blob: 33901d08b487bcb3f0a03bb91499cdbca8ffe581 [file] [log] [blame] [raw]
package li.cil.oc.common.tileentity
import li.cil.oc.api.network.Visibility
import li.cil.oc.{Blocks, Settings, api}
import net.minecraftforge.common.ForgeDirection
import scala.collection.convert.WrapAsScala._
class Capacitor extends Environment {
// Start with maximum theoretical capacity, gets reduced after validation.
// This is done so that we don't lose energy while loading.
val node = api.Network.newNode(this, Visibility.Network).
withConnector(maxCapacity).
create()
override def canUpdate = false
override def validate() {
super.validate()
world.scheduleBlockUpdateFromLoad(x, y, z, Blocks.capacitor.parent.blockID, Int.MinValue, 0)
}
override def invalidate() {
super.invalidate()
if (isServer) {
indirectNeighbors.map(coordinate => {
val (nx, ny, nz) = coordinate
world.getBlockTileEntity(nx, ny, nz)
}).collect {
case capacitor: Capacitor => capacitor.recomputeCapacity()
}
}
}
override def onChunkUnload() {
super.onChunkUnload()
if (isServer) {
// Avoid triggering a chunk load...
val in = indirectNeighbors
world.loadedTileEntityList.collect {
case capacitor: Capacitor if in.exists(coordinate => {
val (nx, ny, nz) = coordinate
nx == capacitor.x && ny == capacitor.y && nz == capacitor.z
}) => capacitor.recomputeCapacity()
}
}
}
def recomputeCapacity(updateSecondGradeNeighbors: Boolean = false) {
world.activeChunkSet
node.setLocalBufferSize(
Settings.get.bufferCapacitor +
Settings.get.bufferCapacitorAdjacencyBonus * ForgeDirection.VALID_DIRECTIONS.count(side => {
world.getBlockTileEntity(x + side.offsetX, y + side.offsetY, z + side.offsetZ) match {
case capacitor: Capacitor => true
case _ => false
}
}) +
Settings.get.bufferCapacitorAdjacencyBonus / 2 * indirectNeighbors.count {
case (nx, ny, nz) => world.getBlockTileEntity(nx, ny, nz) match {
case capacitor: Capacitor =>
if (updateSecondGradeNeighbors) {
capacitor.recomputeCapacity()
}
true
case _ => false
}
})
}
private def indirectNeighbors = ForgeDirection.VALID_DIRECTIONS.map(side => (x + side.offsetX * 2, y + side.offsetY * 2, z + side.offsetZ * 2))
private def maxCapacity = Settings.get.bufferCapacitor + Settings.get.bufferCapacitorAdjacencyBonus * 9
}