| package powercrystals.minefactoryreloaded.api.rednet; |
| |
| import net.minecraft.world.World; |
| import net.minecraftforge.common.ForgeDirection; |
| |
| /** |
| * Defines a Block that can connect to RedNet cables. This must be implemented on your Block class. |
| * Note that when you implement this, the RedNet network makes several assumptions about your code - |
| * primarily, it will not clamp values to 0 <= x <= 15. This means you must be able to accept any |
| * possible integer without crashing, even negatives. It will also assume that calling the onInput(s)Changed() |
| * methods are sufficient, and will not issue block updates. Finally, it will never call the vanilla redstone |
| * output methods in All mode, and will only query the methods contained in this interface in that case. In Single |
| * mode, it will call onInputChanged, and will check for strong power (or weak if in Plate mode) through the vanilla |
| * method calls. |
| * |
| * RedNet cables have their subnets indicated to the user by colored bands on the cable. |
| * The color of a given subnet is the same as the wool with metadata equal to the subnet number. |
| * For reference: |
| * 0:White, 1:Orange, 2:Magenta, 3:LightBlue, 4:Yellow, 5:Lime, 6:Pink, 7:Gray, |
| * 8:LightGray, 9:Cyan, 10:Purple, 11:Blue, 12:Brown, 13:Green, 14:Red, 15:Black |
| */ |
| public interface IConnectableRedNet |
| { |
| /** |
| * Returns the connection type of this Block. "All" types will cause getOutputValues() and onInputsChanged() to be used, |
| * whereas "Single" types will onInputChanged() to be called for input changes and the normal redstone power output methods |
| * to be called for output. If this value must be changed while the block is alive, it must perform a block update on any |
| * adjacent RedNet wires. |
| * @param world The world this block is in. |
| * @param x This block's X coordinate. |
| * @param y This block's Y coordinate. |
| * @param z This block's Z coordinate. |
| * @param side The side that connection information is required for. |
| * @return The connection type. |
| */ |
| public RedNetConnectionType getConnectionType(World world, int x, int y, int z, ForgeDirection side); |
| |
| /** |
| * Returns the output values of this RedNet node. This array must be 16 elements long. Only called if your block is connected in "All" mode. |
| * @param world The world this block is in. |
| * @param x This block's X coordinate. |
| * @param y This block's Y coordinate. |
| * @param z This block's Z coordinate. |
| * @param side The side the output values are required for. |
| * @return The output values. |
| */ |
| public int[] getOutputValues(World world, int x, int y, int z, ForgeDirection side); |
| |
| /** |
| * Returns the output value of this RedNet node for a given subnet. Only called if your block is connected in "All" mode. |
| * @param world The world this block is in. |
| * @param x This block's X coordinate. |
| * @param y This block's Y coordinate. |
| * @param z This block's Z coordinate. |
| * @param side The side the output value is required for. |
| * @param subnet The subnet to get the output value for (0-15). |
| * @return The output value. |
| */ |
| public int getOutputValue(World world, int x, int y, int z, ForgeDirection side, int subnet); |
| |
| /** |
| * Called when the input values to this block change. Only called if your block is connected in "All" mode. |
| * Do not issue a network value update from inside this method call; it will be ignored. Issue your updates |
| * on the next tick. |
| * @param world The world this block is in. |
| * @param x This block's X coordinate. |
| * @param y This block's Y coordinate. |
| * @param z This block's Z coordinate. |
| * @param side The side the input values are being changed on. |
| * @param inputValues The new set of input values. This array will be 16 elements long. |
| */ |
| public void onInputsChanged(World world, int x, int y, int z, ForgeDirection side, int[] inputValues); |
| |
| /** |
| * Called when the input value to this block changes. Only called if your block is connected in "Single" mode. |
| * Do not issue a network value update from inside this method call; it will be ignored. Issue your updates |
| * on the next tick. |
| * @param world The world this block is in. |
| * @param x This block's X coordinate. |
| * @param y This block's Y coordinate. |
| * @param z This block's Z coordinate. |
| * @param side The side the input values are being changed on. |
| * @param inputValue The new input value |
| */ |
| public void onInputChanged(World world, int x, int y, int z, ForgeDirection side, int inputValue); |
| } |