tree 39db851dfc267298484c8b7e281f4d2498d8352f parent a7ec5c0ec03a4a2a072a39ea7c9d28705f009fc3 author Florian Nücke 1382882781 +0100 committer Florian Nücke 1382882781 +0100 metric ton of fixes. somehow the number of touches files feels too low... anyway, also added option to LuaCallback annotation to mark callbacks as asynchronous (meaning they will be called directly from the executor thread) and synchronized the sh*t out of the network manager in the hopes that not all will crumble to pieces due to sending messages around while someone meddles with the network (program calls sth while player places/breaks block e.g.); oh, and we now take the memory baseline after loading the libs, meaning 32k is enough to run a computer again. also, loading libs is done asynchronously now, since it's loaded from the rom and nobody else should be able to access that anyway, meaning fast boot-times; command line program to manipulate redstone output and read input