRenderUpdate() { |
| super.markForRenderUpdate() |
| currentGui.foreach(_.recompileDisplayLists()) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def getInvName = Config.namespace + "container.Robot" |
| |
| def getSizeInventory = 19 |
| |
| override def getInventoryStackLimit = 64 |
| |
| def isItemValidForSlot(slot: Int, item: ItemStack) = (slot, Registry.driverFor(item)) match { |
| case (0, _) => true // Allow anything in the tool slot. |
| case (1, Some(driver)) => driver.slot(item) == Slot.Card |
| case (2, Some(driver)) => driver.slot(item) == Slot.HardDiskDrive |
| case (i, _) if 3 until getSizeInventory contains i => true // Normal inventory. |
| case _ => false // Invalid slot. |
| } |
| |
| override protected def onItemRemoved(slot: Int, item: ItemStack) { |
| super.onItemRemoved(slot, item) |
| if (slot == 0) { |
| player_.getAttributeMap.removeAttributeModifiers(item.getAttributeModifiers) |
| } |
| } |
| |
| override protected def onItemAdded(slot: Int, item: ItemStack) { |
| if (slot == 0) { |
| player_.getAttributeMap.applyAttributeModifiers(item.getAttributeModifiers) |
| } |
| else if (slot == 1 || slot == 2) { |
| super.onItemAdded(slot, item) |
| } |
| } |
| } |