blob: 2d6003a1af456991937f477ae8b917ee6ddfe391 [file] [log] [blame] [raw]
package li.cil.oc.common.block
import cpw.mods.fml.common.registry.GameRegistry
import li.cil.oc.Config
import li.cil.oc.common.tileentity
import net.minecraft.client.renderer.texture.IconRegister
import net.minecraft.util.Icon
import net.minecraft.world.World
import net.minecraftforge.common.ForgeDirection
class Adapter(val parent: SimpleDelegator) extends SimpleDelegate {
GameRegistry.registerTileEntity(classOf[tileentity.Adapter], "oc.adapter")
val unlocalizedName = "Adapter"
// ----------------------------------------------------------------------- //
// Rendering stuff
// ----------------------------------------------------------------------- //
private val icons = Array.fill[Icon](6)(null)
override def icon(side: ForgeDirection) = Some(icons(side.ordinal))
override def registerIcons(iconRegister: IconRegister) = {
icons(ForgeDirection.DOWN.ordinal) = iconRegister.registerIcon(Config.resourceDomain + ":computer_top")
icons(ForgeDirection.UP.ordinal) = iconRegister.registerIcon(Config.resourceDomain + ":adapter_top")
icons(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon(Config.resourceDomain + ":adapter_side")
icons(ForgeDirection.SOUTH.ordinal) = icons(ForgeDirection.NORTH.ordinal)
icons(ForgeDirection.WEST.ordinal) = icons(ForgeDirection.NORTH.ordinal)
icons(ForgeDirection.EAST.ordinal) = icons(ForgeDirection.NORTH.ordinal)
}
// ----------------------------------------------------------------------- //
// Tile entity
// ----------------------------------------------------------------------- //
override def hasTileEntity = true
override def createTileEntity(world: World, metadata: Int) = Some(new tileentity.Adapter)
// ----------------------------------------------------------------------- //
// Block detection
// ----------------------------------------------------------------------- //
override def onNeighborBlockChange(world: World, x: Int, y: Int, z: Int, blockId: Int) =
world.getBlockTileEntity(x, y, z) match {
case adapter: tileentity.Adapter => adapter.neighborChanged()
case _ => // Ignore.
}
}