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package universalelectricity.api;
import java.util.HashMap;
import java.util.LinkedHashSet;
import java.util.Set;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeDirection;
/** A module to extend for compatibility with other energy systems. */
public abstract class CompatibilityModule
{
public static final Set<CompatibilityModule> loadedModules = new LinkedHashSet<CompatibilityModule>();
/** A cache to know which module to use with when facing objects with a specific class. */
public static final HashMap<Class, CompatibilityModule> energyHandlerCache = new HashMap<Class, CompatibilityModule>();
public static final HashMap<Class, CompatibilityModule> energyStorageCache = new HashMap<Class, CompatibilityModule>();
public static void register(CompatibilityModule module)
{
loadedModules.add(module);
}
/** Can the handler connect to this specific direction? */
public static boolean canConnect(Object handler, ForgeDirection direction)
{
if (isHandler(handler))
{
return energyHandlerCache.get(handler.getClass()).doCanConnect(handler, direction);
}
return false;
}
/**
* Make the handler receive energy.
*
* @return The actual energy that was used.
*/
public static long receiveEnergy(Object handler, ForgeDirection direction, long energy, boolean doReceive)
{
if (isHandler(handler))
{
return energyHandlerCache.get(handler.getClass()).doReceiveEnergy(handler, direction, energy, doReceive);
}
return 0;
}
/**
* Make the handler extract energy.
*
* @return The actual energy that was extract.
*/
public static long extractEnergy(Object handler, ForgeDirection direction, long energy, boolean doReceive)
{
if (isHandler(handler))
{
return energyHandlerCache.get(handler.getClass()).doExtractEnergy(handler, direction, energy, doReceive);
}
return 0;
}
/**
* Gets the energy stored in the handler.
*/
public static long getEnergy(Object handler, ForgeDirection direction)
{
if (isEnergyContainer(handler))
{
return energyStorageCache.get(handler.getClass()).doGetEnergy(handler, direction);
}
return 0;
}
/**
* Charges an item
*
* @return The actual energy that was accepted.
*/
public static long chargeItem(ItemStack itemStack, long energy, boolean doCharge)
{
if (itemStack != null && isHandler(itemStack.getItem()))
{
return energyHandlerCache.get(itemStack.getItem().getClass()).doChargeItem(itemStack, energy, doCharge);
}
return 0;
}
/**
* Discharges an item
*
* @return The actual energy that was removed.
*/
public static long dischargeItem(ItemStack itemStack, long energy, boolean doCharge)
{
if (itemStack != null && isHandler(itemStack.getItem()))
{
return energyHandlerCache.get(itemStack.getItem().getClass()).doDischargeItem(itemStack, energy, doCharge);
}
return 0;
}
/**
* Gets the itemStack with a specific charge.
*
* @return ItemStack of electrical/energy item.
*/
public static ItemStack getItemWithCharge(ItemStack itemStack, long energy)
{
if (itemStack != null && isHandler(itemStack.getItem()))
{
return energyHandlerCache.get(itemStack.getItem().getClass()).doGetItemWithCharge(itemStack, energy);
}
return null;
}
/**
* Is this object a valid energy handler?
*
* @param True if the handler can store energy. This can be for items and blocks.
*/
public static boolean isHandler(Object handler)
{
if (handler != null)
{
Class clazz = handler.getClass();
if (energyHandlerCache.containsKey(clazz))
{
return true;
}
for (CompatibilityModule module : CompatibilityModule.loadedModules)
{
if (module.doIsHandler(handler))
{
energyHandlerCache.put(clazz, module);
return true;
}
}
}
return false;
}
/**
* Is this object able to store energy?
*
* @param handler
* @return True if the handler can store energy. The handler MUST be a block.
*/
public static boolean isEnergyContainer(Object handler)
{
if (handler != null)
{
Class clazz = handler.getClass();
if (energyStorageCache.containsKey(clazz))
{
return true;
}
for (CompatibilityModule module : CompatibilityModule.loadedModules)
{
if (module.doIsEnergyContainer(handler))
{
energyStorageCache.put(clazz, module);
return true;
}
}
}
return false;
}
/**
* Blocks only
*/
public static long getMaxEnergy(Object handler, ForgeDirection direction)
{
if (isEnergyContainer(handler))
{
return energyStorageCache.get(handler.getClass()).doGetMaxEnergy(handler, direction);
}
return 0;
}
public static long getEnergyItem(ItemStack itemStack)
{
if (itemStack != null && isHandler(itemStack.getItem()))
{
return energyHandlerCache.get(itemStack.getItem().getClass()).doGetEnergyItem(itemStack);
}
return 0;
}
public static long getMaxEnergyItem(ItemStack itemStack)
{
if (itemStack != null && isHandler(itemStack.getItem()))
{
return energyHandlerCache.get(itemStack.getItem().getClass()).doGetMaxEnergyItem(itemStack);
}
return 0;
}
public abstract long doReceiveEnergy(Object handler, ForgeDirection direction, long energy, boolean doReceive);
public abstract long doExtractEnergy(Object handler, ForgeDirection direction, long energy, boolean doExtract);
/**
* Charges an item with the given energy
*
* @param itemStack - item stack that is the item
* @param joules - input energy
* @param docharge - do the action
* @return amount of energy accepted
*/
public abstract long doChargeItem(ItemStack itemStack, long joules, boolean docharge);
/**
* discharges an item with the given energy
*
* @param itemStack - item stack that is the item
* @param joules - input energy
* @param docharge - do the action
* @return amount of energy that was removed
*/
public abstract long doDischargeItem(ItemStack itemStack, long joules, boolean doDischarge);
public abstract boolean doIsHandler(Object obj);
public abstract boolean doIsEnergyContainer(Object obj);
public abstract long doGetEnergy(Object obj, ForgeDirection direction);
public abstract boolean doCanConnect(Object obj, ForgeDirection direction);
public abstract ItemStack doGetItemWithCharge(ItemStack itemStack, long energy);
public abstract long doGetMaxEnergy(Object handler, ForgeDirection direction);
public abstract long doGetEnergyItem(ItemStack is);
public abstract long doGetMaxEnergyItem(ItemStack is);
}