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/*******************************************************************************
* Copyright (c) 2012 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
package org.luaj.vm2;
/**
* {@link java.lang.Error} sublcass that indicates a lua thread that is no
* longer referenced has been detected.
* <p>
* The java thread in which this is thrown should correspond to a
* {@link LuaThread} being used as a coroutine that could not possibly be
* resumed again because there are no more references to the LuaThread with
* which it is associated. Rather than locking up resources forever, this error
* is thrown, and should fall through all the way to the thread's {@link Thread.run}() method.
* <p>
* Java code mixed with the luaj vm should not catch this error because it may
* occur when the coroutine is not running, so any processing done during error
* handling could break the thread-safety of the application because other lua
* processing could be going on in a different thread.
*/
public class OrphanedThread extends Error {
public OrphanedThread() {
super("orphaned thread");
}
}