| /******************************************************************************* |
| * Copyright (c) 2009-2011 Luaj.org. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| ******************************************************************************/ |
| package org.luaj.vm3.lib.jse; |
| |
| import org.luaj.vm3.Globals; |
| import org.luaj.vm3.LoadState; |
| import org.luaj.vm3.LuaThread; |
| import org.luaj.vm3.LuaValue; |
| import org.luaj.vm3.compiler.LuaC; |
| import org.luaj.vm3.lib.Bit32Lib; |
| import org.luaj.vm3.lib.CoroutineLib; |
| import org.luaj.vm3.lib.DebugLib; |
| import org.luaj.vm3.lib.PackageLib; |
| import org.luaj.vm3.lib.ResourceFinder; |
| import org.luaj.vm3.lib.StringLib; |
| import org.luaj.vm3.lib.TableLib; |
| |
| /** The {@link JsePlatform} class is a convenience class to standardize |
| * how globals tables are initialized for the JSE platform. |
| * <p> |
| * It is used to allocate either a set of standard globals using |
| * {@link #standardGlobals()} or debug globals using {@link #debugGlobals()} |
| * <p> |
| * A simple example of initializing globals and using them from Java is: |
| * <pre> {@code |
| * Globals globals = JsePlatform.standardGlobals(); |
| * globals.get("print").call(LuaValue.valueOf("hello, world")); |
| * } </pre> |
| * <p> |
| * Once globals are created, a simple way to load and run a script is: |
| * <pre> {@code |
| * globals.load( new FileInputStream("main.lua"), "main.lua" ).call(); |
| * } </pre> |
| * <p> |
| * although {@code require} could also be used: |
| * <pre> {@code |
| * globals.get("require").call(LuaValue.valueOf("main")); |
| * } </pre> |
| * For this to succeed, the file "main.lua" must be in the current directory or a resource. |
| * See {@link JseBaseLib} for details on finding scripts using {@link ResourceFinder}. |
| * <p> |
| * The standard globals will contain all standard libraries plus {@code luajava}: |
| * <ul> |
| * <li>{@link Globals}</li> |
| * <li>{@link JseBaseLib}</li> |
| * <li>{@link PackageLib}</li> |
| * <li>{@link Bit32Lib}</li> |
| * <li>{@link TableLib}</li> |
| * <li>{@link StringLib}</li> |
| * <li>{@link CoroutineLib}</li> |
| * <li>{@link JseMathLib}</li> |
| * <li>{@link JseIoLib}</li> |
| * <li>{@link JseOsLib}</li> |
| * <li>{@link LuajavaLib}</li> |
| * </ul> |
| * In addition, the {@link LuaC} compiler is installed so lua files may be loaded in their source form. |
| * <p> |
| * The debug globals are simply the standard globals plus the {@code debug} library {@link DebugLib}. |
| * <p> |
| * The class ensures that initialization is done in the correct order, |
| * and that linkage is made to {@link LuaThread#setGlobals(LuaValue)}. |
| * @see JmePlatform |
| */ |
| public class JsePlatform { |
| |
| /** |
| * Create a standard set of globals for JSE including all the libraries. |
| * |
| * @return Table of globals initialized with the standard JSE libraries |
| * @see #debugGlobals() |
| * @see JsePlatform |
| * @see JmePlatform |
| */ |
| public static Globals standardGlobals() { |
| Globals globals = new Globals(); |
| globals.load(new JseBaseLib()); |
| globals.load(new PackageLib()); |
| globals.load(new Bit32Lib()); |
| globals.load(new TableLib()); |
| globals.load(new StringLib()); |
| globals.load(new CoroutineLib()); |
| globals.load(new JseMathLib()); |
| globals.load(new JseIoLib()); |
| globals.load(new JseOsLib()); |
| globals.load(new LuajavaLib()); |
| LoadState.install(globals); |
| LuaC.install(globals); |
| return globals; |
| } |
| |
| /** Create standard globals including the {@link debug} library. |
| * |
| * @return Table of globals initialized with the standard JSE and debug libraries |
| * @see #standardGlobals() |
| * @see JsePlatform |
| * @see JmePlatform |
| * @see DebugLib |
| */ |
| public static Globals debugGlobals() { |
| Globals globals = standardGlobals(); |
| globals.load(new DebugLib()); |
| return globals; |
| } |
| |
| |
| /** Simple wrapper for invoking a lua function with command line arguments. |
| * The supplied function is first given a new Globals object, |
| * then the program is run with arguments. |
| */ |
| public static void luaMain(LuaValue mainChunk, String[] args) { |
| Globals g = standardGlobals(); |
| int n = args.length; |
| LuaValue[] vargs = new LuaValue[args.length]; |
| for (int i = 0; i < n; ++i) |
| vargs[i] = LuaValue.valueOf(args[i]); |
| LuaValue arg = LuaValue.listOf(vargs); |
| arg.set("n", n); |
| g.set("arg", arg); |
| mainChunk.initupvalue1(g); |
| mainChunk.invoke(LuaValue.varargsOf(vargs)); |
| } |
| } |