blob: 688ff130492159b6fece0b5dce3412cfb5300572 [file] [log] [blame] [raw]
package li.cil.oc.util
import com.google.common.base.Strings
import java.util.logging.Level
import li.cil.oc.{OpenComputers, Blocks, Settings, api}
import li.cil.oc.api.Persistable
import li.cil.oc.common.InventorySlots.Tier
import li.cil.oc.server
import li.cil.oc.util.ExtendedNBT._
import net.minecraft.item.{ItemMap, Item, ItemStack}
import net.minecraft.nbt.{NBTBase, NBTTagCompound}
import net.minecraft.world.World
import scala.io.Source
object ItemUtils {
def caseTier(stack: ItemStack) = {
val descriptor = api.Items.get(stack)
if (descriptor == api.Items.get("case1")) Tier.One
else if (descriptor == api.Items.get("case2")) Tier.Two
else if (descriptor == api.Items.get("case3")) Tier.Three
else Tier.None
}
abstract class ItemData extends Persistable {
def load(stack: ItemStack) {
if (stack.hasTagCompound) {
// Because ItemStack's load function doesn't copy the compound tag,
// but keeps it as is, leading to oh so fun bugs!
load(stack.getTagCompound.copy().asInstanceOf[NBTTagCompound])
}
}
def save(stack: ItemStack) {
if (!stack.hasTagCompound) {
stack.setTagCompound(new NBTTagCompound("tag"))
}
save(stack.getTagCompound)
}
}
class RobotData extends ItemData {
def this(stack: ItemStack) = {
this()
load(stack)
}
var name = ""
// Overall energy including components.
var totalEnergy = 0
// Energy purely stored in robot component - this is what we have to restore manually.
var robotEnergy = 0
var tier = 0
var components = Array.empty[ItemStack]
var containers = Array.empty[ItemStack]
override def load(nbt: NBTTagCompound) {
if (nbt.hasKey("display") && nbt.getCompoundTag("display").hasKey("Name")) {
name = nbt.getCompoundTag("display").getString("Name")
}
if (Strings.isNullOrEmpty(name)) {
name = RobotData.randomName
}
totalEnergy = nbt.getInteger(Settings.namespace + "storedEnergy")
robotEnergy = nbt.getInteger(Settings.namespace + "robotEnergy")
if (nbt.hasKey(Settings.namespace + "components")) {
tier = nbt.getInteger(Settings.namespace + "tier")
components = nbt.getTagList(Settings.namespace + "components").map(ItemStack.loadItemStackFromNBT).toArray
containers = nbt.getTagList(Settings.namespace + "containers").map(ItemStack.loadItemStackFromNBT).toArray
}
else {
// Old robot, upgrade to new modular model.
tier = 0
val experienceUpgrade = api.Items.get("experienceUpgrade").createItemStack(1)
server.driver.item.UpgradeExperience.dataTag(experienceUpgrade).setDouble(Settings.namespace + "xp", nbt.getDouble(Settings.namespace + "xp"))
components = Array(
api.Items.get("screen1").createItemStack(1),
api.Items.get("keyboard").createItemStack(1),
api.Items.get("inventoryUpgrade").createItemStack(1),
experienceUpgrade,
api.Items.get("openOS").createItemStack(1),
api.Items.get("graphicsCard1").createItemStack(1),
api.Items.get("cpu1").createItemStack(1),
api.Items.get("ram2").createItemStack(1)
)
containers = Array(
api.Items.get("cardContainer2").createItemStack(1),
api.Items.get("upgradeContainer3").createItemStack(1),
api.Items.get("diskDrive").createItemStack(1)
)
robotEnergy = totalEnergy
}
}
override def save(nbt: NBTTagCompound) {
if (name != null) {
if (!nbt.hasKey("display")) {
nbt.setTag("display", new NBTTagCompound())
}
nbt.getCompoundTag("display").setString("Name", name)
}
nbt.setInteger(Settings.namespace + "storedEnergy", totalEnergy)
nbt.setInteger(Settings.namespace + "robotEnergy", robotEnergy)
nbt.setInteger(Settings.namespace + "tier", tier)
nbt.setNewTagList(Settings.namespace + "components", components.toIterable)
nbt.setNewTagList(Settings.namespace + "containers", containers.toIterable)
}
def createItemStack() = {
val stack = Blocks.robotProxy.createItemStack()
save(stack)
stack
}
def copyItemStack() = {
val stack = createItemStack()
// Forget all node addresses and so on. This is used when 'picking' a
// robot in creative mode.
val newInfo = new RobotData(stack)
newInfo.components.foreach(cs => Option(api.Driver.driverFor(cs)) match {
case Some(driver) if driver == server.driver.item.Screen =>
val nbt = driver.dataTag(cs)
nbt.getTags.toArray.foreach {
case tag: NBTBase => nbt.removeTag(tag.getName)
case _ =>
}
case _ =>
})
// Don't show energy info (because it's unreliable) but fill up the
// internal buffer. This is for creative use only, anyway.
newInfo.totalEnergy = 0
newInfo.robotEnergy = 50000
newInfo.save(stack)
stack
}
}
object RobotData {
val names = try {
Source.fromInputStream(getClass.getResourceAsStream(
"/assets/" + Settings.resourceDomain + "/robot.names"))("UTF-8").
getLines().map(_.trim).filter(!_.startsWith("#")).filter(_ != "").toArray
}
catch {
case t: Throwable =>
OpenComputers.log.log(Level.WARNING, "Failed loading robot name list.", t)
Array.empty[String]
}
def randomName = if (names.length > 0) names((math.random * names.length).toInt) else "Robot"
}
class NavigationUpgradeData extends ItemData {
def this(stack: ItemStack) = {
this()
load(stack)
}
var map = new ItemStack(Item.map)
def mapData(world: World) = try map.getItem.asInstanceOf[ItemMap].getMapData(map, world) catch {
case _: Throwable => throw new Exception("invalid map")
}
override def load(stack: ItemStack) {
if (stack.hasTagCompound) {
load(stack.getTagCompound.getCompoundTag(Settings.namespace + "data"))
}
}
override def save(stack: ItemStack) {
if (!stack.hasTagCompound) {
stack.setTagCompound(new NBTTagCompound("tag"))
}
save(stack.getCompoundTag(Settings.namespace + "data"))
}
override def load(nbt: NBTTagCompound) {
if (nbt.hasKey(Settings.namespace + "map")) {
map = ItemStack.loadItemStackFromNBT(nbt.getCompoundTag(Settings.namespace + "map"))
}
}
override def save(nbt: NBTTagCompound) {
if (map != null) {
nbt.setNewCompoundTag(Settings.namespace + "map", map.writeToNBT)
}
}
}
}