blob: f2a06ee0fa7e569c02771126f18c1eb59c293a48 [file] [log] [blame] [raw]
package li.cil.oc.common.asm;
import cpw.mods.fml.common.ITickHandler;
import cpw.mods.fml.common.TickType;
import li.cil.oc.api.Network;
import net.minecraft.tileentity.TileEntity;
import java.util.ArrayList;
import java.util.EnumSet;
// This class is used for adding simple components to the component network.
// It is triggered from a validate call, and executed in the next update tick.
public final class SimpleComponentTickHandler implements ITickHandler {
public static final ArrayList<Runnable> pending = new java.util.ArrayList<Runnable>();
public static final SimpleComponentTickHandler Instance = new SimpleComponentTickHandler();
private SimpleComponentTickHandler() {
}
public static void schedule(final TileEntity tileEntity) {
if (tileEntity.hasWorldObj() && !tileEntity.getWorldObj().isRemote) {
synchronized (pending) {
pending.add(new Runnable() {
@Override
public void run() {
Network.joinOrCreateNetwork(tileEntity);
}
});
}
}
}
@Override
public String getLabel() {
return "OpenComputers SimpleComponent Ticker";
}
@Override
public EnumSet<TickType> ticks() {
return EnumSet.of(TickType.SERVER);
}
@Override
public void tickStart(EnumSet<TickType> type, Object... tickData) {
}
@Override
public void tickEnd(EnumSet<TickType> type, Object... tickData) {
final Runnable[] adds;
synchronized (pending) {
adds = pending.toArray(new Runnable[pending.size()]);
pending.clear();
}
for (Runnable runnable : adds) {
runnable.run();
}
}
}