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package li.cil.oc.common
import java.util.Calendar
import cpw.mods.fml.common.Optional
import cpw.mods.fml.common.eventhandler.SubscribeEvent
import cpw.mods.fml.common.gameevent.PlayerEvent._
import cpw.mods.fml.common.gameevent.TickEvent
import cpw.mods.fml.common.gameevent.TickEvent.ClientTickEvent
import cpw.mods.fml.common.gameevent.TickEvent.ServerTickEvent
import cpw.mods.fml.common.network.FMLNetworkEvent.ClientConnectedToServerEvent
import li.cil.oc._
import li.cil.oc.api.Network
import li.cil.oc.api.detail.ItemInfo
import li.cil.oc.api.machine.MachineHost
import li.cil.oc.client.renderer.PetRenderer
import li.cil.oc.client.{PacketSender => ClientPacketSender}
import li.cil.oc.common.asm.ClassTransformer
import li.cil.oc.common.item.data.MicrocontrollerData
import li.cil.oc.common.item.data.RobotData
import li.cil.oc.common.item.data.TabletData
import li.cil.oc.common.recipe.Recipes
import li.cil.oc.common.tileentity.Robot
import li.cil.oc.common.tileentity.traits.power
import li.cil.oc.integration.Mods
import li.cil.oc.integration.util
import li.cil.oc.server.component.Keyboard
import li.cil.oc.server.machine.Machine
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import li.cil.oc.util.ExtendedWorld._
import li.cil.oc.util._
import net.minecraft.client.Minecraft
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.entity.player.EntityPlayerMP
import net.minecraft.item.ItemStack
import net.minecraft.nbt.NBTTagCompound
import net.minecraft.server.MinecraftServer
import net.minecraft.tileentity.TileEntity
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.common.util.FakePlayer
import net.minecraftforge.common.util.ForgeDirection
import net.minecraftforge.event.entity.EntityJoinWorldEvent
import net.minecraftforge.event.world.BlockEvent
import net.minecraftforge.event.world.ChunkEvent
import net.minecraftforge.event.world.WorldEvent
import scala.collection.convert.WrapAsScala._
import scala.collection.mutable
import scala.concurrent.ExecutionContext.Implicits.global
import scala.concurrent.Future
object EventHandler {
private val pending = mutable.Buffer.empty[() => Unit]
var totalWorldTicks = 0L
private val runningRobots = mutable.Set.empty[Robot]
private val keyboards = java.util.Collections.newSetFromMap[Keyboard](new java.util.WeakHashMap[Keyboard, java.lang.Boolean])
private val machines = mutable.Set.empty[Machine]
def onRobotStart(robot: Robot): Unit = runningRobots += robot
def onRobotStopped(robot: Robot): Unit = runningRobots -= robot
def addKeyboard(keyboard: Keyboard): Unit = keyboards += keyboard
def scheduleClose(machine: Machine) = machines += machine
def schedule(tileEntity: TileEntity) {
if (SideTracker.isServer) pending.synchronized {
pending += (() => Network.joinOrCreateNetwork(tileEntity))
}
}
def schedule(f: () => Unit) {
pending.synchronized {
pending += f
}
}
@Optional.Method(modid = Mods.IDs.ForgeMultipart)
def scheduleFMP(tileEntity: () => TileEntity) {
if (SideTracker.isServer) pending.synchronized {
pending += (() => Network.joinOrCreateNetwork(tileEntity()))
}
}
@Optional.Method(modid = Mods.IDs.AppliedEnergistics2)
def scheduleAE2Add(tileEntity: power.AppliedEnergistics2) {
if (SideTracker.isServer) pending.synchronized {
pending += (() => if (!tileEntity.isInvalid) {
tileEntity.getGridNode(ForgeDirection.UNKNOWN).updateState()
})
}
}
@Optional.Method(modid = Mods.IDs.IndustrialCraft2)
def scheduleIC2Add(tileEntity: power.IndustrialCraft2Experimental) {
if (SideTracker.isServer) pending.synchronized {
pending += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) {
MinecraftForge.EVENT_BUS.post(new ic2.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2.api.energy.tile.IEnergyTile]))
tileEntity.addedToIC2PowerGrid = true
})
}
}
@Optional.Method(modid = Mods.IDs.IndustrialCraft2Classic)
def scheduleIC2Add(tileEntity: power.IndustrialCraft2Classic) {
if (SideTracker.isServer) pending.synchronized {
pending += (() => if (!tileEntity.addedToIC2PowerGrid && !tileEntity.isInvalid) {
MinecraftForge.EVENT_BUS.post(new ic2classic.api.energy.event.EnergyTileLoadEvent(tileEntity.asInstanceOf[ic2classic.api.energy.tile.IEnergyTile]))
tileEntity.addedToIC2PowerGrid = true
})
}
}
def scheduleWirelessRedstone(rs: server.component.RedstoneWireless) {
if (SideTracker.isServer) pending.synchronized {
pending += (() => if (rs.node.network != null) {
util.WirelessRedstone.addReceiver(rs)
util.WirelessRedstone.updateOutput(rs)
})
}
}
@SubscribeEvent
def onServerTick(e: ServerTickEvent) = if (e.phase == TickEvent.Phase.START) {
pending.synchronized {
val adds = pending.toArray
pending.clear()
adds
} foreach (callback => {
try callback() catch {
case t: Throwable => OpenComputers.log.warn("Error in scheduled tick action.", t)
}
})
val invalid = mutable.ArrayBuffer.empty[Robot]
runningRobots.foreach(robot => {
if (robot.isInvalid) invalid += robot
else if (robot.world != null) robot.machine.update()
})
runningRobots --= invalid
}
else if (e.phase == TickEvent.Phase.END) {
// Clean up machines *after* a tick, to allow stuff to be saved, first.
val closed = mutable.ArrayBuffer.empty[Machine]
machines.foreach(machine => if (machine.tryClose()) {
closed += machine
if (machine.host.world == null || !machine.host.world.blockExists(BlockPosition(machine.host))) {
if (machine.node != null) machine.node.remove()
}
})
machines --= closed
}
@SubscribeEvent
def onClientTick(e: ClientTickEvent) = if (e.phase == TickEvent.Phase.START) {
totalWorldTicks += 1
}
@SubscribeEvent
def playerLoggedIn(e: PlayerLoggedInEvent) {
if (SideTracker.isServer) e.player match {
case player: EntityPlayerMP =>
if (!LuaStateFactory.isAvailable) {
player.addChatMessage(Localization.Chat.WarningLuaFallback)
}
if (!Settings.get.pureIgnorePower && Settings.get.ignorePower) {
player.addChatMessage(Localization.Chat.WarningPower)
}
if (Recipes.hadErrors) {
player.addChatMessage(Localization.Chat.WarningRecipes)
}
if (ClassTransformer.hadErrors) {
player.addChatMessage(Localization.Chat.WarningClassTransformer)
}
if (ClassTransformer.hadSimpleComponentErrors) {
player.addChatMessage(Localization.Chat.WarningSimpleComponent)
}
ServerPacketSender.sendPetVisibility(None, Some(player))
// Do update check in local games and for OPs.
if (!Mods.VersionChecker.isAvailable && (!MinecraftServer.getServer.isDedicatedServer || MinecraftServer.getServer.getConfigurationManager.func_152596_g(player.getGameProfile))) {
Future {
UpdateCheck.info onSuccess {
case Some(release) => player.addChatMessage(Localization.Chat.InfoNewVersion(release.tag_name))
}
}
}
case _ =>
}
}
@SubscribeEvent
def clientLoggedIn(e: ClientConnectedToServerEvent) {
try {
PetRenderer.hidden.clear()
if (Settings.get.hideOwnPet) {
PetRenderer.hidden += Minecraft.getMinecraft.thePlayer.getCommandSenderName
}
ClientPacketSender.sendPetVisibility()
}
catch {
case _: Throwable =>
// Reportedly, things can derp if this is called at inopportune moments,
// such as the server shutting down.
}
}
@SubscribeEvent
def onBlockBreak(e: BlockEvent.BreakEvent): Unit = {
e.world.getTileEntity(e.x, e.y, e.z) match {
case c: tileentity.Case =>
if (c.isCreative && (!e.getPlayer.capabilities.isCreativeMode || !c.canInteract(e.getPlayer.getCommandSenderName))) {
e.setCanceled(true)
}
case r: tileentity.RobotProxy =>
val robot = r.robot
if (robot.isCreative && (!e.getPlayer.capabilities.isCreativeMode || !robot.canInteract(e.getPlayer.getCommandSenderName))) {
e.setCanceled(true)
}
case _ =>
}
}
@SubscribeEvent
def onPlayerRespawn(e: PlayerRespawnEvent) {
keyboards.foreach(_.releasePressedKeys(e.player))
}
@SubscribeEvent
def onPlayerChangedDimension(e: PlayerChangedDimensionEvent) {
keyboards.foreach(_.releasePressedKeys(e.player))
}
@SubscribeEvent
def onPlayerLogout(e: PlayerLoggedOutEvent) {
keyboards.foreach(_.releasePressedKeys(e.player))
}
@SubscribeEvent
def onEntityJoinWorld(e: EntityJoinWorldEvent): Unit = {
if (Settings.get.giveManualToNewPlayers && !e.world.isRemote) e.entity match {
case player: EntityPlayer if !player.isInstanceOf[FakePlayer] =>
val nbt = player.getEntityData
if (!nbt.hasKey(EntityPlayer.PERSISTED_NBT_TAG)) {
nbt.setTag(EntityPlayer.PERSISTED_NBT_TAG, new NBTTagCompound())
}
val ocData = nbt.getCompoundTag(EntityPlayer.PERSISTED_NBT_TAG)
if (!ocData.getBoolean(Settings.namespace + "receivedManual")) {
ocData.setBoolean(Settings.namespace + "receivedManual", true)
player.inventory.addItemStackToInventory(api.Items.get(Constants.ItemName.Manual).createItemStack(1))
}
case _ =>
}
}
lazy val drone = api.Items.get(Constants.ItemName.Drone)
lazy val eeprom = api.Items.get(Constants.ItemName.EEPROM)
lazy val mcu = api.Items.get(Constants.BlockName.Microcontroller)
lazy val navigationUpgrade = api.Items.get(Constants.ItemName.NavigationUpgrade)
lazy val robot = api.Items.get(Constants.BlockName.Robot)
lazy val tablet = api.Items.get(Constants.ItemName.Tablet)
@SubscribeEvent
def onCrafting(e: ItemCraftedEvent) = {
var didRecraft = false
didRecraft = recraft(e, navigationUpgrade, stack => {
// Restore the map currently used in the upgrade.
Option(api.Driver.driverFor(e.crafting)) match {
case Some(driver) => Option(ItemUtils.loadStack(driver.dataTag(stack).getCompoundTag(Settings.namespace + "map")))
case _ => None
}
}) || didRecraft
didRecraft = recraft(e, mcu, stack => {
// Restore EEPROM currently used in microcontroller.
new MicrocontrollerData(stack).components.find(api.Items.get(_) == eeprom)
}) || didRecraft
didRecraft = recraft(e, drone, stack => {
// Restore EEPROM currently used in drone.
new MicrocontrollerData(stack).components.find(api.Items.get(_) == eeprom)
}) || didRecraft
didRecraft = recraft(e, robot, stack => {
// Restore EEPROM currently used in robot.
new RobotData(stack).components.find(api.Items.get(_) == eeprom)
}) || didRecraft
didRecraft = recraft(e, tablet, stack => {
// Restore EEPROM currently used in tablet.
new TabletData(stack).items.collect { case Some(item) => item }.find(api.Items.get(_) == eeprom)
}) || didRecraft
// Presents?
if (!e.player.worldObj.isRemote) e.player match {
case _: FakePlayer => // No presents for you, automaton. Such discrimination. Much bad conscience.
case player: EntityPlayerMP =>
// Presents!? If we didn't recraft, it's an OC item, and the time is right...
if (Settings.get.presentChance > 0 && !didRecraft && api.Items.get(e.crafting) != null &&
e.player.getRNG.nextFloat() < Settings.get.presentChance && timeForPresents) {
// Presents!
val present = api.Items.get(Constants.ItemName.Present).createItemStack(1)
e.player.worldObj.playSoundAtEntity(e.player, "note.pling", 0.2f, 1f)
InventoryUtils.addToPlayerInventory(present, e.player)
}
case _ => // Nope.
}
Achievement.onCraft(e.crafting, e.player)
}
private def timeForPresents = {
val now = Calendar.getInstance()
val month = now.get(Calendar.MONTH)
val dayOfMonth = now.get(Calendar.DAY_OF_MONTH)
// On the 12th day of Christmas, my robot brought to me~
(month == Calendar.DECEMBER && dayOfMonth > 24) || (month == Calendar.JANUARY && dayOfMonth < 7) ||
(month == Calendar.FEBRUARY && dayOfMonth == 14) ||
(month == Calendar.APRIL && dayOfMonth == 22) ||
(month == Calendar.MAY && dayOfMonth == 1) ||
(month == Calendar.OCTOBER && dayOfMonth == 3) ||
(month == Calendar.DECEMBER && dayOfMonth == 14)
}
def isItTime = {
val now = Calendar.getInstance()
val month = now.get(Calendar.MONTH)
val dayOfMonth = now.get(Calendar.DAY_OF_MONTH)
month == Calendar.APRIL && dayOfMonth == 1
}
private def recraft(e: ItemCraftedEvent, item: ItemInfo, callback: ItemStack => Option[ItemStack]): Boolean = {
if (api.Items.get(e.crafting) == item) {
for (slot <- 0 until e.craftMatrix.getSizeInventory) {
val stack = e.craftMatrix.getStackInSlot(slot)
if (api.Items.get(stack) == item) {
callback(stack).foreach(extra =>
InventoryUtils.addToPlayerInventory(extra, e.player))
}
}
true
}
else false
}
@SubscribeEvent
def onWorldUnload(e: WorldEvent.Unload) {
if (!e.world.isRemote) {
e.world.loadedTileEntityList.collect {
case te: tileentity.traits.TileEntity => te.dispose()
}
e.world.loadedEntityList.collect {
case host: MachineHost => host.machine.stop()
}
}
}
@SubscribeEvent
def onChunkUnload(e: ChunkEvent.Unload): Unit = {
if (!e.world.isRemote) {
e.getChunk.entityLists.foreach(_.collect {
case host: MachineHost => host.machine match {
case machine: Machine => scheduleClose(machine)
}
})
}
}
}