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package li.cil.oc.common.container
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.InventoryPlayer
class Rack(playerInventory: InventoryPlayer, rack: tileentity.Rack) extends Player(playerInventory, rack) {
addSlotToContainer(80, 35)
addSlotToContainer(100, 35)
addSlotToContainer(120, 35)
addSlotToContainer(140, 35)
addPlayerInventorySlots(8, 84)
}