| package li.cil.oc.client.gui |
| |
| import java.util |
| import li.cil.oc.Settings |
| import li.cil.oc.client.{PacketSender => ClientPacketSender} |
| import li.cil.oc.common.container |
| import li.cil.oc.common.tileentity |
| import net.minecraft.client.gui.GuiButton |
| import net.minecraft.entity.player.InventoryPlayer |
| import net.minecraft.util.{ResourceLocation, StatCollector} |
| import org.lwjgl.opengl.GL11 |
| |
| class Case(playerInventory: InventoryPlayer, val computer: tileentity.Case) extends DynamicGuiContainer(new container.Case(playerInventory, computer)) { |
| protected val computerBackground = new ResourceLocation(Settings.resourceDomain, "textures/gui/computer.png") |
| protected val powerIcon = new ResourceLocation(Settings.resourceDomain, "textures/gui/power.png") |
| |
| protected var powerButton: ImageButton = _ |
| |
| def add[T](list: util.List[T], value: Any) = list.add(value.asInstanceOf[T]) |
| |
| protected override def actionPerformed(button: GuiButton) { |
| if (button.id == 0) { |
| ClientPacketSender.sendComputerPower(computer, !computer.isRunning) |
| } |
| } |
| |
| override def drawScreen(mouseX: Int, mouseY: Int, dt: Float) { |
| powerButton.toggled = computer.isRunning |
| super.drawScreen(mouseX, mouseY, dt) |
| } |
| |
| override def initGui() { |
| super.initGui() |
| powerButton = new ImageButton(0, guiLeft + 70, guiTop + 33, 18, 18, powerIcon) |
| add(buttonList, powerButton) |
| } |
| |
| override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) = { |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY) |
| GL11.glPushAttrib(0xFFFFFFFF) // Me lazy... prevents NEI render glitch. |
| fontRenderer.drawString( |
| StatCollector.translateToLocal(Settings.namespace + "container.Case"), |
| 8, 6, 0x404040) |
| if (powerButton.func_82252_a) { |
| val tooltip = new java.util.ArrayList[String] |
| val which = if (computer.isRunning) "gui.Robot.TurnOff" else "gui.Robot.TurnOn" |
| tooltip.add(StatCollector.translateToLocal(Settings.namespace + which)) |
| drawHoveringText(tooltip, mouseX - guiLeft, mouseY - guiTop, fontRenderer) |
| } |
| GL11.glPopAttrib() |
| } |
| |
| override def drawGuiContainerBackgroundLayer(dt: Float, mouseX: Int, mouseY: Int) { |
| super.drawGuiContainerBackgroundLayer(dt, mouseX, mouseY) |
| mc.renderEngine.bindTexture(computerBackground) |
| drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize) |
| } |
| |
| override def doesGuiPauseGame = false |
| } |